Jerom wrote:I mean, I personally see the fun in the arsenal being an actual element of your strategies/build orders, like how upgrades in sc2 are a big element of your build order. It'd add yet another layer of strategy.
AoE3's older brother, AoC, has blacksmiths and universities and they are really cool. These little +1s matter, and a tech like ballistics changes the battles drastically.
Atomiswave wrote:If you research two most common techs(caracole and rifiling) total price nears 1200r(250w for arsenal included), almost half of which is wood, which makes it even expensier. With addition of some AA tech, price could easily go over 2k r which is completely unviable, except in long team games.
Well, it's just a price of upgrades. You don't waste the resources, you actually invest in better army. Same goes with HC shipments — instead of sending something like cav HP, you could send 700 resources.
iNcog wrote:- It goes against European civilization design (Asian civs are the ones which obtain wagons from shipments, mostly)
what a bs
Outpost wagons from the age up are almost always seen when Brits or Spain is played. 2 factories, forts, outpost wagons from shipments, a bank wagon, covered wagons for Portugese and for other civs available in HC. Even Dutch consulate gives wagons, same goes with Russian one I think.
EDIT: oh, sorry
@iNcog iNcog wrote:notification
, I haven't seen your reply, thankfully you agree it's a bs, too