Search found 1723 matches
Go to advanced search- 24 Aug 2016, 00:21
- Forum: Strategy
- Topic: explorer hotkey
- Replies: 10
- Views: 460
- Flag:
Re: explorer hotkey
On certain keyboards there is the key "§" on the left side of "1" and I have "§" as the hero hotkey. It allows me to select and find the hero even when he is grouped to a different control group and the key works for both heroes as Japan and India, just need to press it...
- 24 Aug 2016, 00:17
- Forum: General
- Topic: What would the meta look like if we had a smart AI with perfect mechanics?
- Replies: 106
- Views: 3900
- Flag:
Re: What would the meta look like if we had a smart AI with perfect mechanics?
Heavy cav can raid...
- 23 Aug 2016, 10:06
- Forum: Recorded Games
- Topic: Some Cossack Replays
- Replies: 8
- Views: 668
- Flag:
Re: Some Cossack Replays
sdsanft wrote:Ego post
Who else is able to post these recs if not the two people who played it?
E: The fourth game somehow reminds me of AoE2 with all the Aztec warhuts and tcs.
- 22 Aug 2016, 19:33
- Forum: General
- Topic: What would the meta look like if we had a smart AI with perfect mechanics?
- Replies: 106
- Views: 3900
- Flag:
Re: What would the meta look like if we had a smart AI with perfect mechanics?
The non-rush civ can just use 5 wood walls and delay the rush so long that he can hold. After all with perfect micro the walls are cheap enough and won't pose a problem to build perfectly.
- 22 Aug 2016, 18:06
- Forum: ESOC Civilizations Discussion
- Topic: Russians Discussion Thread
- Replies: 1267
- Views: 48053
- Flag:
Re: Russian Discussion Thread
Reload animation sucks but there are plenty of units with this problem. I guess war wagons have reload animation before the first shoot too. Grenadiers are useless cause of their animation. And im sure there are more these type of units. lol imagine grenadiers without their animation, they just wal...
- 22 Aug 2016, 15:08
- Forum: User-created Content
- Topic: New Aoe Youtube Channel!
- Replies: 11
- Views: 763
- Flag:
Re: New Aoe Youtube Channel!
It's not impossible to win as dutch, maybe the MU is not in your favour but against a Chinese ff you can safely do an economical ff yourself and be ahead in economy.
- 22 Aug 2016, 06:34
- Forum: General
- Topic: Age of Empires vs Starcraft
- Replies: 89
- Views: 4769
- Flag:
Re: Age of Empires vs Starcraft
Ikilled4penguins wrote:That was amazing. I also feel he just sold me on SC2 (still too stubborn to buy it).
I think you can download the game and play against AI or do the campaign to test it out out first. To play online you'd have to buy it.
- 22 Aug 2016, 06:30
- Forum: Recorded Games
- Topic: L2Sioux
- Replies: 42
- Views: 2127
- Flag:
Re: L2Sioux
So basically you're saying you need to straight ff or send atp (hint: bad) to stay competitive? When I die I want the patch team to carry my coffin and bury me so they can let me down one last time. The ATP remark was to express my surprise to how ATP instead of 3 villagers still works out, I thoug...
- 21 Aug 2016, 18:11
- Forum: Recorded Games
- Topic: L2Sioux
- Replies: 42
- Views: 2127
- Flag:
Re: L2Sioux
RECS OP MAN. I seriously didn't know that ATP instead of 3v works as Sioux and that straight ff can hold many scary timings. Maybe how to beat water play convincingly next small pack?
- 20 Aug 2016, 20:39
- Forum: ESOC Patch Discussion
- Topic: Do some of the recent EP changes even make sense?
- Replies: 208
- Views: 4669
- Flag:
Re: Do some of the recent EP changes even make sense?
Wakina are not bad for their cost and 20 attack is actually very nice in general. The range also is partially compensated by the WC speed bonus (further upgradeable with a card). The only problem is that they don't easily accessible upgrades which however makes sense given that they are a cav civ. ...
- 20 Aug 2016, 18:04
- Forum: ESOC Patch Discussion
- Topic: Do some of the recent EP changes even make sense?
- Replies: 208
- Views: 4669
- Flag:
Re: Do some of the recent EP changes even make sense?
