Oh u have.. its okay.chronique wrote:@Cocaine wut? i have never meet you in game
Search found 761 matches
Go to advanced search- 27 Jan 2021, 17:17
- Forum: General
- Topic: Cheater or Spain age 1 cards broken?
- Replies: 20
- Views: 891
- Flag:
Re: Cheater or Spain age 1 cards broken?
- 27 Jan 2021, 16:45
- Forum: General
- Topic: Cheater or Spain age 1 cards broken?
- Replies: 20
- Views: 891
- Flag:
Re: Cheater or Spain age 1 cards broken?
It is a pity that it is not well known, even though it is a pretty good Spanish strategy. Logistician politician is garbage, your age 1 shipement are not better than age 2 regular shipement (400w 200f 100g are not a great shipement, 700w 600w 700g are better and you have others great shipement like...
- 22 Jan 2021, 21:49
- Forum: Tech Support
- Topic: Aoe3 TAD Steam Delete Glitch
- Replies: 8
- Views: 1054
- Flag:
Re: Aoe3 TAD Steam Delete Glitch
Steam keeps track of the amount of hours I put in the game so that one day on my death bed I can look at see how much of my life I spent on this beautiful game and think to myself, time well spent.Mitoe wrote:You should be able to open the legacy game without going through Steam anyway.
- 22 Jan 2021, 19:33
- Forum: Tech Support
- Topic: Aoe3 TAD Steam Delete Glitch
- Replies: 8
- Views: 1054
- Flag:
Aoe3 TAD Steam Delete Glitch
Hi all, So I just had something weird happen. I have aoe3 TAD in my steam library and aoe3 DE which I got a refund for and haven't tried opening since like when it came out. Today when I opened aoe3 TAD the second it hit the loading screen to enter main game offline menu the whole pc restarted. Upon...
- 16 Jan 2021, 07:46
- Forum: General
- Topic: happy Birthday Mitoe Message in Deccan File?
- Replies: 9
- Views: 522
- Flag:
Re: happy Birthday Mitoe Message in Deccan File?
this was part of optional code used to enable a pseudo "view lock" while spectating, though it was only accurate to within 1 screen. under specific game settings, code would run on the player's computer to determine which of these birthday bats were on the screen, choose a 'central' birth...
- 16 Jan 2021, 03:17
- Forum: General
- Topic: happy Birthday Mitoe Message in Deccan File?
- Replies: 9
- Views: 522
- Flag:
Re: happy Birthday Mitoe Message in Deccan File?
This was in the esoc compatible maps folder. all the UI observer maps and maps
- 16 Jan 2021, 03:16
- Forum: General
- Topic: happy Birthday Mitoe Message in Deccan File?
- Replies: 9
- Views: 522
- Flag:
Re: happy Birthday Mitoe Message in Deccan File?
I just realized I was looking at the esoc patch maps.. makes sense. Sorry all
- 16 Jan 2021, 03:09
- Forum: General
- Topic: happy Birthday Mitoe Message in Deccan File?
- Replies: 9
- Views: 522
- Flag:
Re: happy Birthday Mitoe Message in Deccan File?
Seems like this message is in every single map file i own. Why?
- 16 Jan 2021, 02:59
- Forum: General
- Topic: happy Birthday Mitoe Message in Deccan File?
- Replies: 9
- Views: 522
- Flag:
happy Birthday Mitoe Message in Deccan File?
So I'm just reading aoe data files because I love this game so much.. And I stumbled upon this treasure in the Deccan map file: int happybdaymitoe = rmCreateObjectDef("happybdaymitoe"); if(cAllowViewLock==1){ rmAddObjectDefItem(happybdaymitoe,"Bat", 1, 0); for(x=1; <= 100) { for(...
- 09 Jan 2021, 02:25
- Forum: Welcome board
- Topic: Hello there....from Zytozid
- Replies: 6
- Views: 743
- Flag:
Re: Hello there....from Zytozid
Tip #1: Avoid me at all cost.
- 06 Jan 2021, 08:14
- Forum: Welcome board
- Topic: Hello everyone
- Replies: 12
- Views: 829
- Flag:
Re: Hello everyone
I started in 2005.. good times. December 31 2005
- 05 Jan 2021, 20:58
- Forum: General
- Topic: What is the cheapest GPU I can use to avoid the Obscure Unit Alpha bug (where you can't see units behind building/trees)
- Replies: 27
- Views: 1002
- Flag:
Re: What is the cheapest GPU I can use to avoid the Obscure Unit Alpha bug (where you can't see units behind building/tr
I have an RTX 2070 an Im sad there is no ray tracing in this game :/ There are people who struggle to even run this game smoothly & you want Ray Tracing bruh :hehe: Do you guys even know what ray tracing is? It doesnt sound like it. How can you have ray tracing in this game? Legit I'm asking. Y...
