Search found 472 matches

by dansil92
Today, 15:09
Forum: User-created Content
Topic: Map Prototype- Alberta
Replies: 35
Views: 759
Flag: Canada

Re: Map Prototype- Alberta

[Armag] diarouga wrote:It would be a 3 TP map with 2 towers in base and only 1 mine. Also a river in the middle so not comparable to kamchatka. As I said in the other topic, you don't have to make everything crazy to get a good unstandard map, just make some small changes, that's enough.


Its not .....
by dansil92
Today, 15:05
Forum: User-created Content
Topic: Map Prototype- Alberta
Replies: 35
Views: 759
Flag: Canada

Re: Map Prototype- Alberta

Goodness gracious if you want another 3 tp map then play kamchatka smh
by dansil92
Today, 13:19
Forum: User-created Content
Topic: Map Prototype- Alberta
Replies: 35
Views: 759
Flag: Canada

Re: Map Prototype- Alberta

Small update, win conditions are set and tc provides population, 4 cree settlements instead of 2. Thank you @vividlyplain for figuring those bugs out!

@edeholland i didnt add a water flag, but it definitely could be something worth adding for a little New England style flair. Im undecided.

.....
by dansil92
Today, 12:22
Forum: User-created Content
Topic: Map Prototype- Alberta
Replies: 35
Views: 759
Flag: Canada

Re: Map Prototype- Alberta

Kawapasaka wrote:Looks very cool, but fish in the ponds seem like a bit of over-design. Not sure that amount (in 3 segments) would be worth any civ's time making a dock, so it'd just be a gimmick for Japan. (Maybe not even then because they look like they could be sniped from the shore pretty easily .....
by dansil92
Today, 12:11
Forum: User-created Content
Topic: Map Prototype- Alberta
Replies: 35
Views: 759
Flag: Canada

Re: Map Prototype- Alberta

The tp line was actually made carefully so neither civ gets the first pass of xp so as to not favour eother side. It could even be a 4 tp map but i thought two was more unique. Either way, this is a scenario not an rms so its not exactly tourney ready yet
by dansil92
Today, 05:25
Forum: User-created Content
Topic: Map Prototype- Alberta
Replies: 35
Views: 759
Flag: Canada

Re: Map Prototype- Alberta

okay i'm bumping this thread, me and @vividlyplain collaborated and made this mostly playable scenario- decks are stolen from kaiser, mitoe, hazza, diarouga, etc.

I think tcs don't provide population right now so thats an annoying bug i can't fix

Age of Empires III 2019-08-18 2_36_05 PM (2).png
Age of Empires III 2019-08-18 .....
by dansil92
Yesterday, 20:40
Forum: General
Topic: Tournament map thread
Replies: 51
Views: 797
Flag: Canada

Re: Tournament map thread

@[Armag] diarouga

i took into consideration what you said and agree, the map needed some changes so i've put a few little modifications:

Age of Empires III 2019-08-18 2_36_05 PM (2).png
Age of Empires III 2019-08-18 2_36_05 PM (2).png (194.2 KiB) Viewed 42 times


by dansil92
Yesterday, 19:51
Forum: Strategy
Topic: MU of the month: Sioux vs Iroquois
Replies: 13
Views: 304
Flag: Canada

Re: MU of the month: Sioux vs Iroquois

I say sioux favoured on pampas and alaska, iro on the other maps, but maybe we'll see some inca cheese, some fast industrials, and things will go completely different. Lets hope for some crazy :)
by dansil92
Yesterday, 19:45
Forum: General
Topic: Tournament map thread
Replies: 51
Views: 797
Flag: Canada

Re: Tournament map thread

[Armag] diarouga wrote:Also only 1 coin mine/player is not acceptable.


Lol and this is why the meta is stale :hmm:

I mean that map could easily get a second tp, and split them up to one on each side lose the saloon but keep the outposts but maybe some ACTUAL VARIETY in maps would be healthy to the ga .....
by dansil92
Yesterday, 17:57
Forum: General
Topic: Tournament map thread
Replies: 51
Views: 797
Flag: Canada

Re: Tournament map thread

Sorry to jump in here but my scenario map:

https://eso-community.net/viewtopic.php?f=33&t=15834


Would be a dynamic map if someone could code it into a random map, which im totally open to. .....

by dansil92
Yesterday, 17:21
Forum: General
Topic: Disappearing grenades
Replies: 28
Views: 493
Flag: Canada

Re: Disappearing grenades

almalek wrote:Grenadier work vs light infantry


Light infantry like coyote runners?
by dansil92
Yesterday, 16:45
Forum: General
Topic: Disappearing grenades
Replies: 28
Views: 493
Flag: Canada

Re: Disappearing grenades

Kawapasaka wrote:
dansil92 wrote:
On another note @Kawapasaka i use gren musk vs india pretty frequently anyways on RE to hold vs sepoy masses


Yes, sadly I think India players on EP have gained some degree of sentience and also know how to make Gurkha :cry:


To be fair, sepoy are nerfed on ep

(Yeah I've seen .....
by dansil92
Yesterday, 16:32
Forum: General
Topic: Disappearing grenades
Replies: 28
Views: 493
Flag: Canada

Re: Disappearing grenades

Grens will track once they are actually thrown, even goons can't get away from grenades. The trouble is what kaiser put really well, i call it "flinching" where the animation cancels.

