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by Mitoe
Yesterday, 23:33
Forum: General
Topic: AOE4 RELEASE DATE
Replies: 36
Views: 874
Flag: Canada

Re: AOE4 RELEASE DATE

princeofcarthage wrote:
Mitoe wrote:
princeofcarthage wrote:Terms N Conditions, like you could kill me to the last villager and then build 15 barracks and be still right technically...

I have to produce 15 raxes before I am allowed to train units (minutemen is allowed; maybe not CM batch though)

I legit .....
by Mitoe
Yesterday, 23:28
Forum: General
Topic: AOE4 RELEASE DATE
Replies: 36
Views: 874
Flag: Canada

Re: AOE4 RELEASE DATE

princeofcarthage wrote:Terms N Conditions, like you could kill me to the last villager and then build 15 barracks and be still right technically...

I have to produce 15 raxes before I am allowed to train units (minutemen is allowed; maybe not CM batch though) .....
by Mitoe
Yesterday, 23:20
Forum: General
Topic: AOE4 RELEASE DATE
Replies: 36
Views: 874
Flag: Canada

Re: AOE4 RELEASE DATE

TnC?
by Mitoe
Yesterday, 23:16
Forum: General
Topic: AOE4 RELEASE DATE
Replies: 36
Views: 874
Flag: Canada

Re: AOE4 RELEASE DATE

princeofcarthage wrote:
Mitoe wrote:
Show hidden quotes
by Mitoe
Yesterday, 22:51
Forum: General
Topic: AOE4 RELEASE DATE
Replies: 36
Views: 874
Flag: Canada

Re: AOE4 RELEASE DATE

InsectPoison wrote:
Mitoe wrote:
Victor_swe wrote:This game better have muskets

If the game doesn't have batch training like AoE3, does that mean we have to do a 15 rax rush instead of a 3 rax?

I’m fairly certain we can see goodbye to 5 min rushes with AoE 4. It will be like AoE2 sim city style

That’s no .....
by Mitoe
Yesterday, 21:23
Forum: General
Topic: AOE4 RELEASE DATE
Replies: 36
Views: 874
Flag: Canada

Re: AOE4 RELEASE DATE

Victor_swe wrote:This game better have muskets

If the game doesn't have batch training like AoE3, does that mean we have to do a 15 rax rush instead of a 3 rax?
by Mitoe
Yesterday, 20:21
Forum: General
Topic: AOE4 RELEASE DATE
Replies: 36
Views: 874
Flag: Canada

Re: AOE4 RELEASE DATE

Jotunir wrote:
Challenger_Marco wrote:https://youtu.be/u9IepBFBYvw
AOE4 is 93 GB guys lmao

Imagine if it doubles while updating :hehe:

The only reason AoE3 does this is because AoE3 stores all of the game files inside archived .bar files. So when you update, the game has to unpack all of the .bar files, repl .....
by Mitoe
Yesterday, 17:07
Forum: General
Topic: why is cm too lame
Replies: 193
Views: 5035
Flag: Canada

Re: why is cm too lame

I actually think CM as a design concept is fine. You're paying a shipment (worth around 700-1000 resources) in order to get some added defense in exchange for less military. The minutemen aren't free either, but the problem is that often the 400/400 batch of minutemen is enough to shut down armies a .....

by Mitoe
11 Jun 2021, 02:49
Forum: General
Topic: Introducing the "Play all Civs" challenge
Replies: 14
Views: 907
Flag: Canada

Re: Introducing the "Play all Civs" challenge

You mean I should actually learn the new civs? Damn it.
by Mitoe
08 Jun 2021, 23:16
Forum: General
Topic: update sucks
Replies: 174
Views: 5685
Flag: Canada

Re: update sucks

Rednote wrote:Ahhhh! All units are constantly stuck in glitchy animations. Just quit two games and posted on the official forum. This is tragic. I was really looking forward to this patch, and we still have to deal with explorers and carts not building trade posts...

Glitchy animations? .....
by Mitoe
08 Jun 2021, 16:14
Forum: General
Topic: Is Dhaka a competitive map?
Replies: 53
Views: 1679
Flag: Canada

Re: Is Dhaka a competitive map?

Kaiserklein wrote:Well it is not competitive though. Games being decided by how many of your warships will spawn in the pond, how fast they'll decide to shoot, or how many great treasures spawn on your side, isn't what I'd call competitive

To be fair, ROF with warships isn't random on DE anymore .....
by Mitoe
08 Jun 2021, 07:45
Forum: General
Topic: Is Dhaka a competitive map?
Replies: 53
Views: 1679
Flag: Canada

Re: Is Dhaka a competitive map?

I_HaRRiiSoN_I wrote:A lot of other standard maps currently have 5 whales. If dhaka turns into a Spain logistician fest then for that indicates a civ balance issue rather than pure Dhaka issue. Its not like you spawn with extra crates, starting market etc. I think the top berries and 2 5k gold mines .....
by Mitoe
08 Jun 2021, 00:51
Forum: General
Topic: Is Dhaka a competitive map?
Replies: 53
Views: 1679
Flag: Canada

Re: Is Dhaka a competitive map?

gibson wrote:How many civs are viable? Otto, india, port, spain, probably inca and jap?

