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by Thrar
01 Feb 2024, 09:22
Forum: General
Topic: Introducing the "Play all Civs" challenge
Replies: 125
Views: 17450
Flag: Singapore

Re: Introducing the "Play all Civs" challenge

Progress Update - Maltese Week 20 with the Maltese is completed. I played 42 games with a 45% win rate. I haven't played in over a year so it took a bit of time to shake off the rust and come to terms with the civ. Even now, I basically always do one of three things: Market opening into bow/pike ru...
by Thrar
16 Apr 2023, 03:35
Forum: General
Topic: Feedback on New Code of Conduct
Replies: 102
Views: 6162
Flag: Singapore

Re: Feedback on New Code of Conduct

I think in past years the issue was less with the rules and more with their selective, inconsistent application. Things like "respectful conduct" are great in theory, but will they be enforced even if the person breaking the rule is a top 10 player admired for their ability? If not, over t...
by Thrar
28 Oct 2022, 03:31
Forum: General
Topic: Age of Empires 25 years! #AoE25
Replies: 10
Views: 1479
Flag: Singapore

Re: Age of Empires 25 years! #AoE25

I was in 9th grade when I saw a friend play the original AoE and nagged my parents to let me buy it and play it on their computer. A year later I got AoE2 for Christmas and still remember sitting in my parents' basement (where the computer was) playing Joan of Arc, with my grandfather looking over m...
by Thrar
30 Jul 2022, 09:39
Forum: Round of 64
Topic: Thrar vs Summer456
Replies: 0
Views: 151
Flag: Singapore

Thrar vs Summer456

Result
by Thrar
25 Jul 2022, 00:25
Forum: General
Topic: Maps and Units
Replies: 13
Views: 1062
Flag: Singapore

Re: Maps and Units

For unit stats, what if you print out a list for reference? We've had some lists posted here recently and there seems to be a companion app too. What units are available you'll be able to see in-game, no? The text on the pre-game screen usually shows what natives are possible. Once the game has star...
by Thrar
12 Jul 2022, 02:04
Forum: News
Topic: KOTOW - Qualifier #1 and Rules
Replies: 43
Views: 10653
Flag: Singapore

Re: KOTOW - Qualifier #1 and Rules

Is there going to be a similar post for qualifier #2? I see there is a signup now but I wasn't able to find any details about the rules, maps, and timing. Will it all be the same as #1, just a week later?
by Thrar
11 Jul 2022, 04:47
Forum: General
Topic: Playback Speeds... Rec vs Live Casts
Replies: 19
Views: 982
Flag: Singapore

Re: Playback Speeds... Rec vs Live Casts

If it's the game gradually eating up system resources then it should be enough to quit the game, wait for a minute or two to give Steam and the OS time to close all threads and reclaim resources, then start the game again. It should not be necessary to restart the entire computer. If you notice slow...
by Thrar
11 Jul 2022, 03:25
Forum: General
Topic: Proposal: Have higher seeds enter the tournament in later rounds
Replies: 3
Views: 490
Flag: Singapore

Re: Proposal: Have higher seeds enter the tournament in later rounds

Makes sense, for a one-weekend bracket just two rounds of injecting higher players might work better for timing. A longer tournament could perhaps be run staggered, with BO3 or even BO5 right from the start to give lower-ranked players a shot at the full tournament experience. We could have the lowe...
by Thrar
11 Jul 2022, 03:13
Forum: General
Topic: Bye
Replies: 226
Views: 21143
Flag: Singapore

Re: Bye

Good luck with whatever you're picking up next. If you come back in the future, hopefully you'll be able to do it with a clear, refreshed state of mind ready to embrace the changes that have happened in DE. I don't know you personally but some of the things you say do sound like you're dealing with ...
by Thrar
10 Jul 2022, 06:04
Forum: General
Topic: Proposal: Have higher seeds enter the tournament in later rounds
Replies: 3
Views: 490
Flag: Singapore

Proposal: Have higher seeds enter the tournament in later rounds

With the KOTOW tournament going on right now, I've been wondering if a different seed type would make the tournament more encouraging for lower-ranked players to join, while at the same time eliminating some of the pointless games for high-ranked players. To my knowledge, in KOTOW and most recent to...
by Thrar
10 Jul 2022, 05:20
Forum: News
Topic: Kings of the Old World - 6000$ AOE3 Tournament
Replies: 82
Views: 12352
Flag: Singapore

Re: Kings of the Old World - 6000$ AOE3 Tournament

Is there a clear bug report on the official bugs forum, ideally with a sample file, system specs, and video showing the slow playback? I agree that it would be great to fix but the developers are unlikely to work on something that's not officially reported, or that's only reported anecdotally. If yo...
by Thrar
09 Jul 2022, 16:10
Forum: Round of 32
Topic: Thrar vs Meloncola
Replies: 0
Views: 114
Flag: Singapore

Thrar vs Meloncola

Result
by Thrar
24 Jun 2022, 13:04
Forum: Strategy
Topic: The Native TP Rework: A Buff for French Nat Strats?
Replies: 5
Views: 523
Flag: Singapore

Re: The Native TP Rework: A Buff for French Nat Strats?

I haven't tried it but I feel like it must be at least situationally good. For example you could do a faster semi-FF with rattan shields that sends 1k wood instead of 700w because you won't need a barracks/stable and houses early, or you could do a mini boom with Cree CdB. I'm not sure if it would b...
by Thrar
24 Jun 2022, 11:11
Forum: General
Topic: Enjoying the new Lakota?
Replies: 21
Views: 1836
Flag: Singapore

Re: Enjoying the new Lakota?

