Indians Discussion Thread
Re: Indian Discussion Thread
yes, or nerf sepoy attack by 1 and give them back hp.
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Re: Indian Discussion Thread
Sepoys are fine right now, and india is a strong civ
LoOk_tOm wrote:I have something in particular against Kaisar (GERMANY NOOB mercenary LAMME FOREVER) And the other people (noobs) like suck kaiser ... just this ..
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Re: Indian Discussion Thread
Unnecessary sowar cost reduction will do that. The sepoy nerf was compensated by the house buff so I don't know why they received another buff on top of that.
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- lemmings121
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Re: Indian Discussion Thread
WickedCossack wrote:Unnecessary sowar cost reduction
What cost reduction? I see people mentioning this, but it isnt in patch notes, and the price is the same as always o.O
Re: Indian Discussion Thread
Because of widespread complaints that they would otherwise be too weak. I'm glad you think the problem is the Sowar Buff, though.WickedCossack wrote:Unnecessary sowar cost reduction will do that. The sepoy nerf was compensated by the house buff so I don't know why they received another buff on top of that.
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Re: Indian Discussion Thread
lemmings121 wrote:WickedCossack wrote:Unnecessary sowar cost reduction
What cost reduction? I see people mentioning this, but it isnt in patch notes, and the price is the same as always o.O
They now cost 75f, 75c.
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Re: Indian Discussion Thread
Because of the vast backlash of the sepoy change and the complaint that it was pushing India towards fortress styles too much, which I did see the merit of. People also expected India to be weak after the sepoy nerf.WickedCossack wrote:Unnecessary sowar cost reduction will do that. The sepoy nerf was compensated by the house buff so I don't know why they received another buff on top of that.
I don't think the sowar change would be the cause of India being too strong though. More likely the house buff is more significant than people expected.
Are their winning builds colonial builds or fortress? Do they make a lot of sowar?
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Re: Indian Discussion Thread
lemmings121 wrote:WickedCossack wrote:Unnecessary sowar cost reduction
What cost reduction? I see people mentioning this, but it isnt in patch notes, and the price is the same as always o.O
From 80f, 80c to 75f, 75c.
Its just a slight buff. Sowars are pretty weak without cards, they are not worth more than 150 resources anyway.
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Re: Indian Discussion Thread
Goodspeed wrote:Because of the vast backlash of the sepoy change and the complaint that it was pushing India towards fortress styles too much, which I did see the merit of. People also expected India to be weak after the sepoy nerf.
I don't think the sowar change would be the cause of India being too strong though. More likely the house buff is more significant than people expected.
Are their winning builds colonial builds or fortress? Do they make a lot of sowar?
They would still be good without the sowar buff, like I said at the time it was just an unnecessary boost on top of that. Most of the complaints were about the style change and not that the result would be a weak India. On the EP I build more sowars than I make sepoys. Winning builds are pretty mixed, I think in the tournament we saw them stay age 2 and go age 3/4 with good success allround.
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Re: Indian Discussion Thread
Both agra and karni builds ar rather effective.
Sowar buff does help colonial agra builds as you get bit more sowars out at the reldvant point of the game and with more ease.
Sowar buff does help colonial agra builds as you get bit more sowars out at the reldvant point of the game and with more ease.
Re: Indian Discussion Thread
deleted_user wrote:I think india is fine right now, the only problem is their rush doesn't work at all since the maps are balanced ( expect some of them )
You say that, but India actually won most of the games where people played aggressively in the tournament.
I think India is in a good spot right now, I wouldn't change anything to be honest.
Re: Indian Discussion Thread
Are people taking no TP maps into account when discussing india? How would india be top civ on TP maps? I dont see how they 'beat' any decent fortress civ atm on standard maps.
Re: Indian Discussion Thread
Some input on how India deals with semi FF civs now.
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Re: Indian Discussion Thread
France is not my best civ and I did some bad decisions. I pushed with 2 cannons too early, thinking garja is aging, should have scouted better.
I think this match up is quite 50/50 now as its supposed to be.
I think this match up is quite 50/50 now as its supposed to be.
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Re: Indian Discussion Thread
meme civ
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Re: Indian Discussion Thread
can we fucking nerf this piece of shit already
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Re: Indian Discussion Thread
lets list all the annoying broken very high skill things about this bot of a civilisation shall we,
urumi
skirms in age 2
goons in age 2
goons in age 2 with x4 vs cav (and 30% damage for 2 units lel)
cheap skirms that peform better than 80% of skirms
an agra fort that buys 5mins everygame to do whatever the fuck they want
stomps
ridiculous eco with the trickles and vill with every shipment
otto los is basically mh especially with the fort
sepoy
2 monks which tank a shit ton of ranged shots
siege elis that arent countered well by culvs so u cant reach them so you cant do artilerry vs them
cease fire is a dumb ability
theyre pretty fucking good on anymap
dont really have a hard counter civilisation atm
urumi
skirms in age 2
goons in age 2
goons in age 2 with x4 vs cav (and 30% damage for 2 units lel)
cheap skirms that peform better than 80% of skirms
an agra fort that buys 5mins everygame to do whatever the fuck they want
stomps
ridiculous eco with the trickles and vill with every shipment
otto los is basically mh especially with the fort
sepoy
2 monks which tank a shit ton of ranged shots
siege elis that arent countered well by culvs so u cant reach them so you cant do artilerry vs them
cease fire is a dumb ability
theyre pretty fucking good on anymap
dont really have a hard counter civilisation atm
Re: Indian Discussion Thread
It does warrant a nerf, but it's more balanced than your post.
Too bad it wasn't nerfed before the tournament. Hopefully the decision-making will improve in the future.
Too bad it wasn't nerfed before the tournament. Hopefully the decision-making will improve in the future.
Re: Indian Discussion Thread
I'd say the most unjustified and thus nerfable things are:
- gurka self healing (very marginal but still prob a bug)
- monks not having cav tag for goons
- urumi 30% rr on top of their other insane stats (they have rof 1 for who doesnt know). For reference Spahi have 10%, dog soldiers 20% Resistance is usually the only drawback of unique non merc units. Without a drawback those units would be insane.
- agra having a disprortionate los compared to other buildings. I think it has 6 range more than the range of its attack. With otto cons basically covers 1/4 of the map
- gurka self healing (very marginal but still prob a bug)
- monks not having cav tag for goons
- urumi 30% rr on top of their other insane stats (they have rof 1 for who doesnt know). For reference Spahi have 10%, dog soldiers 20% Resistance is usually the only drawback of unique non merc units. Without a drawback those units would be insane.
- agra having a disprortionate los compared to other buildings. I think it has 6 range more than the range of its attack. With otto cons basically covers 1/4 of the map
Re: Indian Discussion Thread
why urumi has 30% rr while they don't wear anything?
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