I dont think make more op civs is the goal of the patch.
I agree japan is a totally broken and lama civ but we dont need more like that.
Search found 971 matches
Go to advanced search- 16 Feb 2016, 12:48
- Forum: ESOC Civilizations Discussion
- Topic: Dutch Discussion Thread
- Replies: 327
- Views: 12507
- Flag:
- 15 Feb 2016, 20:34
- Forum: Tournament Information & Discussion
- Topic: Move stream to Youtube Gamming
- Replies: 60
- Views: 3350
- Flag:
Re: Move stream to Youtube Gamming
Couprider wrote:nonononono youtube is walled in china
I didnt know that. I feel wiser now.
- 12 Feb 2016, 20:15
- Forum: General
- Topic: Battle Royal 1 Voting
- Replies: 160
- Views: 7724
- Flag:
Re: Battle Royal 1 Voting
Water just doesnt want show his secret strats cause hes going for the bigger money. XD
- 12 Feb 2016, 18:40
- Forum: General
- Topic: Wall discussion
- Replies: 112
- Views: 5778
- Flag:
Re: Wall discussion
I havent said that using hotkey for deleting pillar is a glitch. The glitch is when u delete them wont be gaps in your wall but technically should be. But the main point is still the same, make deleting pillars less profitable.
- 11 Feb 2016, 22:37
- Forum: General
- Topic: Kynesea vs Umeu What Happend?
- Replies: 271
- Views: 12626
- Flag:
Re: Kynesea vs Umeu What Happend?
But i think in this case observer should decide about game lags. Its unplayable or not...
- 11 Feb 2016, 22:31
- Forum: General
- Topic: Kynesea vs Umeu What Happend?
- Replies: 271
- Views: 12626
- Flag:
Re: Kynesea vs Umeu What Happend?
Internet lags: command late + screen freeze.
Game lag: screen freeze.
Both can be detected by observer. Maybe Aiz should add in the next UI a controllable neutral bird to test command late. XD
Game lag: screen freeze.
Both can be detected by observer. Maybe Aiz should add in the next UI a controllable neutral bird to test command late. XD
- 11 Feb 2016, 22:06
- Forum: General
- Topic: Wall discussion
- Replies: 112
- Views: 5778
- Flag:
Re: Wall discussion
Making 5 walls from 25 wood or 55 is a huge difference.
With 50 vs 56 it seems nicer.
Im not forced, but players shouldnt get that big advantage by using a glitch. And it passively force players to learn this glitch.
With 50 vs 56 it seems nicer.
Im not forced, but players shouldnt get that big advantage by using a glitch. And it passively force players to learn this glitch.
- 11 Feb 2016, 21:37
- Forum: General
- Topic: Wall discussion
- Replies: 112
- Views: 5778
- Flag:
Re: Wall discussion
Set different price for; pillars/ 1 wood cost and straight walls/ 10 wood cost.
In this case new players arent forced to learn glitch. They are fine without that.
In this case new players arent forced to learn glitch. They are fine without that.
- 11 Feb 2016, 21:17
- Forum: General
- Topic: Wall discussion
- Replies: 112
- Views: 5778
- Flag:
Re: Wall discussion
deletion of pillars isn't a glitch, it's the use of a hotkey that can be changed in the hotkeys menu. it takes game knowledge, macro, and even still it can be done poorly... lotta players end up with gaps in there walls because they make them incorrectly. Its a glitch. And the main problem it requi...
- 11 Feb 2016, 19:12
- Forum: General
- Topic: Wall discussion
- Replies: 112
- Views: 5778
- Flag:
Re: Wall discussion
No need to delete them, just rework. First there is a way to remove advantage by using the "delete pillar glitch". It should be implement to the game. (set different price for; pillars/ 1 wood cost and straight walls/ 10 wood cost) Second it should cost more. But lets just fix the glitch f...
- 11 Feb 2016, 15:37
- Forum: General
- Topic: Kynesea vs Umeu What Happend?
- Replies: 271
- Views: 12626
- Flag:
Re: Kynesea vs Umeu What Happend?
Thats not your decision if he continue games from 1-0 and trying fix lags or not. "The admin win is a bit brutal, but I'm sure if Kynesie installed the ep again and came to say "OK Umeu let's start again to 1-0, I fix my lag issues" both Umeu and the staff would have np to forget all ...
- 11 Feb 2016, 14:31
- Forum: General
- Topic: Kynesea vs Umeu What Happend?
- Replies: 271
- Views: 12626
- Flag:
Re: Kynesea vs Umeu What Happend?
You cant just say kynesie's lag makes the game unplayable so give a lose to him for an oos caused by observer.
Ok i understand that lag could be a problem. But who rated his lag unplayable? Umeu who is playing against him lol?
Ok i understand that lag could be a problem. But who rated his lag unplayable? Umeu who is playing against him lol?
- 11 Feb 2016, 13:43
- Forum: General
- Topic: Battle Royal 1 Voting
- Replies: 160
- Views: 7724
- Flag:
Re: Battle Royal 1 Voting
I dont find opponent for H2O in this list. :/
- 11 Feb 2016, 12:50
- Forum: General
- Topic: Kynesea vs Umeu What Happend?
