Search found 1010 matches

Go to advanced search
by Interjection
30 Oct 2018, 17:17
Forum: General
Topic: We should get crazy with maps
Replies: 56
Views: 1949
Flag: Great Britain

Re: We should get crazy with maps

I'd like to see more maps with the treasure that reveals all other treasures. Perhaps this would lead to more contentious age 1 action. Also with regards to a map where you get an extra TC. There's a treasure in the game that grants a covered wagon. Might need to be adjusted to also increase build l...
by Interjection
30 Oct 2018, 16:57
Forum: General
Topic: How are saloon units determined?
Replies: 32
Views: 1390
Flag: Great Britain

Re: How are saloon units determined?

I think half the trouble is that saloon units need a more clearly defined role in the game. For example, it seems like the devs wanted outlaws to be a useful way to train strong units on the cheap (if you have the pop slots available). E.g., In a situation where you've traded off your army and have ...
by Interjection
29 Oct 2018, 16:19
Forum: General
Topic: How are saloon units determined?
Replies: 32
Views: 1390
Flag: Great Britain

Re: How are saloon units determined?

Instead of adding logic to the selection I'd rather just keep it random and change it from 2 units to 4.

There's even just enough room in the UI without having to move the techs. Also checked it will be fine for the Monastery too.
by Interjection
29 Oct 2018, 16:13
Forum: General
Topic: We should get crazy with maps
Replies: 56
Views: 1949
Flag: Great Britain

Re: We should get crazy with maps

Intrepid turkey scout PogChamp!
by Interjection
29 Oct 2018, 15:34
Forum: General
Topic: How are saloon units determined?
Replies: 32
Views: 1390
Flag: Great Britain

Re: How are saloon units determined?

and/or decrease the cost of various bad mercs
by Interjection
29 Oct 2018, 15:00
Forum: General
Topic: How are saloon units determined?
Replies: 32
Views: 1390
Flag: Great Britain

Re: How are saloon units determined?

Thanks u348 for the clarification. To u4 's point, the randomness of mercs is quite unhelpful. But I also agree with u6 - static outlaws thematically make sense. So, what do you think of this middle ground - would it be possible to have the map announce the mercs available or add some functionality ...
by Interjection
29 Oct 2018, 14:36
Forum: General
Topic: How are saloon units determined?
Replies: 32
Views: 1390
Flag: Great Britain

Re: How are saloon units determined?

So by extension of that, it would, for example, be a relatively simple change to instead select 4 random mercs?

(say we decided to do this for ESOC Patch or something - we wouldn't have to go through every map individually?)
by Interjection
29 Oct 2018, 14:33
Forum: General
Topic: How are saloon units determined?
Replies: 32
Views: 1390
Flag: Great Britain

Re: How are saloon units determined?

So to confirm, By default, the game (not the map XML script) will randomly select 2 mercs from the entire pool of mercs - these will be available in the saloon. And there is never any weighting towards particular units (e.g., highlanders don't appear twice in the list or something like that) And if ...
by Interjection
29 Oct 2018, 13:48
Forum: General
Topic: How are saloon units determined?
Replies: 32
Views: 1390
Flag: Great Britain

How are saloon units determined?

The outlaws which are available appear to be map dependent but consistent every time. E.g., texas will always spawn Comanchero & Renegado E.g., ESOC Indonesia will always spawn Wokou Priate & Marathan Dacoit ___________________________ Mercenaries however I'm not certain... -They don't appea...
by Interjection
29 Oct 2018, 12:52
Forum: News
Topic: Autumn Wrap-up & What's Next
Replies: 30
Views: 2726
Flag: Great Britain

Re: Autumn Wrap-up & What's Next

Noel just confirmed he did it last week to time it with the finals viewer bump!
by Interjection
29 Oct 2018, 12:33
Forum: News
Topic: Autumn Wrap-up & What's Next
Replies: 30
Views: 2726
Flag: Great Britain

Re: Autumn Wrap-up & What's Next

Oh cool, when did we submit it?

I really hope we get it, now is the best time I think where our viewership stats off the back of this event are gonna be huge :D
by Interjection
29 Oct 2018, 12:31
Forum: General
Topic: Walls/water discussion
Replies: 203
Views: 5224
Flag: Great Britain

Re: Walls/water discussion

Schooners does seem to be quite effective. Perhaps it should be more like East Indiamen granting a dock wagon and -20w to fishing boat cost
by Interjection
29 Oct 2018, 12:10
Forum: News
Topic: Autumn Wrap-up & What's Next
Replies: 30
Views: 2726
Flag: Great Britain

Re: Autumn Wrap-up & What's Next

ESOCTV is still good :)

Also I think we probably can get partnered, we should submit an application in the next few days
by Interjection
29 Oct 2018, 11:42
Forum: General
Topic: We should get crazy with maps
Replies: 56
Views: 1949
Flag: Great Britain

Re: We should get crazy with maps

I really like the idea of starting with a shipment available (or some XP crates), would be interesting to see what people do with it.

