Search found 827 matches

by Aizamk
12 Sep 2018, 08:21
Forum: Qualifiers
Topic: Group 5 - Yurashic vs faulo9
Replies: 8
Views: 247
Flag: Japan

Re: Group 5 - Yurashic vs faulo9

reyalexander wrote:Can u tell me at 4:25 how do u get 200w, is it a miracle?

He just cancelled stagecoach/trade cart
by Aizamk
05 Sep 2018, 06:56
Forum: Recorded Games
Topic: PR 34 gets the tracks. Train cleans colonel like plaque.
Replies: 38
Views: 790
Flag: Japan

Re: PR 34 gets the tracks. Train cleans colonel like plaque.

Snuden clearly did not watch the rec and is just trolling you
by Aizamk
05 Sep 2018, 06:38
Forum: Recorded Games
Topic: PR 34 gets the tracks. Train cleans colonel like plaque.
Replies: 38
Views: 790
Flag: Japan

Re: PR 34 gets the tracks. Train cleans colonel like plaque.

@SirCallen loved the game. Very refreshing to see your build order, I think it has fallen out of favor at the top levels but I'm not so sure that it should have. Nice decision making and you sure owned that noob! Haha
by Aizamk
18 Aug 2018, 17:45
Forum: Strategy
Topic: 4 Team games troll strategies
Replies: 31
Views: 772
Flag: Japan

Re: 4 Team games troll strategies

ovi12 wrote:Soo question: If you somehow got sometjing to have a negative cost, what would happen? Would the game actually give u resources?

I do seem to recall ES patching an exploit where you could do precisely this.
by Aizamk
07 Aug 2018, 07:26
Forum: General
Topic: Can we restore surgeons to nilla glory?
Replies: 55
Views: 1248
Flag: Japan

Re: Can we restore surgeons to nilla glory?

macacoalbino wrote:Whats the cost for making priests? 125c?

200c

100c with TEAM Cheap Healers or whatever it's called. At 100c they become super cost-effective units.
by Aizamk
06 Aug 2018, 06:01
Forum: General
Topic: Can we restore surgeons to nilla glory?
Replies: 55
Views: 1248
Flag: Japan

Re: Can we restore surgeons to nilla glory?

I liked nilla style healing better. Allows for more dynamic use of healer+army. It's also why I rarely use priest rushes now. On tad they can only be used to tank, while on nilla priests can actually fulfill the historical role they had as battlefield healers.
by Aizamk
24 Jul 2018, 05:01
Forum: General
Topic: What would AOE3 look like if it had a serious pro scene?
Replies: 79
Views: 1481
Flag: Japan

Re: What would AOE3 look like if it had a serious pro scene?

Here's my general thoughts. The biggest factor to consider here is how AoE3 is not a game where APM decides everything. (And that's why I like it so much) By the modern standard of what makes a 'competitive rts game', you could argue that this is why it's not 'competitive'. However, that is what mak...
by Aizamk
14 Jul 2018, 13:49
Forum: User-created Content
Topic: UI 2.3 Suggestions thread
Replies: 29
Views: 604
Flag: Japan

Re: UI 2.3 Suggestions thread

However I'm not sure the 2 statistic should be mixed, nor if it is possible/practical to calculate walking time. I think there is a way to do it, but will have to test. Fog of war for only one team from the start of the game is possible, but making it toggle-able between teams has been shown to cau...
by Aizamk
14 Jul 2018, 05:17
Forum: User-created Content
Topic: UI 2.3 Suggestions thread
Replies: 29
Views: 604
Flag: Japan

Re: UI 2.3 Suggestions thread

Ye vill seconds lost due to idle time Would you count villagers walking across the map as idle? Idk if seeing someone's view lock in real time is possible but that would be awesome. Also if you could toggle the fog of war for only 1 player/team at a time, that'd be neat. Thanks for all the hard wor...
by Aizamk
13 Jul 2018, 19:46
Forum: User-created Content
Topic: UI 2.3 Suggestions thread
Replies: 29
Views: 604
Flag: Japan

Re: UI 2.3 Suggestions thread

1 HC comes only once while the player has shipped multiple times. That's because that card is unique to treaty patch so there is no hardcoded logic to deal with that infinite shipment. Currently the focus is on RE and EP fixes only. This is a card on RE too. TP just added the cost to shipping hc an...
by Aizamk
13 Jul 2018, 18:03
Forum: User-created Content
Topic: UI 2.3 Suggestions thread
Replies: 29
Views: 604
Flag: Japan

Re: UI 2.3 Suggestions thread

Garja wrote:Add a counter for resource loss due to vill idle time?

