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by Darwin_
07 Apr 2016, 12:04
Forum: ESOC Civilizations Discussion
Topic: Germans Discussion Thread
Replies: 1286
Views: 43956
Flag: United States of America

Re: German Discussion Thread

Jerom is right that it's one of the reasons, mobility is important, but musks are still too strong. The obvious argument here is that if they weren't, musk civs would be making pikes more often. The reason people aren't making xbows in colonial is not that hand cav are too good, it's musks. I would...
by Darwin_
02 Apr 2016, 23:55
Forum: User-created Content
Topic: ESOC maps UI 2.062 *NEW*
Replies: 44
Views: 6352
Flag: United States of America

Re: ESOC maps UI 2.062 *NEW*

Hello, i just checked the new esoc maps and have one comment about the map `adirondacks´. The Huron settlements make no sense here imo because the water has no whales. The basic idea behind the hurons seems to be that with their fish-upgrade you can efficiently get gold out of the whales and with t...
by Darwin_
02 Apr 2016, 16:10
Forum: News
Topic: ESOC Patch Update!
Replies: 70
Views: 10504
Flag: United States of America

Re: ESOC Patch 1.2 is out!

Any balance changes?
by Darwin_
02 Apr 2016, 16:09
Forum: General
Topic: Favourite architecture
Replies: 7
Views: 282
Flag: United States of America

Re: Favourite architecture

P i k i l i c wrote:@Darwin_ I like the mediterranean architecture in age II because of these lovely small TCs, houses and stables :salt: and I prefer the Japanese architecture in the last ages :P


For sure. The jade roofs the japanese get are amazing.
by Darwin_
02 Apr 2016, 12:45
Forum: General
Topic: Favourite architecture
Replies: 7
Views: 282
Flag: United States of America

Re: Favourite architecture

I love the Mediterranean architecture, but only before age 4/5. The architecture changes in those ages and I dislike it compared to the age 2/3 buildings. Japanese is probably my favorite.
by Darwin_
31 Mar 2016, 12:43
Forum: User-created Content
Topic: Durokan's Custom Map Workshop
Replies: 426
Views: 80416
Flag: United States of America

Re: Durokan's Custom Map Workshop

Hey Durokan, this map is another in my list of competitive maps that I would love to get on the EP. If this map could have some more terrain texture mixing (instead of just flat, like canadian prairies) that would be great. Thanks for all you've done for me! Map Name: Cumberland Plateau Map Size/Pla...
by Darwin_
29 Mar 2016, 22:33
Forum: General
Topic: MAC GAMERS
Replies: 12
Views: 623
Flag: United States of America

Re: MAC GAMERS

daooof wrote:Hey Mitoe, does your offer still stand ? :D


Gameranger now works for the latest OS's, add me on it I'm Anonymous.
by Darwin_
26 Mar 2016, 22:04
Forum: ESOC Patch Discussion
Topic: Possible Dragoon nerf?
Replies: 70
Views: 3185
Flag: United States of America

Re: Possible Dragoon nerf?

Just reduce HP by 20, or decrease range to 10 or 11 and you have a balanced unit, IMO.
by Darwin_
26 Mar 2016, 14:44
Forum: Strategy
Topic: Spain FF Age Up Selections (Vanilla)
Replies: 6
Views: 355
Flag: United States of America

Re: Spain FF Age Up Selections (Vanilla)

- Age up with 15 or 16 villagers, always with tower and gold. In transition gather enough wood for a trading post. On a no tp map you can age up with 14 villagers and gather no wood. - If there are many trading posts you can send the advanced trading post shipment and build 2-3 posts. Not sure how ...
by Darwin_
26 Mar 2016, 13:26
Forum: User-created Content
Topic: Durokan's Custom Map Workshop
Replies: 426
Views: 80416
Flag: United States of America

Re: Durokan's Custom Map Workshop

yemshi wrote:I dunno what this is all about ( I did not read the thread) but it seems this map has like enough space for one house behind the TC.


No I've tested it like 5 times, and there was always 2 or more tc widths behind the TC.
by Darwin_
26 Mar 2016, 12:58
Forum: Strategy
Topic: Spain FF Age Up Selections (Vanilla)
Replies: 6
Views: 355
Flag: United States of America

Spain FF Age Up Selections (Vanilla)

As a Preface, this question is in terms of Vanilla, not TAD. My question is, what should I age up with for colonial. My BO is almost always 3 vill, age up with 500 food, 700 gold, age with 8 pikes, 700 wood, 10 musks in transition, 2 falcs, then push at around 7:30. Is this the optimal way to do it,...
by Darwin_
26 Mar 2016, 12:42
Forum: General
Topic: Is brit OP in team games?
Replies: 55
Views: 2232
Flag: United States of America

Re: Is brit OP in team games?

i think i have streamed enough games were a brit team lost in 2/2. It matters a lot what the civ combos and maps are. Also how its played by both teams. Brits are beatable, though not easy and ofc not if you give brit all the time they need. Which is why i say brits is good but its not OP. Similarl...
by Darwin_
26 Mar 2016, 12:41
Forum: General
Topic: Is brit OP in team games?
Replies: 55
Views: 2232
Flag: United States of America

Re: Is brit OP in team games?

