pecelot wrote:[Armag] diarouga wrote:Well, we ofc want to nerf op things, and schooners isn t really op, you gotta invest a shipment which could be 700w or 5v, then 2-3 docks which could be a tp line instead.
Ofc you have to invest in houses to make population space for fishing ships, but that's not the case. The thing is that they give you a huge eco boost by sending just one
age 1 card. If we look at this issue in that way, docks and fishing ships will grant you some XP so that you can send 700w, 600w and other important age 2 cards sooner.
If we consider a 3 tp map, a fre can ff with 3 upgraded tp at 7:30.
So at 7:30 he has 22cdb (=27.5v)+3tps (=10v), so that's almost 40v. At 7:30 the sea player would have the same but wouldn't even be close to age 3 lol.
Training units and building raxes/stables also gives you a lot of exp, a lot more than water booming.
Really, schooners isn't op. If you make 20 boats (which is what you want to make on EP maps), you gotta invest in 3docks, 600w, and 20 boats, +800w=1400w, and upgrades, 1690w, 290g, and the shipment which could be 700g.
1690w+990g for 20boats (and no they don t gather faster than vills), how is it op?
As I said, what is op is the WS coz you can invest in the water and you don t need units to protect your vills, but remove freagates and caravels and nobody would take the sea in competitive games.