Healers, Surgeons, and field Hospitals

No Flag araulius
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Posts: 72
Joined: Aug 22, 2015

Healers, Surgeons, and field Hospitals

Post by araulius »

Please make these things relevant. healers, surgeons, and field hospitals are currently useless and expensive as they only heal one target at a time and at a slow heal rate. There's even a shipment that allows one to train surgeons at the church. The potential for new strategies is HUGE if these things could be made more useful or efficient.

Does anyone else agree with this? if not, why? If so, why?
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China fei123456
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Posts: 3283
Joined: Apr 23, 2015
ESO: fei123456
Location: Alderaan

Re: Healers, Surgeons, and field Hospitals

Post by fei123456 »

aloso, double the speed of iro/sioux firepit to train voodoo doctors.
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No Flag rio222
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Posts: 87
Joined: Mar 3, 2015

Re: Healers, Surgeons, and field Hospitals

Post by rio222 »

Only in treaty 40, death mach, I fear...
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France Rikikipu
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Posts: 1679
Joined: Feb 27, 2015
ESO: p-of
Location: In your base

Re: Healers, Surgeons, and field Hospitals

Post by Rikikipu »

I agree, i would be intersting to see these units much more useful. Maybe just make them cheaper. Hospital for 400w if i remember well is a joke :D. Moreover, i think macroing them would require macro skills, which is nice !
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No Flag rio222
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Posts: 87
Joined: Mar 3, 2015

Re: Healers, Surgeons, and field Hospitals

Post by rio222 »

YEAH, MANKLE, MAKE IT HAPPEN ALMIGHTY BEEP!!!

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