Priests?

No Flag DemonDog
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Priests?

Post by DemonDog »

Can you give priests a small siege attack please.
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Netherlands Mr_Bramboy
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Re: Priests?

Post by Mr_Bramboy »

Why?
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Re: Priests?

Post by Kaiserklein »

Give this guy a medal
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LoOk_tOm wrote:I have something in particular against Kaisar (GERMANY NOOB mercenary LAMME FOREVER) And the other people (noobs) like suck kaiser ... just this ..
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Re: Priests?

Post by DemonDog »

This would help Russia out a lot. There is a card for Russia that makes priests cost 100 coin and train really fast. This would really buff strelet rushes and make them last longer because it would make making priests more worth it.
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Re: Priests?

Post by Kaiserklein »

Bring aiz in here plz, I would like him to share his point of view about russian priests
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LoOk_tOm wrote:I have something in particular against Kaisar (GERMANY NOOB mercenary LAMME FOREVER) And the other people (noobs) like suck kaiser ... just this ..
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Re: Priests?

Post by DemonDog »

Kaiserklein wrote:Bring aiz in here plz, I would like him to share his point of view about russian priests

I've seen Aiz do it before in stream so that would be good if he did explain his POV.

@Aizamk
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Re: Priests?

Post by DemonDog »

@Aizamk

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Re: Priests?

Post by momuuu »

I think priests or just healing could be buffed in general, but as with many other suggestions, this patch is not to redesign the game. Its to take the gameplay on RE and repack it into a balance but similair state on EP.
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Re: Priests?

Post by DemonDog »

Jerom wrote:I think priests or just healing could be buffed in general, but as with many other suggestions, this patch is not to redesign the game. Its to take the gameplay on RE and repack it into a balance but similair state on EP.

If priests could be moved to age 3 but have the ability to convert would be nice.
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Re: Priests?

Post by Ikilled4penguins »

DemonDog wrote:
Jerom wrote:I think priests or just healing could be buffed in general, but as with many other suggestions, this patch is not to redesign the game. Its to take the gameplay on RE and repack it into a balance but similair state on EP.

If priests could be moved to age 3 but have the ability to convert would be nice.


IMO priest should have bribe ability which costs gold. Cost would be roughly double the units net worth, in gold. e.g. You want to bribe that falconet? better be able to cough up 1,000 coin.
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Re: Priests?

Post by iCourt »

They should be cheaper. Not that I think they would be used, but as of right now they are too expensive and heal far too slowly.
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Re: Priests?

Post by Papist »

Ikilled4penguins wrote:
DemonDog wrote:
Jerom wrote:I think priests or just healing could be buffed in general, but as with many other suggestions, this patch is not to redesign the game. Its to take the gameplay on RE and repack it into a balance but similair state on EP.

If priests could be moved to age 3 but have the ability to convert would be nice.


IMO priest should have bribe ability which costs gold. Cost would be roughly double the units net worth, in gold. e.g. You want to bribe that falconet? better be able to cough up 1,000 coin.


Why would you want to give civs that ability? That's just a huge nerf for all FF civs and a huge buff for colonial civs like Brit.
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Re: Priests?

Post by Ikilled4penguins »

¯\_(ツ)_/¯
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Re: Priests?

Post by pecelot »

How would one be able to bribe anyone? Make an offer? Or just step closely to the falcs and wololo them?
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Re: Priests?

Post by Imperial Noob »

Priests would have to be to units what units are to stray cows. Awkward.
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Re: Priests?

Post by Papist »

If you really want to buff healers, give them a special ability like they had on nilla, and make it the same rate and span of time as the Chinese wonder. This would enable certain civs the prolong the lives of expensive units like falconets and mercenaries.
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Re: Priests?

Post by pecelot »

+1
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Re: Priests?

Post by DemonDog »

@Aizamk

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Re: Priests?

Post by Aizamk »

Priests are op tanks, 481 hp or something for 100g with Russian team cheap priests. Does super well vs players who just attack move if you have a damage dealing segment e.g. Musketeers with maybe 15-20 priests in front. Plus it's funny when they all just heal each other.
oranges.
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Re: Priests?

Post by Hazza54321 »

priests op confirmed
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Re: Priests?

Post by iNcog »

Aizamk wrote:Priests are op tanks, 481 hp or something for 100g with Russian team cheap priests. Does super well vs players who just attack move if you have a damage dealing segment e.g. Musketeers with maybe 15-20 priests in front. Plus it's funny when they all just heal each other.


they don't heal in combat, do they?
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I just hope DE is not going to implement all of the EP changes. Right now it is a big clusterfuck.
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Re: Priests?

Post by pecelot »

I'm pretty sure I wrote it somewhere on the forums, but it seems that not in this topic: Victor_swe once used that strategy against me and I couldn't kill him cause his ashis were too OP for my skirms :(
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Re: Priests?

Post by deleted_user0 »

The expert on priestrushes is actually musketjr. And we all know culverin mass is the only counter
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Re: Priests?

Post by Kaiserklein »

Just give priests the ability to be in attack move mode and they are fine
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LoOk_tOm wrote:I have something in particular against Kaisar (GERMANY NOOB mercenary LAMME FOREVER) And the other people (noobs) like suck kaiser ... just this ..
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Re: Priests?

Post by Papist »

Kaiserklein wrote:Just give priests the ability to be in attack move mode and they are fine


Priests aren't a combat unit, so I disagree. They are good enough as tanks.
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