Grens can be microed like kaisers longbow micro video where you select a new target while the grenades are .....

by dansil92
Yesterday, 13:44
Forum: General
Topic: Disappearing grenades
Replies: 28
Views: 493
Flag: Canada

Re: Disappearing grenades

Grens now make a solid counter to yumi masses, urumi-sepoy and strel musk

Should be really cool to see in action especially for brits. With musk intervention nerfed maybe france consulate grens could see some use, hard to say. They'd be great mixed into the death ball
by dansil92
Yesterday, 13:17
Forum: General
Topic: Disappearing grenades
Replies: 28
Views: 493
Flag: Canada

Re: Disappearing grenades

gamevideo113 wrote:Actually on the note of grenadiers i think that the new "buff" comes with a significant drawback. Since grens aren't heavy infantry anymore, they are a lot more vulnerable to TAD-like cav that has bonus vs ranged infantry only. Perhaps with this new change a musk-gren co .....
by dansil92
17 Aug 2019, 21:47
Forum: ESOC Talk
Topic: ESOC Memes
Replies: 1604
Views: 84699
Flag: Canada

Re: ESOC Memes

please have a sense of humour about these
by dansil92
17 Aug 2019, 21:45
Forum: ESOC Talk
Topic: ESOC Memes
Replies: 1604
Views: 84699
Flag: Canada

Re: ESOC Memes

3898qq.jpg
3898qq.jpg (49.69 KiB) Viewed 181 times
by dansil92
17 Aug 2019, 21:44
Forum: ESOC Talk
Topic: ESOC Memes
Replies: 1604
Views: 84699
Flag: Canada

Re: ESOC Memes

download.jpg
download.jpg (176.09 KiB) Viewed 183 times
by dansil92
17 Aug 2019, 21:42
Forum: ESOC Talk
Topic: ESOC Memes
Replies: 1604
Views: 84699
Flag: Canada

Re: ESOC Memes

3899dg.jpg
3899dg.jpg (77.31 KiB) Viewed 181 times
by dansil92
17 Aug 2019, 21:41
Forum: General
Topic: Nootka Thread
Replies: 39
Views: 750
Flag: Canada

Re: Nootka Thread

rattan rush is broken tbh. some natives will always be bad and i think that is ok. halbs and grens are situational, pikes are situational, flame throwers are situational/useless, i think some units need to be better and more viable. navajo skirms are trash for example and that's ok because they are .....

by dansil92
17 Aug 2019, 21:14
Forum: Strategy
Topic: France vs Otto jan/huss (TP map on RE)?
Replies: 14
Views: 268
Flag: Canada

Re: France vs Otto jan/huss (TP map on RE)?

Market upped cdb > jans
Send pioneers too if you wanna make an otto player scream in frustration
by dansil92
17 Aug 2019, 14:12
Forum: Strategy
Topic: Iroquois turtle viable?
Replies: 6
Views: 173
Flag: Canada

Re: Iroquois turtle viable?

On RE Iro can just naked FI in around 9 1/2-10 min and get 4 light cannons, the big tomahawk shipment (like 16-18 cant remember exactly) and then 1500 res for getting the big buttons and upgrading Tomas (this is a fun little build of mine).
The turtle was popular partly due to great house-town dance .....

by dansil92
16 Aug 2019, 15:09
Forum: ESOC Civilizations Discussion
Topic: Indians Discussion Thread
Replies: 1235
Views: 29646
Flag: Canada

Re: Indians Discussion Thread

Siege ellies having only 30rr, light cav tag (but not abstract cavalry tag), and artillery tag makes them really easy to counter. Skirms (especially arq with repelling volley), longbows, fusiliers, meteor hammers, rifle riders, heck even arrow knights and yabusame melt them and without abstract cav .....

by dansil92
15 Aug 2019, 17:28
Forum: ESOC Patch Discussion
Topic: EP 7.0.x Beta [2019-08-15]
Replies: 53
Views: 1369
Flag: Canada

Re: EP 7.0.x Beta [2019-08-15]

One more stupid question: grens and arsonists lose HI tag but did chakrams?
by dansil92
15 Aug 2019, 12:19
Forum: ESOC Patch Discussion
Topic: EP 7.0.x Beta [2019-08-15]
Replies: 53
Views: 1369
Flag: Canada

Re: EP 7.0.x Beta [2019-08-15]

It wasn't specifically mentioned (unless i missed it) - the china old han reforms change, did it add 50% cost to those units?

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