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by Darwin_
14 Jan 2016, 20:00
Forum: ESOC Civilizations Discussion
Topic: Germans Discussion Thread
Replies: 1286
Views: 44030
Flag: United States of America

Re: German Discussion Thread

Germany just needs their shipments nerfed and their xp trickle buffed.
by Darwin_
14 Jan 2016, 11:37
Forum: News
Topic: ESOC Patch Minor Update 1.1.1.0
Replies: 50
Views: 6679
Flag: United States of America

Re: ESOC Patch Minor Update 1.1.1.0

Jerom wrote:
Mr_Bramboy wrote:I'm so hyped for 1.1.1.1

+1

+1.1
by Darwin_
11 Jan 2016, 16:19
Forum: General
Topic: Fan Patch start of something amazing?
Replies: 1
Views: 196
Flag: United States of America

Re: Fan Patch start of something amazing?

Look at Napoleonic Era, it is a fan-made expansion, with 7 new civs. Also hundred days, which is a complete reconstruction, with completely new mechanics and civs.
by Darwin_
11 Jan 2016, 02:12
Forum: ESOC Civilizations Discussion
Topic: Portuguese Discussion Thread
Replies: 810
Views: 33837
Flag: United States of America

Re: Portuguese Discussion Thread

I don't know about that, their stagecoach semi-ff is very strong, stronger than almost another civ, and their colonial gameplay isn' that bad, but still quite crappy compared to most civs. On non water map? Yeah. There was a game on a few days ago where H20 went 5 stagecoach tp on high plains and o...
by Darwin_
11 Jan 2016, 02:02
Forum: ESOC Civilizations Discussion
Topic: Portuguese Discussion Thread
Replies: 810
Views: 33837
Flag: United States of America

Re: Portuguese Discussion Thread

I don't know about that, their stagecoach semi-ff is very strong, stronger than almost another civ, and their colonial gameplay isn' that bad, but still quite crappy compared to most civs.
by Darwin_
11 Jan 2016, 01:25
Forum: General
Topic: Blackstar_Op vs _H2O final game
Replies: 21
Views: 1854
Flag: United States of America

Re: Blackstar_Op vs _H2O final game

medinos wrote:I like to express my feelings...


Then talk to real people, not forum guys. It was a great game, yes, but there is no new content in this post.
by Darwin_
11 Jan 2016, 01:23
Forum: ESOC Civilizations Discussion
Topic: Portuguese Discussion Thread
Replies: 810
Views: 33837
Flag: United States of America

Re: Portuguese Discussion Thread

@Darwin_ If you ask me deck uniqueness is to be preserved as much as possible. Besides, if you rotate so much i guarantee you that no one would play Ports with late game in mind, which will break meta. I don't really think it will change meta that much, because so few people actually play ports I t...
by Darwin_
11 Jan 2016, 01:15
Forum: General
Topic: Blackstar_Op vs _H2O final game
Replies: 21
Views: 1854
Flag: United States of America

Re: Blackstar_Op vs _H2O final game

thebritish wrote:whats the purpose of this thread?


Who ever knows why medinos posts?
by Darwin_
11 Jan 2016, 00:43
Forum: ESOC Civilizations Discussion
Topic: Portuguese Discussion Thread
Replies: 810
Views: 33837
Flag: United States of America

Re: Portuguese Discussion Thread

I think that cassadors need to be restored to their original nilla stats, or at the very least have their attack or HP buffed. Infantry upgrade cards should be moved much earlier, the attack one and the HP should be age 2, and the attack and Hp one should be age 3. Genitors only gives +4 range. I d...
by Darwin_
11 Jan 2016, 00:27
Forum: ESOC Civilizations Discussion
Topic: Portuguese Discussion Thread
Replies: 810
Views: 33837
Flag: United States of America

Re: Portuguese Discussion Thread

I think that cassadors need to be restored to their original nilla stats, or at the very least have their attack or HP buffed. Infantry upgrade cards should be moved much earlier, the attack one and the HP should be age 2, and the attack and Hp one should be age 3. Genitors only gives +4 range. I d...
by Darwin_
10 Jan 2016, 23:37
Forum: ESOC Civilizations Discussion
Topic: Portuguese Discussion Thread
Replies: 810
Views: 33837
Flag: United States of America

Re: Portuguese Discussion Thread

I think that cassadors need to be restored to their original nilla stats, or at the very least have their attack or HP buffed.

Infantry upgrade cards should be moved much earlier, the attack one and the HP should be age 2, and the attack and Hp one should be age 3. Genitors only gives +4 range.
by Darwin_
10 Jan 2016, 23:32
Forum: ESOC Civilizations Discussion
Topic: Germans Discussion Thread
Replies: 1286
Views: 44030
Flag: United States of America

Re: German Discussion Thread

The more i read this thread the more i begin to understand that Ger is almost impossible to nerf adequately. Maybe its easier to buff other civs and bring them to Ger level. After reading what incog had to say about it, I actually agree. I think that germans need a little bit of a nerf, still. I wo...
by Darwin_
10 Jan 2016, 21:55
Forum: ESOC Civilizations Discussion
Topic: Germans Discussion Thread
Replies: 1286
Views: 44030
Flag: United States of America

Re: German Discussion Thread

My ideas
5 uhlan=6
9 and 8 uhlan= 7 infinite uhlans
War wagons hand resist turns to range resist
by Darwin_
07 Jan 2016, 23:16
Forum: ESOC Civilizations Discussion
Topic: Japanese Discussion Thread
Replies: 892
Views: 32306
Flag: United States of America

Re: Japanese Discussion Thread

britishmusketeer wrote:dojos are probably underrated. They are 6.8 vills that don't cost pop or consume resources if producing yumis.

