Search found 87 matches

Go to advanced search
by andrewgs
08 Sep 2023, 11:28
Forum: Recorded games
Topic: What the fuck is going on with USA?
Replies: 41
Views: 3877
Flag: Great Britain

Re: What the fuck is going on with USA?

I think explorer skins are still corrupting recs
by andrewgs
19 Jun 2023, 20:02
Forum: Strategy
Topic: The Ethiopia Royal Banquet FI
Replies: 5
Views: 620
Flag: Great Britain

Re: The Ethiopia Royal Banquet FI

you forgot to delete your post
by andrewgs
19 Jun 2023, 19:41
Forum: Strategy
Topic: Hotkeys
Replies: 8
Views: 788
Flag: Great Britain

Re: Hotkeys

good question.
by andrewgs
03 Jun 2023, 11:38
Forum: Strategy
Topic: Hotkeys
Replies: 8
Views: 788
Flag: Great Britain

Hotkeys

These are the hotkeys I've set up that which you can't set up in the hotkey editor. Create a file in the startup folder, for me that's: C:\Users\A\Games\Age of Empires 3 DE\76561198206085488\Startup\user.con // Hotkeys to find units by tags map("control-shift-b", "game", "ui...
by andrewgs
17 May 2023, 23:09
Forum: General
Topic: Italy needs to be changed
Replies: 9
Views: 711
Flag: Great Britain

Re: Italy needs to be changed

I can beat carp's italy, but not his india.

Grens lead to some funny games, like this:
by andrewgs
26 Apr 2023, 03:12
Forum: Strategy
Topic: Healin' Uniths
Replies: 10
Views: 1134
Flag: Great Britain

Re: Healin' Uniths

yes that's my point, you're going under tc, conq puts vils in tc, and you stay under tc until all 5 units are low hp for healing. I'm saying you go under tc, pull back as soon as you notice he's put several vils in tc (after pulling back 1-2 cav), then you can come back with 3-4 and repeat. This way...
by andrewgs
26 Apr 2023, 02:55
Forum: Strategy
Topic: Healin' Uniths
Replies: 10
Views: 1134
Flag: Great Britain

Re: Healin' Uniths

1) Idles for "free" since you don't lose units or lose hp on your units. If losing cav under enemy tc for idle time is already considered worth, why not pull them back and heal them to make it triply worth 2) A few cav will be rehealed after youve decided to stop making cav and age. Norma...
by andrewgs
03 Mar 2023, 15:51
Forum: General
Topic: GreatScythe's Greatest Victories
Replies: 8
Views: 1341
Flag: Great Britain

Re: GreatScythe's Greatest Victories

by andrewgs
23 Feb 2023, 08:54
Forum: General
Topic: March PUP Notes
Replies: 46
Views: 6243
Flag: Great Britain

Re: March PUP Notes

-if you don't start TP and send only distributivism you're still aging a vill late, with less vills, to make more expensive manors than before That's not right, it's basically the same time to click age up. Here's a game where kevin ages at 2:42 doing 2v. https://www.twitch.tv/videos/1745612269?t=3...
by andrewgs
04 Feb 2023, 02:40
Forum: User-created Content
Topic: Unit stats calculator
Replies: 24
Views: 3395
Flag: Great Britain

Re: Unit stats calculator

they're unlocked by other techs, so either add the other techs as you find missing techs, see here for the ones i found https://github.com/andrewgsavage/andrewgsavage.github.io/blob/master/aoe3_damage_calc/main.js#L4 maybe add techs from cards then do a recursive search for techs that unlock techs a...
by andrewgs
03 Feb 2023, 17:42
Forum: User-created Content
Topic: Decks's alphabetical sorting
Replies: 26
Views: 5785
Flag: Great Britain

Re: Decks's alphabetical sorting

python + AHK script to loop through decks and copy them in alphabetical order https://github.com/andrewgsavage/aoe3_deck_sorter/blob/main/deck_sort.py Will need modifying for other resolutions Hey andrew awesome work for that damage tool calculator, can i ask you a few questions about it? https://e...
by andrewgs
01 Feb 2023, 16:13
Forum: User-created Content
Topic: Decks's alphabetical sorting
Replies: 26
Views: 5785
Flag: Great Britain

Re: Decks's alphabetical sorting

python + AHK script to loop through decks and copy them in alphabetical order
https://github.com/andrewgsavage/aoe3_d ... ck_sort.py
Will need modifying for other resolutions
by andrewgs
01 Feb 2023, 01:56
Forum: User-created Content
Topic: Decks's alphabetical sorting
Replies: 26
Views: 5785
Flag: Great Britain

Re: Decks's alphabetical sorting

it took 2 years for them to let you rename a deck.... and they still managed to release that with a bug. I'm not expecting anything here


tbh this feels very autohotkeyable. the original order is in a file so you don't even need to read text
by andrewgs
31 Jan 2023, 22:14
Forum: User-created Content
Topic: Decks's alphabetical sorting
Replies: 26
Views: 5785
Flag: Great Britain

Re: Decks's alphabetical sorting

that was what kynesie changed for legacy. The files for decks in DE are very different so that won't work.
by andrewgs
31 Jan 2023, 13:36
Forum: User-created Content
Topic: Decks's alphabetical sorting
Replies: 26
Views: 5785
Flag: Great Britain