A map with a second explorer perhaps
by Interjection
29 Oct 2018, 11:38
Forum: News
Topic: Autumn Wrap-up & What's Next
Replies: 30
Views: 2726
Flag: Great Britain

Re: Autumn Wrap-up & What's Next

TWITCH EMOTES: ESOCtrashcan ESOCattaaaaack ESOCkim ESOC2jobs1car ESOCaria Some serious ones: ESOCcowhax ESOCui (like the 'no smoking' signs but with UI written in the circle ESOCmuted (same as above but a microphone) ESOCcontention (treasure contention) ESOCflowers Some ideas, I'm no good with actua...
by Interjection
29 Oct 2018, 00:21
Forum: General
Topic: Introducing FZP Esports clan
Replies: 96
Views: 5183
Flag: Great Britain

Re: Introducing SKG Esports clan

So funny, the bit about the streak Vs GuA cracked me up
by Interjection
29 Oct 2018, 00:14
Forum: General
Topic: We should get crazy with maps
Replies: 56
Views: 1949
Flag: Great Britain

Re: We should get crazy with maps

Goodspeed I'm in love with you.

#watchoutxeelee
by Interjection
28 Oct 2018, 23:09
Forum: General
Topic: Walls/water discussion
Replies: 203
Views: 5224
Flag: Great Britain

Re: Walls/water discussion

I'd really like to see people's thoughts on the above that I quoted from Mitoe. I think it's a very elegant solution to a difficult problem
by Interjection
28 Oct 2018, 22:38
Forum: General
Topic: Walls/water discussion
Replies: 203
Views: 5224
Flag: Great Britain

Re: Walls/water discussion

I hugely agree with Amsel too, though I am generally very pleased with how ESOC patch handles things. It's such a shame that literally half of the colonial age politicians are dead content and even more of the fortress options too. This is half the issue right here: Another thing I've also suggested...
by Interjection
27 Oct 2018, 18:46
Forum: General
Topic: Walls/water discussion
Replies: 203
Views: 5224
Flag: Great Britain

Re: Walls/water discussion

I'm not giving an opinion one way or the other on this topic. There were some good points about having to explore another side to this game. But I also very much agree with Kaiser & co about how sea is a bit broken (warships make approaching the coast impossible by land and a couple of dock card...
by Interjection
25 Oct 2018, 22:35
Forum: General
Topic: Walls/water discussion
Replies: 203
Views: 5224
Flag: Great Britain

Re: bai bai

Time to nerf age fast :hmm:
by Interjection
25 Oct 2018, 22:07
Forum: General
Topic: bai bai
Replies: 24
Views: 3449
Flag: Great Britain

Re: bai bai

:hmm: I'd personally like to see a few changes to spice up the dead politicians
by Interjection
22 Oct 2018, 13:16
Forum: General
Topic: Stream quality
Replies: 55
Views: 1616
Flag: Great Britain

Re: Stream quality

Maybe oneday we'll get partnered and we won't have to think about it :D
by Interjection
20 Oct 2018, 19:46
Forum: General
Topic: Stream quality
Replies: 55
Views: 1616
Flag: Great Britain

Re: Stream quality

WHY DO WE SOMETIMES GET QUALITY OPTIONS AND SOMETIMES DON'T? Twitch is a company with limited resources. Basically, when Twitch gives quality options it takes the original video and 're-encodes' into multiple new video each with a smaller resolution and lower bitrate. This is INCREDIBLY cpu intensiv...
by Interjection
20 Oct 2018, 19:35
Forum: General
Topic: Stream quality
Replies: 55
Views: 1616
Flag: Great Britain

Re: Stream quality

INTERJECTION'S GUIDE TO STREAM QUALITY: BITRATE: This is literally how much data is being sent over the internet and is the only thing that causes buffering - more bitrate = more quality. I tend to stream at 5000kb/s for crystal clear video with minimal movement-bluring (you need over 5mb/s download...

Which top 10 players do you wish to see listed?

All-time

Active last two weeks

Active last month

Supremacy

Treaty

Official

ESOC Patch

Treaty Patch

1v1 Elo

2v2 Elo

3v3 Elo

Power Rating

Which streams do you wish to see listed?

Twitch

Age of Empires III

Age of Empires IV