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by Garja
Today, 17:26
Forum: Strategy
Topic: MU of the week: List
Replies: 44
Views: 4031
Flag: Italy

Re: MU of the week: List

dansil92 wrote:Considering revolt militia do 48 damage per shot to ruyters, which only have 10rr, and entirely lacks a standard musk to counter the imperial huss... i would legit LOVE to see dutch actually hold a revolt barring the church FI build

Just more mass and a bit of walling if necessary. Eve .....
by Garja
Today, 16:52
Forum: Strategy
Topic: MU of the week: List
Replies: 44
Views: 4031
Flag: Italy

Re: MU of the week: List

revolt shouldnt really be a problem for dutch
by Garja
Today, 14:59
Forum: General
Topic: Unction
Replies: 6
Views: 190
Flag: Italy

Re: Unction

Just remove the free missionary imo. Problem solved :chinese:
by Garja
Yesterday, 15:14
Forum: General
Topic: [In Progress][Links] Hall of Fame/ Crazy Games/WP/ Comebacks/Upsets
Replies: 23
Views: 768
Flag: Italy

Re: [In Progress][Links] Hall of Fame/ Crazy Games/WP/ Comebacks/Upsets

Well town dance isn't exactly his strat. I've been doing that several times in past and before me other people. And defense wasn't even optimal in that specific game.
by Garja
Yesterday, 15:09
Forum: ESOC Civilizations Discussion
Topic: Aztecs Discussion Thread
Replies: 169
Views: 8235
Flag: Italy

Re: Aztecs Discussion Thread

Ok no siege I guess. What about area of damage 1 like culvs?
by Garja
14 Feb 2020, 17:54
Forum: ESOC Civilizations Discussion
Topic: Aztecs Discussion Thread
Replies: 169
Views: 8235
Flag: Italy

Re: Aztecs Discussion Thread

I've been doing that and it doesnt quite work like it should be :chinese:

Also on a side note, fencing school imo should boost skull knight training time, not 40% but something like 20%. Same for cav card for dog soldiers and artillery card for heavy cannons. .....

by Garja
14 Feb 2020, 17:27
Forum: ESOC Civilizations Discussion
Topic: Aztecs Discussion Thread
Replies: 169
Views: 8235
Flag: Italy

Re: Aztecs Discussion Thread

Aztecs sort of need a long range unit imo. Arrow knight should deal siege damage on its ranged attack. That way the unit could be used on regular basis and not just as shitty culverin/mortar. Multiplier vs artillery nerfed accordingly. Cost increased to something like 50f 80g. If the change is succe .....

by Garja
13 Feb 2020, 18:18
Forum: General
Topic: Why do people say Otto FF >> Russia?
Replies: 18
Views: 572
Flag: Italy

Re: Why do people say Otto FF >> Russia?

on EP it's closer
by Garja
10 Feb 2020, 16:21
Forum: Site Suggestions
Topic: Add a dorset flag?
Replies: 33
Views: 638
Flag: Italy

Re: Add a dorset flag?

Just use your signature for that. Ez.
by Garja
10 Feb 2020, 12:50
Forum: ESOC Civilizations Discussion
Topic: Chinese Discussion Thread
Replies: 554
Views: 16849
Flag: Italy

Re: Chinese Discussion Thread

TC (vs ships), outpost yes
by Garja
09 Feb 2020, 14:54
Forum: ESOC Civilizations Discussion
Topic: Chinese Discussion Thread
Replies: 554
Views: 16849
Flag: Italy

Re: Chinese Discussion Thread

Cause siege troopers counter buildings so buildings do bad vs them. Ez.
by Garja
08 Feb 2020, 16:20
Forum: Information and Discussion
Topic: Bonnie springs
Replies: 38
Views: 892
Flag: Italy

Re: Bonnie springs

The whole point of the wall is belonging to the town. Best gameplay-related solution is probably making both openings (vertical, horizontal).
by Garja
07 Feb 2020, 17:39
Forum: Information and Discussion
Topic: Bonnie springs
Replies: 38
Views: 892
Flag: Italy

Re: Bonnie springs

*8 bison hunt (actually less I think)
by Garja
07 Feb 2020, 16:25
Forum: Information and Discussion
Topic: Bonnie springs
Replies: 38
Views: 892
Flag: Italy

