pecelot wrote:But why even a musketeer? Ports are an age-3-oriented civ, I guess it would be quite irrelevant.
Because the musketeer is an early game unit and early game is where Ports suffer. They're very strong past a certain point, even with 100f vills. However they're quite slow and getting to the point where they're strong is the most difficult part about Ports. That is why 80f vills makes Ports play super smooth, to the point where you can even play Ports in colonial. You can save food and get out more units more easily, as well as utilize the second TC.
Food cheap musketeers sort of address that, but honestly don't think too much of the suggestion, I was just giving an example of an over the top change for the sake of an example. A change you think up of in 2 minutes isn't going to be a good one really.