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by SquidTheSid
25 Jan 2022, 10:03
Forum: General
Topic: Public Update Preview - February Update
Replies: 113
Views: 7508
Flag: China

Re: Public Update Preview - February Update

Next Patch:

Inca: - New shipment (IV): All Inca units turn into Strongholds because Fuck You.
by SquidTheSid
15 Jan 2022, 02:27
Forum: Strategy
Topic: African civs post-nerf
Replies: 47
Views: 4062
Flag: China

Re: African civs post-nerf

Anyway the unit has insane dps and shoots instantly. Fulani has only 9 attack. Longbow has 17, Lakota archer has 15, Aenna has 12, and even Aztec slinger has 8. Even considering that Fulani fires faster, it still has the lowest DPS among them. And Fulani has 1.5* against heavy infantry. 7 Fulani ca...
by SquidTheSid
21 Dec 2021, 00:00
Forum: General
Topic: Is the AOE3 competitive scene dead for the foreseeable future?
Replies: 66
Views: 3902
Flag: China

Re: Is the AOE3 competitive scene dead for the foreseeable future?

Just as the title asks, with AOE4 and lack of viewership/interest in AOE3 in comparison to just a few months ago do you guys see AOE3 reviving again or is just downhill from here? I'd say so. You can't really build a competitive scene when every single DLC or patch seemingly introduced some new bro...
by SquidTheSid
19 Dec 2021, 17:50
Forum: General
Topic: Help with civ pool and how to counter new civs
Replies: 7
Views: 388
Flag: China

Re: Help with civ pool and how to counter new civs

Welcome to DE, where balance is arbitrary and civ design doesn't matter! Let's cram in as many gimmicks as possible into the new civs so that nobody can learn how they truly play! In general, the African civs have a bit of a slow start and time to ramp up. As far as I know, Ethiopia mostly goes for ...
by SquidTheSid
18 Dec 2021, 12:56
Forum: General
Topic: RIP Mexico FI
Replies: 29
Views: 2351
Flag: China

Re: RIP Mexico FI

Plantinator wrote:Yeah but i think with baja the plan is usually not to return to Mexico since u lose all ur vills anyways.
Doesn't matter. Baja California and Central America cost the same. The math doesn't change between the two.
by SquidTheSid
18 Dec 2021, 01:10
Forum: General
Topic: RIP Mexico FI
Replies: 29
Views: 2351
Flag: China

Re: RIP Mexico FI

So, it's important to note that going Baja California --> Returning to Mexico is now more expensive than just aging up normally. BC Revolt is 400 F/W/G or 400/.84 + 400/.5 + 400/.6 = ~1942 Villager seconds. Returning to Mexico (IV) is 1250F/W/G or 1250/.84 + 1250/.5 + 1250/.6 = ~6071 VS When combine...
by SquidTheSid
11 Dec 2021, 21:11
Forum: Strategy
Topic: Mexico VFI (very fast industrial)
Replies: 12
Views: 1925
Flag: China

Re: Mexico VFI (very fast industrial)

Ye I noticed that, I think it's for balance purposes but might just be a bug. Lower damage makes sense. Regardless it's still a good tech. Considering how busted the rest of Mexico is, and how busted Hausa and Ethiopia (alongside launch Sweden) were, I'm inclined to disagree. I don't think any majo...
by SquidTheSid
11 Dec 2021, 04:28
Forum: Strategy
Topic: Mexico VFI (very fast industrial)
Replies: 12
Views: 1925
Flag: China

Re: Mexico VFI (very fast industrial)

Note that soldados have this grenade launcher card which makes them incredibly good at sniping buildings + even better at fighting the units that are supposed to counter them (skirms). This is currently bugged IIRC. The Soldado does ranged damage, not siege damage with the mortar attack, and it has...
by SquidTheSid
11 Dec 2021, 04:25
Forum: Strategy
Topic: Mexico VFI (very fast industrial)
Replies: 12
Views: 1925
Flag: China

Re: Mexico VFI (very fast industrial)

Yeah, 500 XP, + Informers + Otto consulate (+8 LOS for all units/buildings) in one age 2 shipment is fair and balanced. Mexico is a perfectly balanced civ with no exploits.
by SquidTheSid
27 May 2021, 09:04
Forum: Strategy
Topic: is dravidian martial arts a good card
Replies: 26
Views: 1422
Flag: China

Re: is dravidian martial arts a good card

Dravidian is unique in that it's one of the few shipments in the game that affects units on a global level. That is, every single unit that India has access to will receive +15% melee damage (if applicable). So this will affect Urumi, Consulate Hussars/Gendarmes, Villagers, etc. Given how heavily In...
by SquidTheSid
26 Mar 2021, 06:52
Forum: Strategy
Topic: Strategy vs sweden
Replies: 20
Views: 1244
Flag: China

Re: Strategy vs sweden

The strategy is to bully the devs into redesigning this garbage civ so that they're not Japan 2.0 (house booming and musk + artillery, how original).
by SquidTheSid
26 Mar 2021, 06:48
Forum: Tech Support
Topic: Does the studio really know what 'damagecap' means?
Replies: 3
Views: 430
Flag: China

Re: Does the studio really know what 'damagecap' means?