Re: Bonnie springs

It is in the tourney atm, doubt you can remove from tourney pool when tourney pool is tourney pool :chinese:
by Garja
05 Feb 2020, 16:45
Forum: Strategy
Topic: spain atp
Replies: 18
Views: 518
Flag: Italy

Re: spain atp

[Armag] diarouga wrote:I disagree. I'm not sure what Spain can do against a 20-25 musks semi. It's enough to take the TP line if Spain doesn't commit to colonial and if the Spain player decides to play age 2 then there's not much he can do against a 25musk/falc push.
Now if France goes for a bot .....
by Garja
04 Feb 2020, 23:54
Forum: Strategy
Topic: spain atp
Replies: 18
Views: 518
Flag: Italy

Re: spain atp

atp FF isnt that special eh, it's only marginally better than the FF with 1 TP.
Of course if the opponent let you stagecoach that's another story.
Anyway with ATP you should do some semi FF like H2O was doing
by Garja
04 Feb 2020, 01:10
Forum: ESOC Maps Discussion
Topic: Map Issues Report
Replies: 156
Views: 5689
Flag: Italy

Re: Map Issues Report

I_HaRRiiSoN_I wrote:I've had to host esoc florid a multiple time due to hunt benefitting player In bottom left of map.

Other tournament maps seem OK currently in terms of map balance usually. I guess this logic is random but I have seen many forward gold mine spawns on maps with 1 mine in base

To be f .....
by Garja
03 Feb 2020, 23:49
Forum: ESOC Maps Discussion
Topic: Map Issues Report
Replies: 156
Views: 5689
Flag: Italy

Re: Map Issues Report

SirCallen wrote:On Florida it seems like the nat post in the corner by the sea for the players deletes one or two hunts. Usually it spawns fair but not as intended I think.

It can't delete hunts. Hunts spawn after nat posts.
by Garja
03 Feb 2020, 23:43
Forum: ESOC Maps Discussion
Topic: Map Issues Report
Replies: 156
Views: 5689
Flag: Italy

Re: Map Issues Report

It's still a great map.
by Garja
03 Feb 2020, 21:21
Forum: ESOC Maps Discussion
Topic: Map Issues Report
Replies: 156
Views: 5689
Flag: Italy

Re: Map Issues Report

Why lol? If you look at a good Bayou spawn it's actually a great map. First of all having non buildable areas makes for more dynamic games. Secondly resource placement is so that you usually have plenty and in all directions. The only things I don't like about the map is tree patches which are usual .....

by Garja
03 Feb 2020, 21:01
Forum: Quarter-Finals
Topic: Lukas_L99 vs snowww
Replies: 22
Views: 1104
Flag: Italy

Re: Lukas_L99 vs snowww

Sargsyan wrote:
Garja wrote:
chronique wrote:Aztek are bottom civ unless they pick +40% heros hp

They're bottom civ unless I play them.

Image .....
by Garja
03 Feb 2020, 20:58
Forum: ESOC Maps Discussion
Topic: Map Issues Report
Replies: 156
Views: 5689
Flag: Italy

Re: Map Issues Report

gibson wrote:I dont like it cause it reminds me of bayou

Bayou is actually one of the best RE maps when it spawns with hunts nearby TCs.
by Garja
03 Feb 2020, 19:07
Forum: Quarter-Finals
Topic: Lukas_L99 vs snowww
Replies: 22
Views: 1104
Flag: Italy

Re: Lukas_L99 vs snowww

ye, all the other times I won tho
by Garja
03 Feb 2020, 17:30
Forum: Quarter-Finals
Topic: Lukas_L99 vs snowww
Replies: 22
Views: 1104
Flag: Italy

Re: Lukas_L99 vs snowww

chronique wrote:Aztek are bottom civ unless they pick +40% heros hp

They're bottom civ unless I play them.
by Garja
02 Feb 2020, 23:29
Forum: General
Topic: Um why is 2 infinite flying crows a card?
Replies: 20
Views: 577
Flag: Italy

Re: Um why is 2 infinite flying crows a card?

chronique wrote:
Garja wrote:I personally think that's artillery is overrated. Lot of times just upgrading other units is better and I think it's the same for China FI and also very lategame.


Not like they can duel the heavy himself. Its like free culv who are strong vs inf and rect building. Definitl .....

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