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by Garja
Today, 14:09
Forum: ESOC Maps Discussion
Topic: Baja California fix
Replies: 2
Views: 227
Flag: Italy

Baja California fix

Please test this map. Middle TP first passage shouldn't be viable anymore or, at least, it should be extremely rare.
Few other things has been tweaked too, to improve qol.
If it works fine, will substitute the current one.
by Garja
Today, 13:11
Forum: ESOC Patch Discussion
Topic: ESOC "standard" map set
Replies: 47
Views: 946
Flag: Italy

Re: ESOC "standard" map set

loloekie10 wrote:Not exactly, but roughly. If you have to play very different than usual because of the map (play nonstandard) then I would say that that makes the map nonstandard as well.
But if that is not your assumption, then what is it exactly? It seems like it's kinda arbitrary and the whole 'g .....
by Garja
Today, 13:08
Forum: ESOC Patch Discussion
Topic: ESOC "standard" map set
Replies: 47
Views: 946
Flag: Italy

Re: ESOC "standard" map set

[Armag] diarouga wrote:Well garja cannot be objective. He thinks he's always right and thus can't make the difference between objectivity and subjectivity.

"C'hai rotto li cojoni"
by Garja
Today, 11:32
Forum: ESOC Patch Discussion
Topic: ESOC "standard" map set
Replies: 47
Views: 946
Flag: Italy

Re: ESOC "standard" map set

loloekie10 wrote:
Garja wrote:Cascade actually has the amount of res a map should have and it's just a great map overall. And it plays standard because you have colonial battles for once.

Funny how you contradict yourself with the 'for once' here. I mean if you're implying that usually colonial battle .....
by Garja
Today, 01:25
Forum: ESOC Patch Discussion
Topic: ESOC "standard" map set
Replies: 47
Views: 946
Flag: Italy

Re: ESOC "standard" map set

CR still is withing the range of standard amount resources. In fact, aside form few MUs it plays just like other maps.
And anyway the whole thing EP has been balanced around those maps is bs. There is a whole part of the MU spectrum that is not balanced exactly because of the maps.
If anything, " .....

by Garja
Today, 00:37
Forum: ESOC Patch Discussion
Topic: ESOC "standard" map set
Replies: 47
Views: 946
Flag: Italy

Re: ESOC "standard" map set

Cascade actually has the amount of res a map should have and it's just a great map overall. And it plays standard because you have colonial battles for once.
Klondike is not the definition of standard but still it plays standard.
In fact a map like Florida with super good resources and starting market .....

by Garja
Yesterday, 23:36
Forum: Round of 16
Topic: Mitoe vs Hazza54321
Replies: 114
Views: 3262
Flag: Italy

Re: Mitoe vs Hazza54321

More wavier trade route means travois reaches middle even later. Wavier route (slightly) on new version is one of reasons why you barely get first passage on mid.
Changing x/y ratio is something I don't want to do. It drastically changes the layout of the map. I tweaked it in past and it works well a .....

by Garja
Yesterday, 23:32
Forum: ESOC Patch Discussion
Topic: ESOC "standard" map set
Replies: 47
Views: 946
Flag: Italy

Re: ESOC "standard" map set

IAmSoldieR wrote:AH, I see now. The term "Standard" is up to Garja's interpretation. It's clear now.

No the set was decided with the patch team. Certainly it's not up to your or Kaiser interpretation.
by Garja
Yesterday, 22:05
Forum: ESOC Patch Discussion
Topic: ESOC "standard" map set
Replies: 47
Views: 946
Flag: Italy

Re: ESOC "standard" map set

Sure
by Garja
Yesterday, 21:40
Forum: ESOC Patch Discussion
Topic: ESOC "standard" map set
Replies: 47
Views: 946
Flag: Italy

Re: ESOC "standard" map set

The set is fine as it is. Really if you want more standard than that just select singular maps. Restricting more than the current one is just a matter of personal preference.
by Garja
Yesterday, 20:31
Forum: ESOC Patch Discussion
Topic: ESOC "standard" map set
Replies: 47
Views: 946
Flag: Italy

Re: ESOC "standard" map set

Yes they are. There is more standard play on Gran Chaco or even Cascade Range than most TPs maps where colonial is often skipped and it's mostly about clickin on shipments.
by Garja
Yesterday, 19:54
Forum: Round of 16
Topic: Mitoe vs Hazza54321
Replies: 114
Views: 3262
Flag: Italy

Re: Mitoe vs Hazza54321

lemmings121 wrote:
Kaiserklein wrote:
lemmings121 wrote:Such a beatiful thred, dozens of posts and not a single step toward solution.


dirty fix to the problem
by Garja
Yesterday, 19:42
Forum: Round of 16
Topic: Mitoe vs Hazza54321
Replies: 114
Views: 3262
Flag: Italy

Re: Mitoe vs Hazza54321

Kaiserklein wrote:
lemmings121 wrote:Such a beatiful thred, dozens of posts and not a single step toward solution.