In 2v2 what civs beat brits then? I cant really think of civs that I consider explicitly better. France, at least from my experience can beat them. France has a less resource-intensive play style, and has good cav. France also scales a little bit better into the mid game, because the fact that they...
by Darwin_
26 Mar 2016, 12:24
Forum: User-created Content
Topic: Durokan's Custom Map Workshop
Replies: 426
Views: 80416
Flag: United States of America

Re: Durokan's Custom Map Workshop

Here is the finished version of Coastal Plains. It has both an OBS and scaling version for TAD. No vanilla version (wasn't requested but could easily be added) https://i.gyazo.com/991f4c81d83c5a0241a572f6ee609bcd.png Oh whoops, I forgot to ask for a nilla version. If you could whip one up that woul...
by Darwin_
25 Mar 2016, 14:41
Forum: User-created Content
Topic: Durokan's Custom Map Workshop
Replies: 426
Views: 80416
Flag: United States of America

Re: Durokan's Custom Map Workshop

No offence or anything, just wondering about it because the design is pretty much the same. You do great work of course, but why would anyone want such a map when it already exists even on RE version of the game? Obviously I'm concerned there are different textures, treasures I imagine, so maybe ac...
by Darwin_
25 Mar 2016, 14:36
Forum: User-created Content
Topic: Durokan's Custom Map Workshop
Replies: 426
Views: 80416
Flag: United States of America

Re: Durokan's Custom Map Workshop

@Durokan

You are amazing! Thank you so much for all the maps you've done! Canadian Praries is a hit amongst all the people I play with. I have a few more ideas for some possibly EP-worthy maps but Ill wait to share them until you have a little less of your plate. ;)
by Darwin_
24 Mar 2016, 17:09
Forum: ESOC Patch Discussion
Topic: High Plains
Replies: 29
Views: 998
Flag: United States of America

Re: High Plains

High plains is my favorite ESOC map and I play on it a lot. I have no complaints about it.
by Darwin_
24 Mar 2016, 16:20
Forum: ESOC Civilizations Discussion
Topic: British Discussion Thread
Replies: 441
Views: 17348
Flag: United States of America

Re: British Discussion Thread

British really don't need any buffs. Yeah, but I still think they need some tweaking to make them a much stronger civ in the current meta. That would most likely have to be done by nerving some parts of Brit's power play, namely mid-game eco, while buffing other parts, like their fortress age shipm...
by Darwin_
24 Mar 2016, 11:05
Forum: ESOC Civilizations Discussion
Topic: British Discussion Thread
Replies: 441
Views: 17348
Flag: United States of America

Re: British Discussion Thread

British really don't need any buffs. Yeah, but I still think they need some tweaking to make them a much stronger civ in the current meta. That would most likely have to be done by nerving some parts of Brit's power play, namely mid-game eco, while buffing other parts, like their fortress age shipm...
by Darwin_
24 Mar 2016, 01:53
Forum: ESOC Civilizations Discussion
Topic: British Discussion Thread
Replies: 441
Views: 17348
Flag: United States of America

Re: British Discussion Thread

Make the Adventurer 8 Longbows, and the Admiral of the ocean sea 800 or 900 wood, instead of 400 wood and a caravel. I also think that the tower age up should be buffed a little bit, like giving an exrta coin crate. Also give them a guaranteed 300 wood start, with the an extra random crate (100 food...
by Darwin_
23 Mar 2016, 11:11
Forum: ESOC Civilizations Discussion
Topic: Portuguese Discussion Thread
Replies: 810
Views: 33691
Flag: United States of America

Re: Portuguese Discussion Thread

I think that organs just need like 20 more HP, just so they don't get 1 shoted by culvs, and Cassadors need a bit more attack OR the infantry upgrade cards should be moved back, 1 to colonial, and 2 to fortress.
by Darwin_
21 Mar 2016, 20:47
Forum: ESOC Civilizations Discussion
Topic: Portuguese Discussion Thread
Replies: 810
Views: 33691
Flag: United States of America

Re: Portuguese Discussion Thread

notification "The unit upgrade cards did make ports into this French-British hybrid, being good in late colonial, but also having a strong semi-ff." This is the problem, and in my opinion one of the biggest reasons why FP failed in the end. Civs just became too similar and standardized, a...
by Darwin_
21 Mar 2016, 18:09
Forum: User-created Content
Topic: Durokan's Custom Map Workshop
Replies: 426
Views: 80416
Flag: United States of America

Re: Durokan's Custom Map Workshop

@Durokan notification I have a new idea for a map, well really maps. What my idea is is to have one map that is very standard that has three different spawns, winter, summer, and fall. The map would be called Coastal Plains. Its layout would essentially be that of silk road or High Plains, except w...
by Darwin_
21 Mar 2016, 14:51
Forum: ESOC Civilizations Discussion
Topic: Portuguese Discussion Thread
Replies: 810
Views: 33691
Flag: United States of America

Re: Portuguese Discussion Thread

Port need no further eco boost. What about small organ and cassas buff? What kinds of buffs exactly? Im not Atomiswave, but I think that I can at least give a few of my ideas. I played a fair amount on the AS Fan Patch (albeit on Mac), where ports were given free hunting dogs, the unit upgrades whe...
by Darwin_
20 Mar 2016, 22:43
Forum: User-created Content
Topic: Durokan's Custom Map Workshop
Replies: 426
Views: 80416
Flag: United States of America

Re: Durokan's Custom Map Workshop

@Durokan notification Canadian Praries is looking perfect, and is exactly what I wanted. There are 2 bugs with the map so far I have been able to discern from a game. First off, the trade route cannot be upgraded. I think this is due to the tp sockets being asian, and there being an American travoi...

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