Search found 149 matches

by Peachrocks
Today, 11:07
Forum: Recorded Games
Topic: Porto vs iro qs
Replies: 23
Views: 177
Flag: Australia

Re: Porto vs iro qs

2 vill per age up is interesting. I’d be okay with that as compensation for reverting 85f. I don’t entirely like it because it makes them even more of an ff civ but I’ll settle for it.

I guess cus I kinda saw it as an age of empires 2 like bonus, it felt kinda okay and India has cheaper houses and s .....

by Peachrocks
Yesterday, 10:31
Forum: EP7 Beta Discussion
Topic: Beta Portuguese Discussion
Replies: 42
Views: 436
Flag: Australia

Re: Beta Portuguese Discussion

zoom wrote:
Peachrocks wrote:I'm still immensely confused over why this is a topic for discussion. Port is NOT OP and I don't even remotely know why nerfing them is even being considered. The extra gold start and combat cards are hardly compensation.
It isn't; cheaper Settlers being replaced with anot .....
by Peachrocks
Yesterday, 10:15
Forum: EP7 Beta Discussion
Topic: Beta Chinese Discussion
Replies: 17
Views: 357
Flag: Australia

Re: Beta Chinese Discussion

The compensation China gets though for its problematic internal unit balance is significant economic advantages in the form of wonders and consulate. It doesn't have wood villagers like India and can still hunt unlike Japan. Sure all civs to a point get a few bonuses here and there but China gets qu .....

by Peachrocks
Yesterday, 10:09
Forum: EP7 Beta Discussion
Topic: Beta Portuguese Discussion
Replies: 42
Views: 436
Flag: Australia

Re: Beta Portuguese Discussion

I'm still immensely confused over why this is a topic for discussion. Port is NOT OP and I don't even remotely know why nerfing them is even being considered. The extra gold start and combat cards are hardly compensation.
by Peachrocks
Yesterday, 06:12
Forum: EP7 Beta Discussion
Topic: Beta Dutch Discussion
Replies: 21
Views: 305
Flag: Australia

Re: Beta Dutch Discussion

I'd ask you what the exact resource gain is for both because I'm kinda curious but that's really deviating. Also you don't need map control for banks, for water you need water control, for tps you need that control but maybe the numbers here are worth looking into since the entire argument is based .....

by Peachrocks
Yesterday, 05:09
Forum: EP7 Beta Discussion
Topic: Beta Trade Route and Trading Post Discussion
Replies: 82
Views: 657
Flag: Australia

Re: Beta Trade Route and Trading Post Discussion

Those things can be adapted if need be and it was just an example of how a bridge can be built.
by Peachrocks
Yesterday, 05:05
Forum: EP7 Beta Discussion
Topic: Beta Dutch Discussion
Replies: 21
Views: 305
Flag: Australia

Re: Beta Dutch Discussion

umeu wrote:5 banks dutch is insane tbh. You have more income than 3 atp spain 5v+4v with fish and cree boom behind it.


To be fair 5 banks cost more up front then those things I think ;). Furthermore Spain as a civ by design isn't meant to compete economically whereas Dutch is. I wouldn't mind it if it .....
by Peachrocks
Yesterday, 05:02
Forum: EP7 Beta Discussion
Topic: Beta Trade Route and Trading Post Discussion
Replies: 82
Views: 657
Flag: Australia

Re: Beta Trade Route and Trading Post Discussion

umeu wrote:It would be better yes, but it's impossible. Even on sc2, with just 3 civs, there were maps which quite clearly favored one civ over the other. And they didnt even have things like tp's and res far etc.


I don't buy impossible in this game. Especially not with how relatively close the bala .....
by Peachrocks
Yesterday, 04:51
Forum: ESOC Patch Discussion
Topic: A suggestion for balancing non-TP maps
Replies: 33
Views: 480
Flag: Australia

Re: A suggestion for balancing non-TP maps

Riotcoke wrote:
Peachrocks wrote:
Show hidden quotes
by Peachrocks
Yesterday, 04:33
Forum: General
Topic: Nootka Thread
Replies: 39
Views: 749
Flag: Australia

Re: Nootka Thread

Wasn't referring to this game with that quote. At least nowhere near as much as many of the other things I've rejected.

You also know better than anyone that my 'anti meta' stuff isn't limited to natives. Also rouga is irrelevant to this point other than how he started the whole thought process. He' .....

by Peachrocks
17 Aug 2019, 22:23
Forum: General
Topic: Nootka Thread
Replies: 39
Views: 749
Flag: Australia

Re: Nootka Thread

I'm not anti meta. I'm anti extremely shoehorned in meta because the alternatives are so complete trash you are wasting your time considering them. Most people are content with that. I am not.
by Peachrocks
17 Aug 2019, 22:07
Forum: General
Topic: Nootka Thread
Replies: 39
Views: 749
Flag: Australia

Re: Nootka Thread

Okay but these examples are like 1/50 at best. Furthermore the poll at least did go 65%/35%. Not enough though because the 35% arguing against (sometimes in absolute ignorance) is quite loud and I'm done with it. I've tried being civil and polite and understanding the other side of the argument (bec .....

by Peachrocks
17 Aug 2019, 21:32
Forum: General
Topic: Nootka Thread
Replies: 39
Views: 749
Flag: Australia

Re: Nootka Thread

Ah yes Pampas Sierras. Fair enough. Was thinking normal maps and then some ESOC. Also yes, Huaminca are good. There's a reason I ranked them S on my tier list. The Inca won't be getting much of anything in the way of changes in my suggestions. They might even get nerfs, especially if natives in gene .....

by Peachrocks
17 Aug 2019, 21:20
Forum: General
Topic: Nootka Thread
Replies: 39
Views: 749
Flag: Australia

Re: Nootka Thread

scarm wrote:I'd suggest reading bwinners otto guide for example or watching some games where people lame with nootka or huaminca. Those units high siege damage already makes laming with their respective treasures viable, and for otto for example going for a cheese nat rush is already one of the bett .....
by Peachrocks
17 Aug 2019, 20:58
Forum: EP7 Beta Discussion
Topic: Beta Map Discussion
Replies: 6
Views: 103
Flag: Australia

Re: Beta Map Discussion

Absolutely. Those native treasures are disgusting (surprised?). Cherokee too. Scouts are okay though the 2 scout treasure is kinda crappy. The surgeon/medicine man treasures are complete trash too. There's others as well but those are for starters.

