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by [Armag] diarouga
14 minutes ago
Forum: ESOC Civilizations Discussion
Topic: Ottoman Discussion Thread
Replies: 304
Views: 10640
Flag: France

Re: Ottoman Discussion Thread

Port just loses to Otto lol. I played that MU vs erik before the tourney and it wasn't close.

Also Iro can't ff vs Otto. We tried that MU and you got crushed.

Anyway, Otto is definitely not weak, and that +2 range abus doesn't make sense. You're probably the only one who believes it's fine. .....

by [Armag] diarouga
35 minutes ago
Forum: ESOC Civilizations Discussion
Topic: Ottoman Discussion Thread
Replies: 304
Views: 10640
Flag: France

Re: Ottoman Discussion Thread

@bwinner You're the only guy who dares to argue that otto isn't Op in a tournament setting. They win almost all their MUs lol.
Let's take a 3TP map and list the MUs (considering tournament settings it should be 4-5 but well).

India : Can't deal with abus, Otto wins unless you overcommit.

China : This o .....

by [Armag] diarouga
56 minutes ago
Forum: ESOC Civilizations Discussion
Topic: Ottoman Discussion Thread
Replies: 304
Views: 10640
Flag: France

Re: Ottoman Discussion Thread

bwinner wrote:
[Armag] diarouga wrote:Yea India also gets rekt by abus.
If you're really worried about late game, we could give them +2 range in industrial.

Anyway, the fact that you defeated me and rapha in tournament games with Otto shows how op the civ is.
You also won a lot of rated games agains .....
by [Armag] diarouga
Today, 13:57
Forum: ESOC Civilizations Discussion
Topic: Ottoman Discussion Thread
Replies: 304
Views: 10640
Flag: France

Re: Ottoman Discussion Thread

Hazza54321 wrote:+2 range abus should be the guard tech, even makes sense as it costs more than a normal guard tech.
However i would like Re abus back.

+2 range should definitely be at least industrial.
If we remove the ROF nerf, we'd need to nerf their attack or HP. RE abus would be too strong.

By th .....
by [Armag] diarouga
Today, 13:55
Forum: ESOC Civilizations Discussion
Topic: Ottoman Discussion Thread
Replies: 304
Views: 10640
Flag: France

Re: Ottoman Discussion Thread

Hazza54321 wrote:People dont make enough cav vs otto

Sure, make cav and get 4 mam'd
by [Armag] diarouga
Today, 13:50
Forum: ESOC Civilizations Discussion
Topic: Ottoman Discussion Thread
Replies: 304
Views: 10640
Flag: France

Re: Ottoman Discussion Thread

Yea India also gets rekt by abus.
If you're really worried about late game, we could give them +2 range in industrial.

Anyway, the fact that you defeated me and rapha in tournament games with Otto shows how op the civ is.
You also won a lot of rated games against kaiser.
by [Armag] diarouga
Today, 13:24
Forum: ESOC Patch Discussion
Topic: Aztec Needs a Change
Replies: 18
Views: 406
Flag: France

Re: Aztec Needs a Change

dansil92 wrote:
Hazza54321 wrote:I really dont think erk need a single buff. A nerf is more reasonable than a buff but no one wants that m.


You are correct, erks are probably the most powerful unit in the game- they are up there with forest prowlers and cuirassiers for their own unit class in power.. .....
by [Armag] diarouga
Today, 13:20
Forum: ESOC Civilizations Discussion
Topic: Ottoman Discussion Thread
Replies: 304
Views: 10640
Flag: France

Re: Ottoman Discussion Thread

Otto is overpowered on big TP maps. Also, being the easiest civ in the game, it should be slightly weaker than the other harder civs on low TP maps because playing a difficult civ should always be rewarded.

Furthermore, otto wouldn't even be bad in late game, even without abus. You have a very strong .....

by [Armag] diarouga
Today, 12:36
Forum: ESOC Civilizations Discussion
Topic: Ottoman Discussion Thread
Replies: 304
Views: 10640
Flag: France

Re: Ottoman Discussion Thread

Can we remove the +2 range in age 3 for abus?
It's dumb to be honest. It really feels like you can't counter the unit in age 3 because skirm/goon gets rekt and you can't really make cav against a jan mass. Also abus are too good at sniping the falcs.
by [Armag] diarouga
Today, 11:10
Forum: ESOC Patch Discussion
Topic: Aztec Needs a Change
Replies: 18
Views: 406
Flag: France

Re: Aztec Needs a Change

Hazza54321 wrote:X2 vs artilerry? You want erk to be an anti everything unit? Please leave erks lol, only thing worth consider is coy hp/rr, arrow knight 1 pop and siege trooper removed from pumas

Yea, forgot about siege trooper removed from pumas.
by [Armag] diarouga
Today, 10:45
Forum: ESOC Patch Discussion
Topic: Aztec Needs a Change
Replies: 18
Views: 406
Flag: France

Re: Aztec Needs a Change

somppukunkku wrote:The thing is that 90% of heavy hand infantry should be buffed. They are just weak.