I agree, sending them late game or in a FI is actually pretty good because the training upgrade available at them makes them very practical.
by Darwin_
03 Jan 2016, 13:46
Forum: ESOC Civilizations Discussion
Topic: Russians Discussion Thread
Replies: 1267
Views: 48046
Flag: United States of America

Re: Russian Discussion Thread

I think russia also does very well vs France/ger on no TP maps. They do do pretty well, but russia is so much better with a tp. It means they can get their crates and cossacks out faster. France doesn't explicitly need a tp, especially if they are staying age 2, but if they go age 3 you really need...
by Darwin_
03 Jan 2016, 02:34
Forum: Strategy
Topic: Age 1 Russia Shipment Poll
Replies: 30
Views: 2036
Flag: United States of America

Age 1 Russia Shipment Poll

[to be clear, I am not the infamous Darwin Giovanny] Most people send distributivism (wood trickle) as their first card, but I'm wondering about some other cards you guys send as Russia. My personal favorite is to send 300 wood and build a tp straight away. It ensures an early tp which means more ag...
by Darwin_
03 Jan 2016, 02:26
Forum: Strategy
Topic: TODTD #3 Rajputs are bad
Replies: 33
Views: 2033
Flag: United States of America

Re: TODTD #3 Rajputs are bad

Aizamk wrote:
EAGLEMUT wrote:It seems that you are unfamiliar with the Charminar Gate Rajput Timing Push.


:!:

:D :D cowhax confirmed?
by Darwin_
02 Jan 2016, 19:58
Forum: ESOC Civilizations Discussion
Topic: Russians Discussion Thread
Replies: 1267
Views: 48046
Flag: United States of America

Re: Russian Discussion Thread

I do agree that Russia is quite different to play because of the batch system but, aside form that, your changes unfortunately are way off in terms of balance. - CA are already pretty decent (notably they have more DPS than goons) - villagers already train faster and are cheaper, so any further cha...
by Darwin_
02 Jan 2016, 15:33
Forum: General
Topic: Asian wonder stats
Replies: 3
Views: 218
Flag: United States of America

Re: Asian wonder stats

the difference is like between a bank in age 2 vs a fully upgraded factory
by Darwin_
02 Jan 2016, 15:05
Forum: ESOC Civilizations Discussion
Topic: Russians Discussion Thread
Replies: 1267
Views: 48046
Flag: United States of America

Re: Russian Discussion Thread

My ideas: Vills: -5 train points and -20 food: Early game can be awkward with comparatively lots of TC idle time. This would insure getting batches out with minimal idle time. Starting crates: -100 food: Just so rush is a little less powerful and so players don't abuse it. Cossack: no 5 coss shipme...
by Darwin_
02 Jan 2016, 03:23
Forum: ESOC Civilizations Discussion
Topic: Russians Discussion Thread
Replies: 1267
Views: 48046
Flag: United States of America

Re: Russian Discussion Thread

noissance wrote:that way you can cancel 1/3 villager to commit to extra troops

I think it is just to meta-shifting. The inflexibility of block training is one of Russia's quirks and is something that we need to work around, not standardize. I just want cheaper and faster training vills.
by Darwin_
02 Jan 2016, 03:10
Forum: ESOC Civilizations Discussion
Topic: Russians Discussion Thread
Replies: 1267
Views: 48046
Flag: United States of America

Re: Russian Discussion Thread

noissance wrote:Can you make russian villagers train like military units? (that is, up to 3 or 5 at once)

Why? they already train in blocks of 3.
by Darwin_
02 Jan 2016, 01:24
Forum: ESOC Civilizations Discussion
Topic: Russians Discussion Thread
Replies: 1267
Views: 48046
Flag: United States of America

Re: Russian Discussion Thread

My ideas: Vills: -5 train points and -20 food: Early game can be awkward with comparatively lots of TC idle time. This would insure getting batches out with minimal idle time. Starting crates: -100 food: Just so rush is a little less powerful and so players don't abuse it. Cossack: no 5 coss shipme...
by Darwin_
02 Jan 2016, 00:01
Forum: General
Topic: ASC Winter betting sign-ups
Replies: 97
Views: 8051
Flag: United States of America

Re: ASC Winter betting sign-ups

Goodspeed wrote:Lol. If you're wondering why people keep mistaking you for that guy, here's some context viewtopic.php?f=19&t=709&hilit=darwin_giovanny


Yeah I found that a little after people started calling me that. :lol: :lol:
by Darwin_
01 Jan 2016, 23:33
Forum: General
Topic: ASC Winter betting sign-ups
Replies: 97
Views: 8051
Flag: United States of America

Re: ASC Winter betting sign-ups

somppukunkku wrote:
Darwin_ wrote:I'm ready. Sign me up.

DARWIN GIOVANNY HYPE

lol

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