dirty fix to the problem
by Garja
Yesterday, 19:40
Forum: Round of 16
Topic: Mitoe vs Hazza54321
Replies: 114
Views: 3262
Flag: Italy

Re: Mitoe vs Hazza54321

lemmings121 wrote:Such a beatiful thred, dozens of posts and not a single step toward solution.


dirty fix to the problem
by Garja
Yesterday, 19:10
Forum: ESOC Patch Discussion
Topic: ESOC "standard" map set
Replies: 47
Views: 946
Flag: Italy

Re: ESOC "standard" map set

No tp maps are good. And it is 6 out of 22. Even adding 3-4 non popular maps (mostly because crybases) its' 1/3 at most.
Anyway there is another thread for map report issues.
by Garja
Yesterday, 18:56
Forum: ESOC Patch Discussion
Topic: ESOC "standard" map set
Replies: 47
Views: 946
Flag: Italy

Re: ESOC "standard" map set

what is even the point of these threads anyway
by Garja
Yesterday, 17:13
Forum: Round of 16
Topic: Mitoe vs Hazza54321
Replies: 114
Views: 3262
Flag: Italy

Re: Mitoe vs Hazza54321

umeu wrote:ok.

lol... ye u dont accept invites and go in game vs someone else XD ur such a liar.

hmm
I have privacy online and dont have u on fl. Saw u going in game so I did the same
by Garja
Yesterday, 16:36
Forum: Round of 16
Topic: Mitoe vs Hazza54321
Replies: 114
Views: 3262
Flag: Italy

Re: Mitoe vs Hazza54321

This is exactly what I'm trying to do lol. Get out of the game and we test.
by Garja
Yesterday, 16:33
Forum: Round of 16
Topic: Mitoe vs Hazza54321
Replies: 114
Views: 3262
Flag: Italy

Re: Mitoe vs Hazza54321

[Armag] diarouga wrote:Yes it is designed with your pc timings, but now several people have proven that it only works with your pc timings, so you have to fix it because it doesn't work.

I don't think you are in any position to give me an advice, let alone an order. .....
by Garja
Yesterday, 16:31
Forum: Round of 16
Topic: Mitoe vs Hazza54321
Replies: 114
Views: 3262
Flag: Italy

Re: Mitoe vs Hazza54321

[Armag] diarouga wrote:
Garja wrote:Yes, and you're the universal clock. It doesn't matter if there's a bug for the other players or if your map is fucked during a tourney.

I made the map? So it is designed with my pc timings?
Ofc it matters if clocks differ but it doesn't makes anyone right.
Here t .....
by Garja
Yesterday, 16:18
Forum: Round of 16
Topic: Mitoe vs Hazza54321
Replies: 114
Views: 3262
Flag: Italy

Re: Mitoe vs Hazza54321

umeu wrote:
Garja wrote:I tried with 2 or 4 player. FFA and no FFA. It's just that in your recs the travois comes later. I do move the explorer properly, especially with Aztecs with which you simply can't do wrong because the post is revelead.

Seriously, just stop acting as if I'm wrong and you guys a .....
by Garja
Yesterday, 16:15
Forum: Round of 16
Topic: Mitoe vs Hazza54321
Replies: 114
Views: 3262
Flag: Italy

Re: Mitoe vs Hazza54321

Dolan wrote:Lol, so much autism in this thread. The trade route path (which is a vector) doesn't always spawn the same length. It has to accommodate a complex and variable terrain (bumps, ground turbulence) and objects on the map. So sometimes it might spawn, let's say, 100 AOE3 metres, sometimes 10 .....
by Garja
Yesterday, 14:39
Forum: Round of 16
Topic: Mitoe vs Hazza54321
Replies: 114
Views: 3262
Flag: Italy

Re: Mitoe vs Hazza54321

I tried with 2 or 4 player. FFA and no FFA. It's just that in your recs the travois comes later. I do move the explorer properly, especially with Aztecs with which you simply can't do wrong because the post is revelead.

Seriously, just stop acting as if I'm wrong and you guys are right. I tested this .....

by Garja
Yesterday, 13:09
Forum: Round of 16
Topic: Mitoe vs Hazza54321
Replies: 114
Views: 3262
Flag: Italy

Re: Mitoe vs Hazza54321

ovi12 wrote:Isn't it possible to look at the edit history of Umeu's post to see if the recs were added later or not?

I already asked for it. It doesn't track it. But anyway, seems like I somehow missed the spoiler with the recs yesterday. I assume hazza comment refers to it. .....
by Garja
Yesterday, 13:02
Forum: Round of 16
Topic: Mitoe vs Hazza54321
Replies: 114
Views: 3262
Flag: Italy

Re: Mitoe vs Hazza54321

Do it. And be sure to check when the travois crosses the mid TP. For the record I just tried in online environment and it is still 0.48. You do get it from the right side, don't get me wrong, but it's not as easy and in fact you miss it about 20% of times or more.

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