Search found 7 matches

by Thrar
07 Jan 2019, 07:28
Forum: ESOC Patch Discussion
Topic: ESOC Patch suggestions, comments and discussion
Replies: 602
Views: 20672
Flag: Singapore

Re: ESOC Patch suggestions, comments and discussion

Thank you, that sounds good. I was a Java developer for many years and have done a few smaller projects in C# and C++, so I imagine with a bit of practice I'd be able to understand the coding parts. I haven't done any AoE3 modding, only a bit of XML-based Civ4 modding many years ago. I'm only a PR 2...
by Thrar
06 Jan 2019, 00:52
Forum: ESOC Patch Discussion
Topic: ESOC Patch suggestions, comments and discussion
Replies: 602
Views: 20672
Flag: Singapore

Re: ESOC Patch suggestions, comments and discussion

@EAGLEMUT what would be the best way to find out more about EP development and possibly get involved at some point? Or is that more like a restricted internal project without access for outsiders?
by Thrar
05 Jan 2019, 08:01
Forum: ESOC Patch Discussion
Topic: ESOC Patch suggestions, comments and discussion
Replies: 602
Views: 20672
Flag: Singapore

Re: ESOC Patch suggestions, comments and discussion

Is there a developer guide somewhere that describes how EP is developed, in terms of UI changes, implementing balance, updating map scripts etc?
I'd be interested to know what technologies and environments are needed to perhaps fiddle with a thing or two.
by Thrar
16 Feb 2018, 10:24
Forum: General
Topic: Average rank on ESO?
Replies: 26
Views: 1424
Flag: Singapore

Re: Average rank on ESO?

@j_t_kirk that's very interesting.

Where did you find the data for this? Is there a public database or API somewhere that shows statistics about active players?
by Thrar
02 Jan 2018, 07:16
Forum: Strategy
Topic: Best Counter To Otto Players?
Replies: 48
Views: 1576
Flag: Singapore

Re: Best Counter To Otto Players?

I'm not nearly as experienced as most of the people who already commented, but I play a lot of Otto at lower to mid levels (18xx Elo, ~20 PR) so I probably was at OP's level just a few months ago. For me personally, the toughest matchups are the native American civs: Aztecs, Sioux, Iroquois. All 3 a...
by Thrar
08 Dec 2017, 07:10
Forum: Strategy
Topic: The unit counter system
Replies: 35
Views: 2361
Flag: Singapore

Re: The unit counter system

Some units are simply very cost-inefficient even against the type of unit they are supposed to counter, and if that unit is an exceptionally cost-efficient one they may outright win that fight. An example of this is crossbowmen against janissaries. It would be interesting to have a list of such exc...
by Thrar
20 Nov 2017, 01:11
Forum: General
Topic: New Commentary
Replies: 10
Views: 623
Flag: Singapore

Re: New Commentary

Excellent, thank you!

I only recently discovered your old content and have been enjoying it. Are you planning to upload your own games or cast others regularly once again?

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