Still though if you're gunna open the whole 'treasu .....

by Peachrocks
17 Aug 2019, 20:51
Forum: Tech Support
Topic: Original release version of Aoe3
Replies: 24
Views: 505
Flag: Australia

Re: Original release version of Aoe3

@Imperial Noob Huh. The more you know.
by Peachrocks
17 Aug 2019, 19:34
Forum: EP7 Beta Discussion
Topic: Beta Trade Route and Trading Post Discussion
Replies: 82
Views: 657
Flag: Australia

Re: Beta Trade Route and Trading Post Discussion

It kinda is though. Sure the two together are mostly fine but wouldn’t it be better if all civs were viable everywhere?

As far as I’m concerned it’d make the game slightly less stale.
by Peachrocks
17 Aug 2019, 19:18
Forum: EP7 Beta Discussion
Topic: Beta Trade Route and Trading Post Discussion
Replies: 82
Views: 657
Flag: Australia

Re: Beta Trade Route and Trading Post Discussion

Garja wrote:I agree, just don't push it even further toward experience and cards.


Again though because the balance is so drastically different on non tp vs tp it should be addressed.

I mean I guess in a way I understand how some people like the fact no TP plays differently to TP but if we are looking .....
by Peachrocks
17 Aug 2019, 18:43
Forum: Tech Support
Topic: Original release version of Aoe3
Replies: 24
Views: 505
Flag: Australia

Re: Original release version of Aoe3

Interjection wrote:This sounds like a great idea for a Smackdown


Nooooooooooooooooooooooooo.

Ugh. Seriously no. Unless we want lots of mirrors. Pilgrim smack down was bad enough for this. It sounds like fun until people solve the meta (and it’s already solved) and then it’s the same thing bashing aga .....
by Peachrocks
17 Aug 2019, 18:32
Forum: EP7 Beta Discussion
Topic: Beta Trade Route and Trading Post Discussion
Replies: 82
Views: 657
Flag: Australia

Re: Beta Trade Route and Trading Post Discussion

Garja wrote:I don't see why we are trying to push aoe3 to be even more of a card game than it already is. You know, you can also just train units and get xp from that...


Unfortunately it’s the way it is. Also trade posts are used because they give an income of exp, not just a one time thing like trai .....
by Peachrocks
17 Aug 2019, 18:22
Forum: ESOC Patch Discussion
Topic: A suggestion for balancing non-TP maps
Replies: 33
Views: 480
Flag: Australia

Re: A suggestion for balancing non-TP maps

[Armag] diarouga wrote:
Goodspeed wrote:It doesn't have to be a big number. And if any native tribe would become OP as a result, just nerf it

If it's not a big enough number (50-60% of a TP at least), you won't solve the no TP map issue.
If it's more than that (like 65-70%), taking the native TPs w .....
by Peachrocks
17 Aug 2019, 18:11
Forum: EP7 Beta Discussion
Topic: Beta Portuguese Discussion
Replies: 42
Views: 436
Flag: Australia

Re: Beta Portuguese Discussion

Sorry but it’s balanced. Portugal isn’t dominating games, if anything they could use further buffs. Popular or no, if Portugal was imbalanced, people would be playing them like crazy because people like to win. This isn’t happening.

Going ahead with the proposed changes will make them significantly .....

by Peachrocks
17 Aug 2019, 12:12
Forum: EP7 Beta Discussion
Topic: Beta Trade Route and Trading Post Discussion
Replies: 82
Views: 657
Flag: Australia

Re: Beta Trade Route and Trading Post Discussion

Goodspeed wrote:Wait so what is actually wrong with @Peachrocks' native TP XP trickle idea? That sounds great to me.


There’s a few things and I was aware of these when I suggested it but I figured tweaking the numbers might help since I never gave a definitive figure. I was trying to let this go but .....
by Peachrocks
17 Aug 2019, 04:21
Forum: Tech Support
Topic: Original release version of Aoe3
Replies: 24
Views: 505
Flag: Australia

Re: Original release version of Aoe3

Jans and Abus were busted as hell. Far stronger then they are on RE. France started with 1 extra CDB. 400 wood age up was 500. Crossbows cost 60 wood and yes the implications against Ottomans are pretty obvious. Game was a royal royal mess back then *shudder*.

Also Agents were in TWC. By that point s .....

by Peachrocks
17 Aug 2019, 01:28
Forum: EP7 Beta Discussion
Topic: Beta Trade Route and Trading Post Discussion
Replies: 82
Views: 657
Flag: Australia

Re: Beta Trade Route and Trading Post Discussion

lemmings121 wrote:Not a huge fan of the church xp, native tp xp and other ideias to create alternative xp on no tp maps.

Imo, just like only a few civs are viable at water maps, only a few are good on 5tp maps, it is ok to have only a few civs favored at no tp maps. What I do think is that we have t .....

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