I suppose the logical thing to do would be to define the damage cap in the protoy.xml file but not actually assign an AoE - similar to how Abus Guns have a damage cap defined but no AOE. Therefore, the shipment could enable an AOE (like Aztec WC), and you wouldn't need to assign a damage cap, which ...
by SquidTheSid
10 Feb 2021, 01:17
Forum: Recorded games
Topic: Germany vs Inca
Replies: 20
Views: 1061
Flag: China

Re: Germany vs Inca

Lukas_L99 wrote:I'd also think dopps should be much better vs inca's 3 unit composition. Sure they get sniped quite easily but jungle bowmen only have 1.25 vs heavy inf, that's nice i guess. Also the area dmg should do well vs the mass inca usually gets.
JB have 1.75x HI. They also have less HP than Crossbowmen.
by SquidTheSid
08 Feb 2021, 13:06
Forum: General
Topic: Tried DE again, and got another refund..
Replies: 48
Views: 2612
Flag: China

Re: Tried DE again, and got another refund..

Hi all. Quick back story, I got DE when it came out.. My graphics card couldn't run it so I got a refund and went back to TAD.. Last night since I got a new graphics card I tried DE again and it could run really well.. BUT... Few things I did not like: Searching lobby for "ranked" 3v3 mat...
by SquidTheSid
05 Feb 2021, 22:09
Forum: Recorded games
Topic: What counters Swe?
Replies: 12
Views: 599
Flag: China

Re: What counters Swe?

I find that Sweden has a very slow startup, considering how they only have 5 vills and -100 food starting crates compared to launch. Given how important blueberries and Torps are for them (moreso than pretty much any other house booming civ), it's important to get out early pressure and deny them To...
by SquidTheSid
05 Feb 2021, 22:03
Forum: Strategy
Topic: China New army
Replies: 10
Views: 691
Flag: China

Re: China New army

New Army should've been a free fortress age shipment as is, so a 500 food colonial shipment is still far too expensive. I think 300 food would make it far more useful for colonial pressure, extended play.
by SquidTheSid
05 Feb 2021, 21:58
Forum: General
Topic: Add new european civs
Replies: 19
Views: 744
Flag: China

Re: Add new european civs

I'd say realistically, USA, Barbary States, and Ethiopia are the civs we'll see turned into fully playable factions, with maybe Italy. The reason being is that all of the aforementioned civs (besides Italy) are partially completed in some form, with unique units and buildings.
by SquidTheSid
05 Feb 2021, 21:57
Forum: Strategy
Topic: Most complex civ?
Replies: 19
Views: 1133
Flag: China

Re: Most complex civ?

I'd say Aztec, easily. You have to extensively use the firepit/community plaza to get any use out of their civ bonus and start building around it early (whereas the other native civs don't really need to bother with it until fortress age+, unless you're priestess booming as Inca, for some reason). C...
by SquidTheSid
31 Jan 2021, 00:10
Forum: General
Topic: Buff China, Aztecs and Sweeden a bit.
Replies: 78
Views: 2760
Flag: China

Re: Buff China, Aztecs and Sweeden a bit.

1). China - I hate how they have so many redundant units. Two different pikemen, three different heavy melee cav, and two upgradeable skirmisher units (3/4 if you include Iron Troops and Flamethrowers). As it is, since all of their mainline units shadowtech, it makes their colonial extremely weak, ...
by SquidTheSid
30 Jan 2021, 09:14
Forum: General
Topic: Buff China, Aztecs and Sweeden a bit.
Replies: 78
Views: 2760
Flag: China

Re: Buff China, Aztecs and Sweeden a bit.

So, had some ideas for China, Sweden, and Azzy. 1). China - I hate how they have so many redundant units. Two different pikemen, three different heavy melee cav, and two upgradeable skirmisher units (3/4 if you include Iron Troops and Flamethrowers). As it is, since all of their mainline units shado...
by SquidTheSid
22 Jan 2021, 19:50
Forum: General
Topic: Update 13088
Replies: 135
Views: 6231
Flag: China

Re: Update 13088

So, since it seems like the devs have no idea what to do with Sweden now (and they look like they're in the dumpster tier based on VODs by Aussie_Drongo and Mitoe), I'm going to throw my hat into the ring and come up with some ways to rework Sweden into a more cohesive civ, while being more unique (...
by SquidTheSid
14 Jan 2021, 23:05
Forum: General
Topic: Rodelero vs Heavy Infantry
Replies: 96
Views: 3794
Flag: China

Re: Rodelero vs Heavy Infantry

I've been talking to dansil92 about it, but what if we turned Rods into melee skirms and Lancers into melee goons? It'd be a bit more historically accurate, and it would give Spain a unique melee "skirm/goon" comp. This would help compensate for the lack of existing skirmisher/dragoon ship...
by SquidTheSid
14 Jan 2021, 20:37
Forum: General
Topic: Is there even any hope ?
Replies: 84
Views: 3968
Flag: China

Re: Is there even any hope ?

Not really, the devs have proven that they are extremely incompetent and/or lazy with their two month long record of half-assed broken patches (AI crashes on silk road, villagers gathering resource crates from ally TCs, shift-click unselection bug, etc.). But do you know how I really know they don't...
by SquidTheSid
08 Jan 2021, 06:09
Forum: Strategy
Topic: Unorthodox Strategies in Supremacy
Replies: 6
Views: 2365
Flag: China

Re: Unorthodox Strategies in Supremacy

Leather Cannons have the AbstractGunpowderTrooper tag. Flintlock and PaperCartridge both affect units with the AbstractGunpowderTrooper tag, so yes, they are buffed.
by SquidTheSid
03 Jan 2021, 16:38
Forum: Strategy
Topic: Inca FF
Replies: 38
Views: 5438
Flag: China

Re: Inca FF

So the major problem with this regular FF build is that you get dumped on by any civ with cannons. I tried this against Sweden, and I lost hard because of Huaraca being absolute trash as anti-artillery, since they: 1). Don't get 50% damage resistance against cannons like Arrow Knights do 2). Have 20...

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