Search found 341 matches

by Imperial Noob
12 Mar 2019, 18:53
Forum: Strategy
Topic: Indians: Port Consulate FI
Replies: 21
Views: 747
Flag: Holy See

Re: Indians: Consulate Start with Portuguese?

How does Portuguese consulate affect shrines?
by Imperial Noob
11 Mar 2019, 02:05
Forum: ESOC Patch Discussion
Topic: Patch wall connectors
Replies: 77
Views: 939
Flag: Holy See

Re: Patch wall connectors

pull trick is what all the running and charging animations have been made for
deleting pillars is an abomination, like pathing issues. There is an empty space, but not really
by Imperial Noob
27 Feb 2019, 19:43
Forum: ESOC Talk
Topic: ... takes too long to understand
Replies: 96
Views: 2612
Flag: Holy See

Re: ... takes too long to understand

Hard to distinguish between some players:

Soldier =/= grunt AKA "He is back! Why did no-one notice? :o "
zutazuta =/= Veni "interjection's co-caster"
ramex12 =/= ramex19 AKA "How can Veni be playing against himself? :huh: "
musketsr =/= musketjr =/= sirmusket =/= musketeer925 AK .....

by Imperial Noob
27 Feb 2019, 18:52
Forum: Strategy
Topic: ffa strategies
Replies: 7
Views: 336
Flag: Holy See

Re: ffa strategies

Search for posts by @howlingwolfpaw

As for strategies, anything goes. Situations are so diverse, that very little is universal. You can put 2 unit shipments in age 2 in case of a rush and still lose to a maniac doing an all-in. You can put such safeguards in any age and lose to respective timings, a .....

by Imperial Noob
24 Feb 2019, 14:02
Forum: General
Topic: Age of Empires 4 Music composer revealed!
Replies: 8
Views: 716
Flag: Holy See

Re: Age of Empires 4 Music composer revealed!

The game might be nearer than we thought. Release within a year is imho certain
by Imperial Noob
21 Feb 2019, 21:53
Forum: Strategy
Topic: Importance of 1 vill treasures
Replies: 19
Views: 884
Flag: Holy See

Re: Importance of 1 vill treasures

jgals wrote:
Imperial Noob wrote:how can you wall around an outpost without getting your vill killed?

maybe while it is being built still its possible

"contrived coincidences are contrived!"---Cinema Sinz .....
by Imperial Noob
18 Feb 2019, 19:25
Forum: General
Topic: Invite Spammer Evidence Thread
Replies: 37
Views: 2421
Flag: Holy See

Re: Invite Spammer Evidence Thread

Can the creature be sued for sth, if located?
by Imperial Noob
16 Feb 2019, 04:26
Forum: Strategy
Topic: Medicine
Replies: 96
Views: 2390
Flag: Holy See

Re: Medicine

The deal is simple @IGNDontay
You behave or mods get you banned
by Imperial Noob
15 Feb 2019, 22:37
Forum: News
Topic: THE NEW WORLD CHAMPIONSHIP 2019
Replies: 132
Views: 6209
Flag: Holy See

Re: THE NEW WORLD CHAMPIONSHIP 2019

gibson wrote:
Scroogie wrote:
Show hidden quotes
by Imperial Noob
15 Feb 2019, 10:50
Forum: General
Topic: fortress and colonial age should be switched
Replies: 23
Views: 527
Flag: Holy See

Re: fortress and colonial age should be switched

umeu wrote:
Imperial Noob wrote:
Show hidden quotes
by Imperial Noob
14 Feb 2019, 17:35
Forum: News
Topic: THE NEW WORLD CHAMPIONSHIP 2019
Replies: 132
Views: 6209
Flag: Holy See

Re: THE NEW WORLD CHAMPIONSHIP 2019

Will it be streamed?
by Imperial Noob
14 Feb 2019, 16:49
Forum: General
Topic: fortress and colonial age should be switched
Replies: 23
Views: 527
Flag: Holy See

Re: fortress and colonial age should be switched

Frost Bite wrote:
Squamiger wrote: (1850-1900, corresponding to a continued industrial mode of production but also the development of formalized territorial empires in Africa and Asia).