Personally, I think with optimal play the only viable civs might be Spain and Port. Could be wrong, though.

princeofcarthage wrote:Every map is competitive if you play according to the map. But if you are hell bent .....
by Mitoe
08 Jun 2021, 00:08
Forum: General
Topic: Is Dhaka a competitive map?
Replies: 53
Views: 1679
Flag: Canada

Re: Is Dhaka a competitive map?

I think the map is cool and unique, but water and pond balance isn’t there yet, so it’s hard to say that it’s fair.

For tournaments, only a small percentage of the 17 civs are viable on this map, whereas if that number were 10+ I think it would be decent.
by Mitoe
03 Jun 2021, 00:37
Forum: General
Topic: Setting the Direction for DE
Replies: 59
Views: 1845
Flag: Canada

Re: Setting the Direction for DE

gibson wrote:Yea esoc is the vocal minority in terms of thinking the game is mediocre.

They also happen to be the ones who play the game more than anyone else. Weird ^_^ .....
by Mitoe
01 Jun 2021, 19:39
Forum: Strategy
Topic: Japanese 7 Lucky Gods Semi FF
Replies: 14
Views: 493
Flag: Canada

Re: Japanese 7 Lucky Gods Semi FF

Hmm, yeah you seem to be correct. It only affects food, wood, and coin.
by Mitoe
31 May 2021, 23:07
Forum: Strategy
Topic: Japanese 7 Lucky Gods Semi FF
Replies: 14
Views: 493
Flag: Canada

Re: Japanese 7 Lucky Gods Semi FF

Oh, the OP actually already answered this question, we just don't know how to read

7 LG increases the build bounty to 37 XP & Enables a Xp Trickle, where each shrine has a base xp gather rate of 0.34 xp/sec. It is significantly higher than all the other shrine base rates (0.14 for food and 0.1 f .....
by Mitoe
31 May 2021, 18:41
Forum: Strategy
Topic: Japanese 7 Lucky Gods Semi FF
Replies: 14
Views: 493
Flag: Canada

Re: Japanese 7 Lucky Gods Semi FF

lordraphael wrote:
Mitoe wrote:IMO you need to age with the Toshugu instead of Torii because it increases the gather rate of shrines, which means more xp.

I also never send 7 lucky gods that early in age 2; you can just play pretty normal builds until you start going Fortress, and then send the card. .....
by Mitoe
31 May 2021, 18:15
Forum: Strategy
Topic: Japanese 7 Lucky Gods Semi FF
Replies: 14
Views: 493
Flag: Canada

Re: Japanese 7 Lucky Gods Semi FF

IMO you need to age with the Toshugu instead of Torii because it increases the gather rate of shrines, which means more xp.

I also never send 7 lucky gods that early in age 2; you can just play pretty normal builds until you start going Fortress, and then send the card. Even if you send it in transit .....

by Mitoe
31 May 2021, 13:05
Forum: General
Topic: Diarouga ..
Replies: 14
Views: 895
Flag: Canada

Re: Diarouga ..

princeofkabul wrote:I crushed him in the azz mirror and he quit the game, you heard it here first.

Wow, you must be a decent Aztec player
by Mitoe
24 May 2021, 04:02
Forum: Recorded games
Topic: Seeking your ggs!
Replies: 33
Views: 2231
Flag: Canada

Re: Seeking your ggs!

Definitely not u
by Mitoe
24 May 2021, 03:56
Forum: Recorded games
Topic: Seeking your ggs!
Replies: 33
Views: 2231
Flag: Canada

Re: Seeking your ggs!

If you smurf, expect to get egorect
by Mitoe
24 May 2021, 02:37
Forum: GSL Group Stage Round 1
Topic: Mitoe vs Aizamk
Replies: 0
Views: 195
Flag: Canada

Mitoe vs Aizamk

Result
by Mitoe
23 May 2021, 02:13
Forum: Strategy
Topic: MU of the week: List
Replies: 128
Views: 8014
Flag: Canada

Re: MU of the week: List

PancakePrincess wrote:
Mr_Bramboy wrote:
weeZ_ wrote:Question here. Is there only one matchup for Brits? I just see the one vs. Dutch.

Is there a way we could keep these going? They're one of the most helpful things for players aspiring to get better imo.

MUs of the week take a lot of work. I think @Pa .....
by Mitoe
19 May 2021, 02:23
Forum: General
Topic: Learning 1v1
Replies: 16
Views: 761
Flag: Canada

Re: Learning 1v1

I would say that Germany is probably an easier place to start than France. Somewhat similar playstyles with an economic bonus that is a bit more forgiving than France, and if you mismacro you can often fix it by sending strong mercenary shipments.

Just be careful not to use the market to buy wood for .....


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