PR system improve in FP
PR system improve in FP
suggestion:
1. auto decay (if you dont log in eso for a few days the pr will auto drop)
currently, the decay deadline is 2 week. this is too short as nobody has so many time to play games. thus, the pr cannot reflect many player's real power.
2. low lvl homecity bonus
eso's starting with 10 lvl homecity and cannot change lvl is quite stupid. but the low lvl homecity bonus is more stupid as fuk. some players use low lvl brit homecity to get insanly high pr (like jeffery).
i'd be happy if a new eso account start with 100lvl homecity in new fp. if you cannot do this, at least please remove the bonus.
anyway, why don't we use elo instead of PR?
elo calculates in LINEAR. so, if two players have about 200+ elo score difference, the results will become quite strange: if i win i get +1, but if i lose i lose 30.
this is just not reasonable, cause nobody can have 100% winning rate. and there are poor maps, lag, drop, etc.
1. auto decay (if you dont log in eso for a few days the pr will auto drop)
currently, the decay deadline is 2 week. this is too short as nobody has so many time to play games. thus, the pr cannot reflect many player's real power.
2. low lvl homecity bonus
eso's starting with 10 lvl homecity and cannot change lvl is quite stupid. but the low lvl homecity bonus is more stupid as fuk. some players use low lvl brit homecity to get insanly high pr (like jeffery).
i'd be happy if a new eso account start with 100lvl homecity in new fp. if you cannot do this, at least please remove the bonus.
anyway, why don't we use elo instead of PR?
elo calculates in LINEAR. so, if two players have about 200+ elo score difference, the results will become quite strange: if i win i get +1, but if i lose i lose 30.
this is just not reasonable, cause nobody can have 100% winning rate. and there are poor maps, lag, drop, etc.
Re: PR system improve in FP
People have abused the ranking system for ages. I'd rather people abuse the PR system than the elo system lol
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Re: PR system improve in FP
Couprider wrote:currently, the decay deadline is 2 week.
Players who are level 26-36 need to play one game every two weeks, and players who are level 37-50 need to play one game per week to avoid having their rating decayed.
Re: PR system improve in FP
_NiceKING_ wrote:Couprider wrote:currently, the decay deadline is 2 week.
Players who are level 26-36 need to play one game every two weeks, and players who are level 37-50 need to play one game per week to avoid having their rating decayed.
that's a joke. don't players work?
if the FP can change the decay deadline to half a year (or totally remove this) it will be nice.
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Re: PR system improve in FP
Couprider wrote: some players use low lvl brit homecity to get insanly high pr
When I first came to ESO, my PR jumped to 28 just from winning a few games vs MS, when my real skill level was 2nd ltd. A year later I'm still PR 28 so yay.
Re: PR system improve in FP
deleted_user wrote:Couprider wrote: some players use low lvl brit homecity to get insanly high pr
When I first came to ESO, my PR jumped to 28 just from winning a few games vs MS, when my real skill level was 2nd ltd. A year later I'm still PR 28 so yay.
i reached brigadier with lvl10 hunkpapa lol
Re: PR system improve in FP
Before to take care about the pr on fp, focus on playing fp only. There are few players that use it, and when rikikipu or KingRichard are offline, for example, I spend a lot of my time just to find a game. Sometimes I play with dyddyd (he wants unr only, almost.) and heroes, but still unr. So ye, we need that players switch on fp, and then, we can be interested to the pr system in my opinion
Re: PR system improve in FP
Marco1698 wrote:Before to take care about the pr on fp, focus on playing fp only. There are few players that use it, and when rikikipu or KingRichard are offline, for example, I spend a lot of my time just to find a game. Sometimes I play with dyddyd (he wants unr only, almost.) and heroes, but still unr. So ye, we need that players switch on fp, and then, we can be interested to the pr system in my opinion
but how to make more people play fp? isn't the changes that make players satisfied?
Re: PR system improve in FP
I think that depends from laziness. I can't really think about something else, I don't know the real reasons, I just imagine they are lazy actually.Couprider wrote:Marco1698 wrote:Before to take care about the pr on fp, focus on playing fp only. There are few players that use it, and when rikikipu or KingRichard are offline, for example, I spend a lot of my time just to find a game. Sometimes I play with dyddyd (he wants unr only, almost.) and heroes, but still unr. So ye, we need that players switch on fp, and then, we can be interested to the pr system in my opinion
but how to make more people play fp? isn't the changes that make players satisfied?
Re: PR system improve in FP
1. Fuck PR. Just use simple Jap ELO.
2. Starting all home-cities at level 100 (or any equivalent alternative) would be great.
2. Starting all home-cities at level 100 (or any equivalent alternative) would be great.
Re: PR system improve in FP
1. it's EP not FP.
2. can't change the rating system (or anything related to the ESO service) with a client side patch.
Yes we should consider Elo rating rather than PR. Actually we do already?!
2. can't change the rating system (or anything related to the ESO service) with a client side patch.
Yes we should consider Elo rating rather than PR. Actually we do already?!
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