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by Garja
11 Mar 2024, 01:33
Forum: ESOC Talk
Topic: Clipsh, clipsh, and moar clipsh
Replies: 1384
Views: 79339
Flag: Italy

Re: Clipsh, clipsh, and moar clipsh

Are those organs with case shot?
by Garja
09 Mar 2024, 15:58
Forum: Strategy
Topic: Inca fort damage doesn't add up
Replies: 13
Views: 783
Flag: Italy

Re: Inca fort damage doesn't add up

Win rates at the moment are completely useless, sample is too small and the meta keep changing (in general not necessarily Inca) so there is too much variance. It would take atleast 50k games from the same patch at 1800+ level to start drawing any conclusion about a civ. Anyway, this thread is not a...
by Garja
09 Mar 2024, 02:08
Forum: Strategy
Topic: Inca fort damage doesn't add up
Replies: 13
Views: 783
Flag: Italy

Re: Inca fort damage doesn't add up

Lol Inca is the best or 2nd best civ and it has been this way since forever. I don't remember a single patch where Inca was a weak civ.
But ye maybe now huaraca is ok.
by Garja
09 Mar 2024, 00:28
Forum: General
Topic: Worst DLC
Replies: 15
Views: 1089
Flag: Italy

Re: Worst DLC

TWC dlc didn't launch with any of those things happening (even tho iro still were OP at launch and Aztec also had couple broken things). In general who cares about the single strat (balance) when there are DLCs whose design is a meme.
by Garja
08 Mar 2024, 18:37
Forum: Strategy
Topic: Inca fort damage doesn't add up
Replies: 13
Views: 783
Flag: Italy

Re: Inca fort damage doesn't add up

Huaraca are not worthless, they also do fine against infantry and they do their own siege if Inca is given the opportunity to attack. Advanced artillery is too slow and it's not a solution. The sole fact that you slow roll a civ that enjoys buying time to outscale while raiding you to death is game ...
by Garja
08 Mar 2024, 04:42
Forum: Strategy
Topic: Inca fort damage doesn't add up
Replies: 13
Views: 783
Flag: Italy

Re: Inca fort damage doesn't add up

2 falconets are so easily sniped by huaracas that they're not even worth considering. 5 falconets+ maybe, only two definetely not. 6000 vs 9000 hp is in line with the building cost (700 vs 1100 resources). The stonghold depends on units being garrisoned to defend from units that threaten it. No unit...
by Garja
08 Mar 2024, 04:35
Forum: General
Topic: Worst DLC
Replies: 15
Views: 1089
Flag: Italy

Re: Worst DLC

Imo to judge and eventually rank each DLC you have to analyze it more in depth and compare it to previous and following expansions. TWC overall design is clear and it's complementary to Vanilla to the point that I'm pretty sure it was planned from the start. The expansion was then released separatel...
by Garja
07 Mar 2024, 21:38
Forum: General
Topic: Worst DLC
Replies: 15
Views: 1089
Flag: Italy

Re: Worst DLC

KOTM DLC and also Mexico. USA design is interesting but all civ features are pumped up. Also not quite the DLC, but Inca design alone is pretty damn terrible. African DLC was the best one except for the dynamic rof/range mechanic which is dogshit. At the time, TAD must have been pretty damn terrible...
by Garja
05 Mar 2024, 19:37
Forum: General
Topic: unplayable lag
Replies: 12
Views: 677
Flag: Italy

Re: unplayable lag

The snail just means you have high latency to the server you're playing on. That can be caused by your net/pc not connecting fine or simply by the distance from the server. When facing someone from a distant country you often end up playing on "his" server, hence the lag. I think the close...
by Garja
04 Mar 2024, 06:10
Forum: General
Topic: Possible map hack
Replies: 34
Views: 2214
Flag: Italy

Re: Possible map hack

Ye sure gl saving the fort there once it's snared. Also who ever said I don't expect the pikes on gold mine? The fort wasn't even going there.
by Garja
04 Mar 2024, 00:04
Forum: General
Topic: Possible map hack
Replies: 34
Views: 2214
Flag: Italy

Re: Possible map hack

Noone's saying that he has permanent & total map vision. Well that's literally what a maphack is, idk what more to tell you. The guy clearly either didn't know where the fort would go before it arrived, or has learned how to, on a basic level, conceal maphacking from 15 years of experience (not...
by Garja
01 Mar 2024, 22:36
Forum: Strategy
Topic: Inca fort damage doesn't add up
Replies: 13
Views: 783
Flag: Italy

