Search found 9 matches
Go to advanced search- 06 Mar 2024, 22:14
- Forum: User-created Content
- Topic: Campaign Civilizations v2
- Replies: 3
- Views: 659
- Flag:
Re: Campaign Civilizations v2
Just put out a minor update, mostly some changes to the Hole in the Wall Gang. New flag, new building, some balance changes mainly targeted at making their early game smoother. Also some changes to other civs, added and shuffled around some cards. Forgot to mention in the Change Log on the official ...
- 28 Feb 2024, 21:34
- Forum: User-created Content
- Topic: Campaign Civilizations v2
- Replies: 3
- Views: 659
- Flag:
Re: Campaign Civilizations v2
You can find it in game by going to the Mod center, and under Browse searching "Campaign Civilizations v2"
On the official website, you can find it here:
https://www.ageofempires.com/mods/details/60025/
On the official website, you can find it here:
https://www.ageofempires.com/mods/details/60025/
- 28 Feb 2024, 16:33
- Forum: User-created Content
- Topic: Campaign Civilizations v2
- Replies: 3
- Views: 659
- Flag:
Campaign Civilizations v2
Have you played through the Campaigns of AoE3 and wanted to try the civs from there in multiplayer? Then this is the mod for you! Take command of 13 civilizations adapted from those found across the original campaigns from Vanilla, TWC, and TAD, as well as the DE Historical Battles. These civs are m...
- 11 Jun 2023, 17:54
- Forum: General
- Topic: ESOC Challengers League S2 - Gameplay Rules
- Replies: 14
- Views: 1881
- Flag:
Re: ESOC Challengers League S2 - Gameplay Rules
Just to clarify, the Battleship is totally banned? Not just as a card from the home city, but trained from the dock when allied to a Royal House?
- 14 Aug 2022, 19:16
- Forum: General
- Topic: August Update – Build # 100.13.16662.0
- Replies: 68
- Views: 7653
- Flag:
Re: August Update – Build # 100.13.16662.0
Glad to see they're still touching up the Royal Houses, I think they're mostly in a good state. Some random thoughts on Oldenburg: as long as they're making some of the techs cheaper, can Hunting Expedition receive a discount? I know this was thought to be too strong in the KotM beta, so it was incr...
- 28 Jun 2022, 04:17
- Forum: General
- Topic: Minor Native Civ Techs Reference Guide
- Replies: 23
- Views: 3602
- Flag:
Re: Minor Native Civ Techs Reference Guide
I thought I'd add to this guide the new Royal Houses. These powerful new minor civilizations on European Maps each can train 2 units (at least), research 4 techs, activate a Big Button infinite times (on a timer), and allows you to build a might Battleship at your Dock. House: Bourbon Unit 1: 75f 40...
- 27 Jun 2022, 22:57
- Forum: General
- Topic: Reference Graphics General
- Replies: 0
- Views: 282
- Flag:
Reference Graphics General
The purpose of this thread is to share various infographics about any aspect of AoE 3. Charts, graphs, collages, any visual way to represent and convey stuff about the game. Feel free to share your own or suggest revisions. Some of my own that I've made and shared elsewhere - Royal House chart: http...
- 03 Oct 2021, 08:01
- Forum: General
- Topic: Berber Salt Caravan: A real game example
- Replies: 0
- Views: 263
- Flag:
Berber Salt Caravan: A real game example
During the last game of a recent stream*, Soldier researched the tech Berber Salt Caravan. For those who might not know, this tech enables a coin trickle proportionate to the amount of food and wood in the bank. Even among minor native upgrades Salt Caravan is seen as fairly weak and a bit of a noob...
- 17 Feb 2021, 04:29
- Forum: Strategy
- Topic: How good are Native Alliances? Are they underused?
- Replies: 17
- Views: 851
- Flag:
How good are Native Alliances? Are they underused?
When DE first came out, I started watching age III pro/high level games. I quickly noticed most of the time they did not make alliances with small Native Tribes. This bothered me because a major mechanic of the game the developers put in was being mostly ignored. Let me first say: I'm aware of the l...