- 05 Jan 2021, 20:06
- Forum: General
- Topic: What is the cheapest GPU I can use to avoid the Obscure Unit Alpha bug (where you can't see units behind building/trees)
- Replies: 27
- Views: 1002
- Flag:
Re: What is the cheapest GPU I can use to avoid the Obscure Unit Alpha bug (where you can't see units behind building/tr
A 2070 would not be great at ray tracing anyway?TheNameDaniel wrote:I have an RTX 2070 an Im sad there is no ray tracing in this game :/
- 04 Jan 2021, 10:23
- Forum: General
- Topic: Question about Military/Cards + 1 eco question FRANCE ONLY
- Replies: 5
- Views: 295
- Flag:
Question about Military/Cards + 1 eco question FRANCE ONLY
Hi all.. I would love to know if France has the strongest skimrishers, if you include advanced arsenal upgrades and all infantry upgrade cards from deck. I would also love to know for example if 40 curs fully card upgraded and arsenal upgraded versed 40 curs that have no cards and no upgrades from a...
- 04 Jan 2021, 10:06
- Forum: General
- Topic: CM is bad for the game
- Replies: 67
- Views: 3497
- Flag:
Re: CM is bad for the game
You are just mad cuz CM enables defensive/boom/turtle/water play. If you eliminate CM you substantially reduce defenders advantage, something which is realistic and should exist. It also enables realism in game in sense that local populace could be called upon to defend city during emergency. My ma...
- 31 Dec 2020, 09:53
- Forum: General
- Topic: possible map hacker
- Replies: 69
- Views: 2760
- Flag:
Re: possible map hacker
See this is just bullshit. You can find stuff like this in literally every game where decent people play. Its like watching a csgo demo and saying someone is using aimlock or walls when they trace over someone on the other side of the map or kill someone through smoke. Theres literally nothing here...
- 25 Dec 2020, 19:41
- Forum: General
- Topic: Merry Christmas AOE! <3
- Replies: 1
- Views: 273
- Flag:
Merry Christmas AOE! <3
Merry Christmas everyone.. I know we had our differences and not all of you like my approach to the game but let us take these few seconds to really thank thy lord for bringing us AOE3 and therefore this entire community together
- 21 Dec 2020, 01:02
- Forum: General
- Topic: Maphack and OOS still work on DE...
- Replies: 89
- Views: 5144
- Flag:
Re: Maphack and OOS still work on DE...
Aoe is life.
- 21 Dec 2020, 00:45
- Forum: General
- Topic: The Real Economic Cost of Losing a Villager (France)
- Replies: 26
- Views: 1170
- Flag:
Re: The Real Economic Cost of Losing a Villager (France)
Only if such efforts were put into developing rockets... Canada too would have had space program Hey we are sending a person on the next moon mission did you not hear? Because Canada contributed the Canada Arm #3 for the new station.. We contribute lol So you are happy being a supporting actor when...
- 20 Dec 2020, 22:04
- Forum: General
- Topic: The Real Economic Cost of Losing a Villager (France)
- Replies: 26
- Views: 1170
- Flag:
Re: The Real Economic Cost of Losing a Villager (France)
[mention]u15690[/mention] [mention]u15810[/mention] You guys wanted me to post my eco charts for France well here they are, complete. IF you want to play with it just keep adding the values together to get your desired gather rate and compare.. What I often do also on Deccan is I get the Native Eco ...
- 20 Dec 2020, 21:53
- Forum: General
- Topic: The Real Economic Cost of Losing a Villager (France)
- Replies: 26
- Views: 1170
- Flag:
Re: The Real Economic Cost of Losing a Villager (France)
Hey we are sending a person on the next moon mission did you not hear? Because Canada contributed the Canada Arm #3 for the new station.. We contribute lolprinceofcarthage wrote:Only if such efforts were put into developing rockets... Canada too would have had space program
- 20 Dec 2020, 20:28
- Forum: General
- Topic: Maphack and OOS still work on DE...
- Replies: 89
- Views: 5144
- Flag:
Re: Maphack and OOS still work on DE...
Pretty sure I actually talked to moesbar himself at one point at 5 am over skype, heard street traffic (I presume in india based on his heavy accent) while we had a deep intellectual conversation. Anyways.. Moesbar was Chinese and not Indian. Bro no idea who it was but it was like talking to morphe...
- 20 Dec 2020, 20:19
- Forum: General
- Topic: The Real Economic Cost of Losing a Villager (France)
- Replies: 26
- Views: 1170
- Flag:
Re: The Real Economic Cost of Losing a Villager (France)
Riotcoke I really appreciate your input but as Harcha stated, I am simply talking about the base gather rate per second for France only. No walking time included.. And yes, I did say not including walking time. Anyways you brought up an interesting fact for the community that I was not aware of :) M...
- 20 Dec 2020, 04:29
- Forum: General
- Topic: The Real Economic Cost of Losing a Villager (France)
- Replies: 26
- Views: 1170
- Flag:
The Real Economic Cost of Losing a Villager (France)
From the prospective of a French player: Lets get right down to it ladies and gents of AOE (spanning all titles but data is used for AOE3). Losing villagers due to raids sucks. Losing villagers because you misplaced them and they get shot sucks. Losing villagers due to making a forward base and the...
- 20 Dec 2020, 03:07
- Forum: General
- Topic: Maphack and OOS still work on DE...
- Replies: 89
- Views: 5144
- Flag:
Re: Maphack and OOS still work on DE...
Pretty sure I actually talked to moesbar himself at one point at 5 am over skype, heard street traffic (I presume in india based on his heavy accent) while we had a deep intellectual conversation. Anyways..