With the new native TP change it looks like you can walk your explorer up to one, start the auto-build for 100f 100w, then right-click the explorer onto it to build it conventionally. The build time is the same as usual and they give 0.35XP/s, so half a church or about 1/3 of a trade route TP. I'm w...
by Thrar
20 Jun 2022, 02:37
Forum: General
Topic: Introducing the "Play all Civs" challenge
Replies: 125
Views: 17450
Flag: Singapore

Re: Introducing the "Play all Civs" challenge

Progress Update - Italians Week 19 with the Italians is completed. I lost count but I think I played around 40 games, dropping 150 rating points in the process (albeit from a record high with Mexico). It took me a while to figure out how to play the civ and I still don't think I'm quite there. I fo...
by Thrar
16 Jun 2022, 15:06
Forum: General
Topic: Public Update Preview - June Update
Replies: 76
Views: 5583
Flag: Singapore

Re: Public Update Preview - June Update

Oh, you must be new here. This is ESOC, where people come to whine that things don't get changed, and then whine some more when they do get changed. Adaptability and an open mind to try something new are not desirable traits here, but don't worry, our friends here will help you lose those soon enoug...
by Thrar
16 Jun 2022, 03:32
Forum: Strategy
Topic: Abun Outlaw new meta?
Replies: 3
Views: 595
Flag: Singapore

Re: Abun Outlaw new meta?

I don't think it has to be outlaws necessarily. After training 5 abuns you can also put all vils on food and use the coin for shotel, or coin/influence for shotel and your choice of native. Maybe a shotel semi where you make 5 abun, 10-15 shotel, then age up? Get the infantry upgrade, make shotel/ne...
by Thrar
15 Jun 2022, 15:20
Forum: General
Topic: Public Update Preview - June Update
Replies: 76
Views: 5583
Flag: Singapore

Re: Public Update Preview - June Update

Way to go looking only at negatives and ignoring the positives. At the start of age 2 you're ahead, not behind the current state. The 10% gather boost is stronger than missing 1 vil from the first shipment, and even after the teepee you still have an extra 50w. You're shipping great hunter instead o...
by Thrar
15 Jun 2022, 14:32
Forum: General
Topic: Public Update Preview - June Update
Replies: 76
Views: 5583
Flag: Singapore

Re: Public Update Preview - June Update

20% going forward is better than 12.5% retroactively, even taking into account that your vils might already be buffed 20% from hunting dogs and a teepee. Due to the retroactive element it seems fine to send the card a bit later though if you need something else first, like 700c for bow riders. -1 vi...
by Thrar
15 Jun 2022, 05:34
Forum: General
Topic: Public Update Preview - June Update
Replies: 76
Views: 5583
Flag: Singapore

Re: Public Update Preview - June Update

That's pretty unexpected but looks surprisingly coherent. The only thing I can't quite wrap my head around is the TP socket thing. It sounds like there is a way to make TPs captureable like the TPs on Silk Road or France, you still have to pay for it, but it then builds by itself? It says there that...
by Thrar
14 Jun 2022, 13:37
Forum: Strategy
Topic: Forza Basillica! A beginner's guide to Italy
Replies: 13
Views: 6558
Flag: Singapore

Re: Forza Basillica! A beginner's guide to Italy

What unit types do you usually make based on a given enemy composition? I'm finding pavise/huss or pavise/musk awkward to macro because the two main units need different resources. Lately I've just been going musk/huss which is boring but lets me focus more on one or the other as needed without havi...
by Thrar
12 Jun 2022, 12:03
Forum: Strategy
Topic: Can Germany 13/10
Replies: 4
Views: 690
Flag: Singapore

Re: Can Germany 13/10

Even if the eco can support it, which I'm not sure it can due to 13 pop vils being less than 12 pop CdB, I don't see what significant damage you can do with 8 dopps. With huss you can run in and out, force idles all around their base and last a long time under TC fire with 320 HP and 20% ranged resi...
by Thrar
08 Jun 2022, 01:11
Forum: General
Topic: Units automatically attack move after right clicking to kill a unit
Replies: 17
Views: 778
Flag: Singapore

Re: Units automatically attack move after right clicking to kill a unit

I don't have an informed opinion about this yet. What about the case where you're having a group of units on the frontline, now you're adding reinforcements to the group that are still further back, and you task the entire group to attack something. When the target is killed the units already in com...
by Thrar
08 Jun 2022, 00:57
Forum: General
Topic: Introducing the "Play all Civs" challenge
Replies: 125
Views: 17450
Flag: Singapore

Re: Introducing the "Play all Civs" challenge

Progress Update - Mexicans (bringing this back for the new civs that came out since the initial challenge) Week 18 with the Mexicans is completed. I played 40 games over the course of a week with a 57% win rate and a new highest ever rating. Before going into ranked, I prepared 3 builds that I thou...
by Thrar
08 Jun 2022, 00:27
Forum: General
Topic: Update 13.10442
Replies: 25
Views: 1789
Flag: Singapore

Re: Update 13.10442

Looks pretty good to me overall. I haven't played Italy and Malta much but from playing against them the Bosniak nerf seems to be warranted. Good to see that they're already addressing some of the new mercenaries/outlaws that we discussed here too. I don't see anything obviously wrong with the Afric...

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