- Replies: 271
- Views: 12626
- Flag:
Re: Kynesea vs Umeu What Happend?
Lag only in fight means pc cant handle the game well (in the beginning of the game doesnt lag). But idk ive never played vs kynesie. He should just lower the graphics then.
- 11 Feb 2016, 11:27
- Forum: Tournament Information & Discussion
- Topic: Move stream to Youtube Gamming
- Replies: 60
- Views: 3350
- Flag:
Re: Move stream to Youtube Gamming
I vote youtube gaming cause more people can watch stream whithout lag there.
- 10 Feb 2016, 23:37
- Forum: General
- Topic: Kynesea vs Umeu What Happend?
- Replies: 271
- Views: 12626
- Flag:
Re: Kynesea vs Umeu What Happend?
Jerom left the game and it went oos 6-7 sec later. I think game should be replayed, but its not my decision.
- 10 Feb 2016, 23:08
- Forum: General
- Topic: Kynesea vs Umeu What Happend?
- Replies: 271
- Views: 12626
- Flag:
Re: Kynesea vs Umeu What Happend?
In this case admins cant punish Kynesie. Game should be replayed due the fact oos caused by Jerom.
(Im not against Jerom, he wanted to do good for the community)
(Im not against Jerom, he wanted to do good for the community)
- 10 Feb 2016, 22:47
- Forum: General
- Topic: Kynesea vs Umeu What Happend?
- Replies: 271
- Views: 12626
- Flag:
Re: Kynesea vs Umeu What Happend?
In the end one of the casters left the game? Cause if its true then oos is the caster's fault. Cant punish any players cause of that...
Btw game was pretty even. Umeu was in a little bit better position, but game wasnt decided so far.
Btw game was pretty even. Umeu was in a little bit better position, but game wasnt decided so far.
- 10 Feb 2016, 14:43
- Forum: ESOC Civilizations Discussion
- Topic: Germans Discussion Thread
- Replies: 1286
- Views: 44081
- Flag:
Re: German Discussion Thread
There are obviously civ tiers in this game. The question is we want nerf the top tier or buff the weaker civs... If you decide to buff weak civs german could be ok, otherwise its too strong.
- 10 Feb 2016, 12:37
- Forum: ESOC Civilizations Discussion
- Topic: Germans Discussion Thread
- Replies: 1286
- Views: 44081
- Flag:
Re: German Discussion Thread
The problem with german is they get too many uhlans in card bonus. 3sw 700c 700w - 6 uhlans. Age 3 you send 2 more shipments and you get 12 uhlan for free. Its basicly worth more than 12 uhlan (in age 3) cause you get 6 early on which helps you outpush your opponent in age 2. Plus you get +3 +3 +3 l...
- 09 Feb 2016, 21:49
- Forum: Strategy
- Topic: Dragoon vs Sepoy/Gurkha
- Replies: 32
- Views: 1807
- Flag:
Re: Dragoon vs Sepoy/Gurkha
Dont compare vet unit to unupgraded...
Its: 200 health 22 damage vs 115 health 24 (16x1,5) damage.
Agree its not "hard" counter but counter.
Its: 200 health 22 damage vs 115 health 24 (16x1,5) damage.
Agree its not "hard" counter but counter.
- 06 Feb 2016, 17:19
- Forum: Strategy
- Topic: Why do people think russian musks are worse ?
- Replies: 312
- Views: 13380
- Flag:
Re: Why do people think russian musks are worse ?
How strong russkets vs cav depends on matchup. Ofc it sucks vs uhlan, but everything sucks vs uhlan cause german kinda too strong...
- 06 Feb 2016, 14:54
- Forum: Strategy
- Topic: Why do people think russian musks are worse ?
- Replies: 312
- Views: 13380
- Flag:
Re: Why do people think russian musks are worse ?
But i tested 20 simple musk vs 25 russian and that was close 3-3.
So lets say stronger basicly "better" but can be some cases when more can match or even be better (but only in ranged fights)
So lets say stronger basicly "better" but can be some cases when more can match or even be better (but only in ranged fights)
- 06 Feb 2016, 14:45
- Forum: Strategy
- Topic: Why do people think russian musks are worse ?
- Replies: 312
- Views: 13380
- Flag:
Re: Why do people think russian musks are worse ?
100% more or 100% attack/health?
I tested 20 imp musk vs 40 simple scenario and always 40 won. 10 alive. = more better, ranged units suffer overkill too often
10 imp huss vs 20 simple huss always 10 won. 4 alive. = stronger better, no suffer overkill effect
So its kinda intresting discussion here.
I tested 20 imp musk vs 40 simple scenario and always 40 won. 10 alive. = more better, ranged units suffer overkill too often
10 imp huss vs 20 simple huss always 10 won. 4 alive. = stronger better, no suffer overkill effect
So its kinda intresting discussion here.
- 06 Feb 2016, 14:28
- Forum: General
- Topic: The ESOC Community and Patch
- Replies: 172
- Views: 7128
- Flag:
Re: The ESOC Community and Patch
Btw balance changes effect to maps and maps effect to balance changes.
Even Hispaniola could be playable with expensive walls + 10 fishing boat limit.
Even Hispaniola could be playable with expensive walls + 10 fishing boat limit.