Except most civs have viable alternatives, Aztecs don't.
by [Armag] diarouga
Today, 09:26
Forum: ESOC Patch Discussion
Topic: Aztec Needs a Change
Replies: 18
Views: 406
Flag: France

Re: Aztec Needs a Change

1. Coyotes are indeed quite bad. It would make sense to buff their HP/RR to make them stronger. Not a big fan of a 6coyote shipment however. As Aztecs, you have good mace shipments, and a bad coyote shipment, that's how it should work imo.

2. This change is a bit unnecessary. You don't really want to .....

by [Armag] diarouga
Yesterday, 22:41
Forum: Strategy
Topic: Mathematical Look at Selling Food for Coin
Replies: 10
Views: 198
Flag: France

Re: Mathematical Look at Selling Food for Coin

If you have time, can you do this for the Dutch villagers buddy? ;)
by [Armag] diarouga
Yesterday, 22:39
Forum: Strategy
Topic: Build order optimisations
Replies: 41
Views: 555
Flag: France

Re: Build order optimisations

Lukas_L99 wrote:2) You can put 8 on it if you wanna be very quick to 3, e.g. for a fast FI


If you want to be fast, you of course want to do it. My question is how many VS do you lose by doing it? If you get extra VS then you want to do that in every situation.

4) Even with the bonus vs inf they do les .....
by [Armag] diarouga
Yesterday, 22:37
Forum: Strategy
Topic: Build order optimisations
Replies: 41
Views: 555
Flag: France

Re: Build order optimisations

SirCallen wrote:2) Mitoe told me the maths checks out that 8 vills on porcelain tower to age up actually nets more resources when set on wood.

Can I see the maths?
by [Armag] diarouga
Yesterday, 22:23
Forum: Strategy
Topic: Mathematical Look at Selling Food for Coin
Replies: 10
Views: 198
Flag: France

Re: Mathematical Look at Selling Food for Coin

Mitoe wrote:@Kaiserklein I didn't read the thread but--shit, they've figured out the real secret to the Samwise 5 5 build.

Kaiser made a post about this in a French forum 3 years ago. You can indeed get 5/5 every time, that's nice on no TP maps. .....
by [Armag] diarouga
Yesterday, 22:22
Forum: Strategy
Topic: Mathematical Look at Selling Food for Coin
Replies: 10
Views: 198
Flag: France

Re: Mathematical Look at Selling Food for Coin

@I_HaRRiiSoN_I Funny thing is that I was wondering about that in this topic https://eso-community.net/viewtopic.php ... 30#p375330

You too op mate ;) .....

by [Armag] diarouga
Yesterday, 22:21
Forum: Strategy
Topic: Build order optimisations
Replies: 41
Views: 555
Flag: France

Build order optimisations

I have a few questions, and I'd need to make the maths to answer these. Unfortunately, I don't have the data to do so, and it would take me a lot of time to find reliable sources. I know that a lot of guys here know these stuffs, also it would be nice to share the conclusions.

1) As Japan, is it wort .....

by [Armag] diarouga
Yesterday, 20:44
Forum: ESOC Patch Discussion
Topic: Poll: Crate gathering in batches
Replies: 23
Views: 389
Flag: France

Re: Poll: Crate gathering in batches

n0el wrote:Randomly you gather more res.

Is it significant?
by [Armag] diarouga
Yesterday, 20:40
Forum: ESOC Patch Discussion
Topic: Poll: Crate gathering in batches
Replies: 23
Views: 389
Flag: France

Re: Poll: Crate gathering in batches

EAGLEMUT wrote:Actually, I've brought it up because it complicates things a bit with the gathering bug fix, and it seemed to me like it could be a good change anyway.
Regardless, it doesn't seem to have much support and the original behavior should be possible to preserve with a little workaround.

Can .....
by [Armag] diarouga
Yesterday, 18:10
Forum: News
Topic: Announcing the $100 ESOC Tri-Civ Cup!
Replies: 37
Views: 866
Flag: France

Re: Announcing the $100 ESOC Tri-Civ Cup!

Haha, yea I really hate most of these maps.
by [Armag] diarouga
Yesterday, 11:19
Forum: ESOC Talk
Topic: Picture of yourself
Replies: 725
Views: 40262
Flag: France

Re: Picture of yourself

Need to teach grunt how to defend Russian rush :chinese:
by [Armag] diarouga
Yesterday, 09:35
Forum: ESOC Patch Discussion
Topic: Poll: Crate gathering in batches
Replies: 23
Views: 389
Flag: France

Re: Poll: Crate gathering in batches

It wouldn't be a big nerf to rushes tbh.
by [Armag] diarouga
Yesterday, 08:33
Forum: General
Topic: The Fallacy of W̶i̶n̶n̶i̶n̶g̶ Having Fun
Replies: 121
Views: 2601
Flag: France

Re: The Fallacy of W̶i̶n̶n̶i̶n̶g̶ Having Fun

Kawapasaka wrote:
SirCallen wrote:
Show hidden quotes
by [Armag] diarouga
17 Jul 2019, 21:09
Forum: General
Topic: The fate of all AoE3 subjects after DE
Replies: 10
Views: 205
Flag: France

Re: The fate of all AoE3 subjects after DE

Magna Phi wrote:Although I understood and sympathised with with efforts of ESOC to keep tweaking the game for better balance and general integrity of the game, I have always lamented the division of the player base between super pros and the new and casual players.

I think DE may be for the .....

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