New Team map set
Re: New Team map set
This discussion is mostly about whether or not you want standard maps which play out mostly the same (with same balance for all civs) or whether you want map diversity which will favor and unfavor some civs outright.
- [Armag] diarouga
- Ninja
- Posts: 12710
- Joined: Feb 26, 2015
- ESO: diarouga
- Location: France
Re: New Team map set
Yes, also I think we should put sag and gp back, because they are great maps and Hudson/High Plains are different.
Re: New Team map set
They should only be put back if they are re-makes from the map team. Otherwise they're just too damn inconsistent.
It's easier to re-make a map than it is to fix it.
It's easier to re-make a map than it is to fix it.
Re: New Team map set
[Armag] diarouga wrote:Yes, also I think we should put sag and gp back, because they are great maps and Hudson/High Plains are different.
Saguenay is usually good in terms of resources, but it has that damn random building.
Great Plains is atrocious. You wouldn't like that, I'm sure.
Re: New Team map set
Just make a new map set named "Trollolololol" and put Deccan, Texas, Ceylon, Indochina, and Tibet in there.
The function of man is to live, not to exist.
Re: New Team map set
I don't know why people always complain about the team maps so much and almost act as if RE maps are better. I mean, RE great plains, the most played map almost in team games, is honestly absolutely atrocious. Tibia said something about the maps not having any/much berries, and that he thinks there should be more berries on teammaps. Maybe thats worth considering.
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