Balloons
Re: Balloons
lol of course still people wouldn't send that, but AFAIK HCs have 131 cards, not just 3 vill and 700w. In certain circumstances buffed Balloons would be much more viable.
Re: Balloons
balloon would probably only be good after your 4th or so card, to be quite frank
it would come at a time where map vision and information helps a lot, but even then you're better off using explorers and sending resources or units.
well, first you would need to buff to test
it would come at a time where map vision and information helps a lot, but even then you're better off using explorers and sending resources or units.
well, first you would need to buff to test
Re: Balloons
I think we need a TEAM 3 native scouts card. At least those are less conspicuous. After all, would you move outside your base if you knew your opponent was well aware of your army composition and position.
The function of man is to live, not to exist.
Re: Balloons
That's another case. And actually they are not that hard to notice if you follow one of my recent tips - just scout with your explorer, own native scout, envoy, spy or ninja and kill em all!
Re: Balloons
ye let's move balloons in colonial age, makes sense. Why not also introduce airplanes in the fortress age.
Re: Balloons
they are already available in colonial age, which is obviously too soon historically speaking, as Montgolfier discovered it around 1750/1760 afaik, so I think we shouldn't take that into consideration and just look at it from the balance and usefulness points of view.
Re: Balloons
The buff they really need is better looks. Make it like, a rainbow balloon, or have some silly advertisement on it, or have "#basedgarja" written on it... make a bunch of skins and have one randomly selected when a balloon is spawned.
For making it, no longer a shipment but instead have it be trained at the arsenal for limited durations for 200c or something like that.
For making it, no longer a shipment but instead have it be trained at the arsenal for limited durations for 200c or something like that.
Re: Balloons
The truth about vision in aoe is that a smart player basically knows what is going on more than 90% of the time, and getting 700 resources is worth more than knowing exactly what is going on.
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Re: Balloons
there are countless other cards which may be more usefull if buffed
breeze wrote: they cant even guess how much f***ing piece of stupid retarded they look they are trying to give lesson to people who are over pr35 and know the best mu. im pretty sure that we need a page that only pr30+ post and then we could have a nice discussins.
Re: Balloons
Industrial card is a good as it is. It is free map hack basically. There is no way to buff it without changing the niche nature of the card.
Re: Balloons
Garja wrote:Industrial card is a good as it is. It is free map hack basically.
And people call me troll when I send in team
oranges.
Re: Balloons
so make them trainable at TCs? like for a certain period of time
cmon, its not a map hack, its so slow and Adv Hot Air Balloon actually doesnt give as much LOS as the regular age 2 one
cmon, its not a map hack, its so slow and Adv Hot Air Balloon actually doesnt give as much LOS as the regular age 2 one
Re: Balloons
Well the balloon is used in some water BO's where you need the LOS for your monitors.
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