With cetans. And then? You're stuck in colonial with literally no chance to win the game because your colonial is garbage. There's also the part where your opponent can scout too. I tried 3v 4v 700w 4axe 700g and had around 45 military pop at minute 8 and hit fortress at minute 10 with the fast age...
Re: Hi Guys!
Improved hot air ballon is a quasi imperial spies substitute netting you 8000 gold or more!
- 19 Aug 2016, 20:36
- Forum: ESOC Patch Discussion
- Topic: Do some of the recent EP changes even make sense?
- Replies: 208
- Views: 4669
- Flag:
Re: Do some of the recent EP changes even make sense?
Sioux lacks many means to build a regular economy and their infantry in colonial is weak, spice trade is 20% upgrade to a high percentage of their early game resource income which buffs their eco, making 700w 600w and training infantry units more attractive. Besides tp boom they can't go water and c...
- 19 Aug 2016, 18:52
- Forum: ESOC Patch Discussion
- Topic: Do some of the recent EP changes even make sense?
- Replies: 208
- Views: 4669
- Flag:
Re: Do some of the recent EP changes even make sense?
GIVE SIOUX STEEL TRAPS AND MAKE THEM GREAT AGAIN!!
Re: Hi Guys!
Hot air Balloon best card in the game please nerf BTM almighty and his youtube channel!
- 19 Aug 2016, 14:34
- Forum: General
- Topic: If Resources to age were doubled?
- Replies: 28
- Views: 739
- Flag:
Re: If Resources to age were doubled?
FF would become impossible to pull off for non-Aizamk people, nations with a full set of units in colonial and many colonial upgrades or good map control will become top tier, on RE meaning: Iro, India, Japan, British, Russia, Aztecs.
- 18 Aug 2016, 17:32
- Forum: ESOC Civilizations Discussion
- Topic: French Discussion Thread
- Replies: 119
- Views: 4150
- Flag:
Re: French Discussion Thread
Why prevent 13v up?
- 17 Aug 2016, 10:01
- Forum: User-created Content
- Topic: ESOC AOE3 Taunt Package
- Replies: 166
- Views: 19647
- Flag:
Re: ESOC AOE3 Taunt Package
Do you have problems finding the right folders or is it that you can't unzip the file?
- 17 Aug 2016, 09:24
- Forum: User-created Content
- Topic: ESOC AOE3 Taunt Package
- Replies: 166
- Views: 19647
- Flag:
Re: ESOC AOE3 Taunt Package
Why not?
- 16 Aug 2016, 18:06
- Forum: Real-life Discussion
- Topic: Fun random videos
- Replies: 1172
- Views: 32827
- Flag:
Re: Fun random videos
RUSH B N00BS!
E: thought was 3 words story thread.
E: thought was 3 words story thread.
- 16 Aug 2016, 15:31
- Forum: User-created Content
- Topic: ESOC AOE3 Taunt Package
- Replies: 166
- Views: 19647
- Flag:
Re: ESOC AOE3 Taunt Package
37 Wow wow wow that's all I can say wow! Great Job!
- 15 Aug 2016, 18:35
- Forum: Strategy
- Topic: British Mirror play
- Replies: 69
- Views: 1503
- Flag:
Re: British Mirror play
here is a rec doing 16v age up and 10/10/10 in a row. im not really taking any tres btw, which is a big deal... cuz i have less xp, less res and everything just goes slower than it could be on most maps. once with 200w 100c. once with 300w Thanks! I suppose 50 musketeers with both upgrades can also...
- 15 Aug 2016, 18:08
- Forum: General
- Topic: GUA Youtube
- Replies: 8
- Views: 341
- Flag:
Re: GUA Youtube
MOAR AOE3 COMMENTARY PLEASE!!
- 15 Aug 2016, 18:05
- Forum: Archive
- Topic: 3 Word Story
- Replies: 332
- Views: 11576
- Flag:
Re: 3 Word Story
King of Bongos
- 15 Aug 2016, 16:30
- Forum: Strategy
- Topic: Culverin Shipment
- Replies: 17
- Views: 933
- Flag:
Re: Culverin Shipment
Culverins are only good against warships and artillery, besides that they are pretty much useless. Falcs on the other hand can counter other artillery and still does well against infantry, buildings and warships. Most of the time it should be better to ship 2 falcs and let them trade off or even win...