Re: Decks's alphabetical sorting

I don't think those files are used for decks in DE, my guess is they're left over from legacy. I think these files are now used for decks uihomecitydeck.xaml uihomecitydeckcopy.xaml uihomecitydeckcreate.xaml uihomecitydeckrename.xaml uihomecitypanel.xaml uihomecitypicker.xaml uihomecitysummarypanel....
by andrewgs
11 Jan 2023, 11:45
Forum: General
Topic: Trample mode
Replies: 14
Views: 760
Flag: Great Britain

Re: Trample mode

Damage cap is for damage output, but trample mode is also supposed to change damage intake from enemy units. battle.xml <squadmode> <name>Trample</name> <tactic>Trample</tactic> <allowautopick>0</allowautopick> <unittype>AbstractHandCavalry</unittype> <unittype>deNatRoyalDragoon</unittype> <unittyp...
by andrewgs
10 Jan 2023, 16:43
Forum: General
Topic: Trample mode
Replies: 14
Views: 760
Flag: Great Britain

Re: Trample mode

My untested guess is:
damage input increase is caught in the damage cap (50 vs 68)

lower speed is defined in handcavalry.tactics
<tactic>Trample<speedmodifier>0.5</speedmodifier>...


see this thread
viewtopic.php?t=7577
noone tested anything tho
by andrewgs
10 Jan 2023, 15:26
Forum: General
Topic: Trample mode
Replies: 14
Views: 760
Flag: Great Britain

Re: Trample mode

<protoaction> <name>MeleeHandAttack</name> <damage>25.000000</damage> <damagetype>Hand</damagetype> <rof>1.500000</rof> <damagecap>50.000000</damagecap> <damagearea>2.000000</damagearea> <damageflags>Enemy</damageflags> </protoaction> <protoaction> <name>TrampleHandAttack</name> <damage>17.000000</d...
by andrewgs
06 Jan 2023, 04:35
Forum: General
Topic: Public Update Preview - January Update
Replies: 21
Views: 2565
Flag: Great Britain

Re: Public Update Preview - January Update

Yes hakka nerfs are too many. No need to add specific neg bonus to vills and infantry. The neg bonuses make it do similar damage to a goon in melee vs vils and inf (vet dragoons do 13.2 , vet hakka 15.8 damage per hit) I don't know why they didn't reduce the melee attack and increase the existing m...
by andrewgs
06 Jan 2023, 03:59
Forum: General
Topic: Public Update Preview - January Update
Replies: 21
Views: 2565
Flag: Great Britain

Re: Public Update Preview - January Update

Not much really changes for hakka vs goon, they still beat them hard in melee and trade almost even in range. Sp the hakka will still run to melee goons while you get off 1-2 shots then run around the map. It'll be like running hus into goon, except the hakka are same speed, kill hakka in 5 hits ins...
by andrewgs
04 Jan 2023, 01:52
Forum: Strategy
Topic: Forts in Deck, yay or nay?
Replies: 14
Views: 1569
Flag: Great Britain

Re: Forts in Deck, yay or nay?

There are two forts: 1) the in-base fort and 2) the mid map fort There is a third fort. The BM fort. A fort placed where your opponents tc once stood. https://i.imgur.com/MYQ6499.jpeg https://i.imgur.com/llSBNAj.jpeg bonus points if you show the wagon before the tc goes down and it tanks some shots...
by andrewgs
04 Dec 2022, 21:26
Forum: News
Topic: 1v1 Hidden Supremacy 2 Legacy Edition
Replies: 47
Views: 6861
Flag: Great Britain

Re: 1v1 Hidden Supremacy 2 Legacy Edition

AUngurs wrote:
30 Nov 2022, 19:10
Spieler 1
I'd love to see it bug and show their opponent as Spieler 1 too, so you get Spieler 1 vs Spieler 1.
by andrewgs
25 Oct 2022, 08:53
Forum: General
Topic: Age of Empires III: Definitive Edition - Update 13.27885
Replies: 136
Views: 10252
Flag: Great Britain

Re: Age of Empires III: Definitive Edition - Update 13.27885

Seamonk wrote:
25 Oct 2022, 02:09
3 Organ Gun shipment now costs 200 gold
They added 200c cost to the infinite age 4 shipment, not the age 3 one. lol.
by andrewgs
22 Oct 2022, 18:43
Forum: General
Topic: New Tournament?
Replies: 52
Views: 4786
Flag: Great Britain

Re: New Tournament?

Even legacy civs is stupid now beause they deleted a legacy civ (otto) and make it into a "new" civ (otto). While keeping the broken aspects of old otto it sounds like so dumb Possibly this could be addressed with a mod that reverts some of the legacy civs to earlier versions. An Age of E...
by andrewgs
18 Oct 2022, 21:43
Forum: General
Topic: Age of Empires III: Definitive Edition - Update 13.27885
Replies: 136
Views: 10252
Flag: Great Britain

Re: Age of Empires III: Definitive Edition - Update 13.27885

So many pointless changes, here's a start at seperating the signal from the noise. General Target Lock: The following units now benefit from the feature: Cavalry Archers Culverins Grenadiers Pikeman: The Pikeman now gains +0.5 attack range with each direct unit upgrade. Warrior: Hitpoints reduced to...

Which top 10 players do you wish to see listed?

All-time

Active last two weeks

Active last month

Supremacy

Treaty

Official

ESOC Patch

Treaty Patch

1v1 Elo

2v2 Elo

3v3 Elo

Power Rating

Which streams do you wish to see listed?

Twitch

Age of Empires III

Age of Empires IV