There isn't really an objective way of determining this - how do you know if a villager would have been gathering a fast resource like food, or a slower resource like wood, for example.
by Aizamk
13 Jul 2018, 17:41
Forum: User-created Content
Topic: UI 2.3 Suggestions thread
Replies: 29
Views: 604
Flag: Japan

Re: UI 2.3 Suggestions thread

Add another 'view' where it shows the combination of 'techs being researched, techs already researched and shipments sent' Possible, though may take a lot of time to do. current gather rate for food sources The option to show resources per second is already present in UI 2.1 via the console command...
by Aizamk
13 Jul 2018, 16:13
Forum: User-created Content
Topic: UI 2.3 Suggestions thread
Replies: 29
Views: 604
Flag: Japan

Re: UI 2.3 Suggestions thread

Completed:
- Unit tactic viewer for firepits, wonders etc. (has been integrated with unit stats viewer in bottom right)
by Aizamk
13 Jul 2018, 16:12
Forum: User-created Content
Topic: UI 2.3 Suggestions thread
Replies: 29
Views: 604
Flag: Japan

UI 2.3 Suggestions thread

Hello everyone, as very few of you might know, I am the lead developer of the large team that brought you the Spectator UI Mod for AoE3, striving to make your experience as a caster/viewer as engaging as possible. This project took several years to arrive at its current state, requiring countless ho...
by Aizamk
30 Jun 2018, 08:12
Forum: General
Topic: Why 99v?
Replies: 58
Views: 2269
Flag: Japan

Re: Why 99v?

@Kynesie why 140v?
by Aizamk
30 Jun 2018, 07:57
Forum: News
Topic: How Kaiserklein's Stellar Germany Helped him Cruise to Victory
Replies: 8
Views: 608
Flag: Japan

Re: How Kaiserklein's Stellar Germany Helped him Cruise to Victory

Not to diminish how good Kaisers germany clearly is, but this was just entirely a throw from Rapha and neither of them were playing well that game. As soon as Rapha over committed on that tp many people in chat were pointing out how danerous it was, it was kind of an obvious mistake. Yep was clearl...
by Aizamk
29 Jun 2018, 11:29
Forum: General
Topic: Master of 14 Grudge Match
Replies: 17
Views: 537
Flag: Japan

Re: Master of 14 Grudge Match

The day when the resolution of an elifent gets swayed by the pseudo-random whim of a bot will never come. Please review your logic, as whoever programmed you has evidently designed it inadequately.
by Aizamk
29 Jun 2018, 07:27
Forum: General
Topic: Who's Going to Win the Weekend Grand Tours Finals?
Replies: 16
Views: 711
Flag: Japan

Re: Who's Going to Win the Weekend Grand Tours Finals?

voted for knusch and happy birthday. have been seeing some impressive play from knusch tbh, hopefully he can keep it up.
by Aizamk
28 Jun 2018, 10:21
Forum: User-created Content
Topic: Free Unit Count?
Replies: 15
Views: 280
Flag: Japan

Re: Free Unit Count?

That'll work if units can only be created through your scenario triggers and not by training units.

By the way, in general, discussing an anti-cheat measure publicly only makes it easier for it to be circumvented. I've edited my post, please edit your quote of my post.
by Aizamk
28 Jun 2018, 10:08
Forum: User-created Content
Topic: Free Unit Count?
Replies: 15
Views: 280
Flag: Japan

Re: Free Unit Count?

The quick fox jumps over the lazy brown dog.
by Aizamk
25 Jun 2018, 16:47
Forum: General
Topic: Is creeping treasures cheating?
Replies: 285
Views: 11125
Flag: Japan

Re: Is creeping treasures cheating?

Just because the iro explorer can use doesnt mean it has to be banned. One can also consider this bug in balancing the game. Similairly, monitors could be given a 1.5 ROF and nerfed damage accordingly, which makes the bug ineffective for them. Btw, isn't crackshotting treasure guardians from TWC ci...
by Aizamk
25 Jun 2018, 16:38
Forum: General
Topic: Is creeping treasures cheating?
Replies: 285
Views: 11125
Flag: Japan

Re: Is creeping treasures cheating?

Just because the iro explorer can use doesnt mean it has to be banned. One can also consider this bug in balancing the game. Similairly, monitors could be given a 1.5 ROF and nerfed damage accordingly, which makes the bug ineffective for them. Btw, isn't crackshotting treasure guardians from TWC ci...
by Aizamk
25 Jun 2018, 15:37
Forum: General
Topic: Is creeping treasures cheating?
Replies: 285
Views: 11125
Flag: Japan

Re: Is creeping treasures cheating?

Kaiserklein wrote:I think I've seen aiz and hazza do it, plus you and me, but yeah it's not a lot of people in fact

I'm quite certain I am the biggest bug abuser the game has ever seen, just that everybody is slow to catch on. Been using that on stream since the first time I started streaming on nilla.
by Aizamk
24 Jun 2018, 19:34
Forum: General
Topic: Is using a bank wagon to build multiple banks cheating?
Replies: 53
Views: 1125
Flag: Japan

Re: Is using a bank wagon to build multiple banks cheating?

It's at best a party trick, you may even come out behind since you have to delay building your bank despite having the resources to build one if you want to even use it. + It's usually too risky. Scenario editor, 4vills and a bank wagon next to coin mine. Results are after 40 seconds. A villager is ...

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