Also I find this sentence to be incorrect. Please edit this. The continued industrial mode of production led to the .....
by Imperial Noob
14 Feb 2019, 12:48
Forum: General
Topic: fortress and colonial age should be switched
Replies: 23
Views: 527
Flag: Holy See

Re: fortress and colonial age should be switched

petarded, for reasons stated above

discover -> settle -> fortify -> develop -> dominate

this is the model of gameplay basically

and

colonial forts =/= fortresses

outposts and trading posts represent the "little foothold" doctrine in the game anyway .....

by Imperial Noob
13 Feb 2019, 23:38
Forum: General
Topic: fortress and colonial age should be switched
Replies: 23
Views: 527
Flag: Holy See

Re: fortress and colonial age should be switched

Fortress age concerns mostly British and French forts in the Northern America, as well as American revolutionary forts, and these were built mostly in the XVIII century, following Vauban's developments. Not to mention all the Napoleonic fortress battles.

Spanish and Portuguese forts are an exception .....

by Imperial Noob
13 Feb 2019, 16:40
Forum: Strategy
Topic: Importance of 1 vill treasures
Replies: 19
Views: 884
Flag: Holy See

Re: Importance of 1 vill treasures

how can you wall around an outpost without getting your vill killed?
by Imperial Noob
13 Feb 2019, 16:22
Forum: News
Topic: THE NEW WORLD CHAMPIONSHIP 2019
Replies: 132
Views: 6209
Flag: Holy See

Re: THE NEW WORLD CHAMPIONSHIP 2019

Scroogie wrote:
Interjection wrote:
Scroogie wrote:This is awesome! Unfortunately i will have exams at this time :(


Exams in July WutFace


That's the german semester for ya. :/


Stop complaining, a REAL German has exams till September

Btw. what a great tournament! .....
by Imperial Noob
07 Feb 2019, 18:17
Forum: General
Topic: How to put the draugur ai in the files?
Replies: 9
Views: 285
Flag: Holy See

Re: How to put the draugur ai in the files?

If it is boring to play against, then either not enough handicap, or not enough bots
by Imperial Noob
07 Feb 2019, 14:41
Forum: General
Topic: How to put the draugur ai in the files?
Replies: 9
Views: 285
Flag: Holy See

Re: How to put the draugur ai in the files?

umeu wrote:Whats different about this ai?

it works
by Imperial Noob
05 Feb 2019, 19:45
Forum: Treaty Discussion
Topic: Mercenaries are not good right?
Replies: 8
Views: 373
Flag: Holy See

Re: Mercenaries are not good right?

So many new threads by new forum members about the viability of mercs over the years. So many... there is some major dissonance between what mercs are designed to be and how weak they actually are. Hmmmmm... nah, it's probably nothing
by Imperial Noob
05 Feb 2019, 00:56
Forum: General
Topic: smurfs are ruining the game
Replies: 133
Views: 5264
Flag: Holy See

Re: smurfs are ruining the game

gibson wrote:I can't keep a smurf account lower than 1st lt if I don't lose on purpose.

confirmed
by Imperial Noob
04 Feb 2019, 18:58
Forum: General
Topic: smurfs are ruining the game
Replies: 133
Views: 5264
Flag: Holy See

Re: smurfs are ruining the game

:O
by Imperial Noob
04 Feb 2019, 16:11
Forum: General
Topic: smurfs are ruining the game
Replies: 133
Views: 5264
Flag: Holy See

Re: smurfs are ruining the game

Nothing beats the cheating accusations against my buddy and me when we have an 80% WR and merely sling a jan rush or some other deadly thing with a double eco. :P

I learned lots of new swear words I never knew existed

Once we even enraged a real cheater, who started spawning tartar horse archers and whe .....

by Imperial Noob
03 Feb 2019, 21:35
Forum: ESOC Talk
Topic: Some statistics on ESOC users
Replies: 168
Views: 4491
Flag: Holy See

Re: Some statistics on ESOC users

Thanks @Ashvin
by Imperial Noob
01 Feb 2019, 17:02
Forum: ESOC Talk
Topic: Some statistics on ESOC users
Replies: 168
Views: 4491
Flag: Holy See

Re: Some statistics on ESOC users

I would like to see a graph with post count distribution @Ashvin

73% of ESOC accounts have no posts. What can be the explanation of this?
by Imperial Noob
31 Jan 2019, 00:20
Forum: General
Topic: Why do people complain about maps with many natural obstables?
Replies: 22
Views: 516
Flag: Holy See

Re: Why do people complain about maps with many natural obstables?

Papist wrote:
momuuu wrote:
Show hidden quotes

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