Re: Inca fort damage doesn't add up

They're essentially fighting form inside the fort and they're there only because the opponent army is nearby threatening the fort. It wouldn't be a balance problem if the damage was reasonable which, at the moment, is not. On top of that it's also bugged.
by Garja
29 Feb 2024, 18:50
Forum: General
Topic: Possible map hack
Replies: 34
Views: 2214
Flag: Italy

Re: Possible map hack

Ye I've been watching some other rec mine and against others, won't post not worth, you won't find conclusive evidence ofc. I'm just replying to your conclusive statement of "you always get lucky and suspicious situations in every game from everyone" which is simply not the case. Yes there...
by Garja
29 Feb 2024, 16:45
Forum: General
Topic: Possible map hack
Replies: 34
Views: 2214
Flag: Italy

Re: Possible map hack

Everything is nice and cool, except you guys keep saying that blind luck or such "happens almost every single game with people who aren't cheating" which is simply not the case. I can't name one person that consistently finds every single villager exactly when they're moved to the next hun...
by Garja
29 Feb 2024, 16:36
Forum: Strategy
Topic: Inca fort damage doesn't add up
Replies: 13
Views: 783
Flag: Italy

Re: Inca fort damage doesn't add up

... why the hell the Inca fort with 25 units inside is supposed to deal 1.4 times more damage than a euro fort when this one is about 1.5 times more expensive? ... Could it because there's 25 units idling inside it? Ye then make it do the same damage as a euro fort?! 25 units is nothing and using t...
by Garja
29 Feb 2024, 06:02
Forum: Strategy
Topic: Inca fort damage doesn't add up
Replies: 13
Views: 783
Flag: Italy

Inca fort damage doesn't add up

I was testing the Inca fort against various units and apparently the damage exceeds what stated in the UI. The fort is supposed to have only negative bonuses according to the UI so things don't add up. For math purposes I tested it against a war wagon which has no ranged resistance. With no units in...
by Garja
23 Feb 2024, 20:13
Forum: General
Topic: AoE3 NEW 2024 civilisations!
Replies: 13
Views: 1259
Flag: Italy

Re: AoE3 NEW 2024 civilisations!

Just too much overlap with already existent stuff.
by Garja
21 Feb 2024, 18:29
Forum: General
Topic: Possible map hack
Replies: 34
Views: 2214
Flag: Italy

Re: Possible map hack

What do you mean spice up? I legit thought there was a good chance he was map hacking here. His WC movement is super sus and he's known to have been a MHer before
by Garja
21 Feb 2024, 00:02
Forum: General
Topic: Possible map hack
Replies: 34
Views: 2214
Flag: Italy

Possible map hack

So up to now I would joke on the fact that osteo map hacks, but this time it was incredibly suspect. He's basically patroling near my base expecting something and exactly when the fort wagon pops up he immediately find it with the war chief and even corrects his way points with no LOS to track it (y...
by Garja
20 Feb 2024, 19:17
Forum: ESOC Talk
Topic: Clipsh, clipsh, and moar clipsh
Replies: 1384
Views: 79339
Flag: Italy

Re: Clipsh, clipsh, and moar clipsh

Damn that no copyright music :ugly:
by Garja
17 Feb 2024, 04:19
Forum: General
Topic: Recs going oos at start
Replies: 3
Views: 557
Flag: Italy

Recs going oos at start

How to fix recs going oos at the start on DE? It's not an old patch rec
by Garja
14 Feb 2024, 18:11
Forum: General
Topic: Bug on Scandinavia
Replies: 5
Views: 457
Flag: Italy

Re: Bug on Scandinavia

what about removing the eyecandy stuff like proper players regardless :chinese:
by Garja
09 Feb 2024, 07:17
Forum: General
Topic: Ottoman Card Topçular is Unacceptable Buffing Falconets
Replies: 18
Views: 1097
Flag: Italy

Re: Ottoman Card Topçular is Unacceptable Buffing Falconets

So what? Ottoman is designed as artillery civ so it should have better cannons. In aoe2 there are Celts with tanky siege weapons, Korean with long range catapults, mongols with fast rams... Many of which doesn't even need a tech Or a shipment. Why don't you complain about that? It's specifically be...
by Garja
08 Feb 2024, 16:03
Forum: General
Topic: Horn is not a competitive map
Replies: 9
Views: 607
Flag: Italy

Re: Horn is not a competitive map

Let's say map would be ok if:
- no islands
- no wood trickle treasure
- only 2 salt mines in the middle
- no OP catamaran with OP pets
- no lvl 3 land treasures next to the coast

Then again it would basically be another map.
by Garja
07 Feb 2024, 23:56
Forum: General
Topic: Horn is not a competitive map
Replies: 9
Views: 607
Flag: Italy

Horn is not a competitive map

It didn't take too long. Remove it already.

oh btw got it twice in a row even, disgusting

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