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Go to advanced search- 06 Jan 2016, 20:13
- Forum: ESOC Civilizations Discussion
- Topic: Spanish Discussion Thread
- Replies: 639
- Views: 22836
- Flag:
Re: Spanish Discussion Thread
I think I would prefer rod +1 attack for the longer game. I think Spain is very effective, not bad. How so? Currently Spain is one of the weakest civs in game. Military cards focus on cav which is fine and rod/pike on which we all agree they are not useful. Also Spain's deck suffers from having non...
- 06 Jan 2016, 18:01
- Forum: ESOC Civilizations Discussion
- Topic: Dutch Discussion Thread
- Replies: 327
- Views: 12511
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Re: Dutch Discussion Thread
Jerom wrote:The bank limit just isnt quite the buff dutch needed in my opinion. It helps in a select group of match ups, but usually you'll not have the freedom to get so many banks.
It would be better to decrease banks cost a bit. More banks buff rarely comes in play, except in team matches.
- 06 Jan 2016, 17:57
- Forum: ESOC Civilizations Discussion
- Topic: Portuguese Discussion Thread
- Replies: 810
- Views: 33911
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Re: Portuguese Discussion Thread
Method_man714 wrote:I think buffing cass is a good idea
+1
+10 HP is good starting base.
- 06 Jan 2016, 17:46
- Forum: ESOC Civilizations Discussion
- Topic: Russians Discussion Thread
- Replies: 1267
- Views: 48120
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Re: Russian Discussion Thread
Maybe small strelet stat buff? Or reduced vills/unit batch cost/train time?
- 06 Jan 2016, 17:34
- Forum: ESOC Civilizations Discussion
- Topic: Spanish Discussion Thread
- Replies: 639
- Views: 22836
- Flag:
Re: Spanish Discussion Thread
@_DB_ "Hmm, i think it will be nice. 10 rods and 8 rods in age 3, it will quite good, or just 9 and 9 rods." I would buff every rod shipment in deck by one. That way rods would become more important as shipment asset which is their only usage. Almost nobody builds them, and no one uses pik...
- 06 Jan 2016, 15:48
- Forum: ESOC Civilizations Discussion
- Topic: Spanish Discussion Thread
- Replies: 639
- Views: 22836
- Flag:
Re: Spanish Discussion Thread
Just make them nilla. Too op, that would the #1 civ. idk if it will, but i feel the rods would be good with +1 attack and spain need the exp bonus like they had on nilla. We can still ignore the 5 lancer shipment, because its actually too op. Do whatever you like with rods, but there are small chan...
- 06 Jan 2016, 15:44
- Forum: ESOC Civilizations Discussion
- Topic: Spanish Discussion Thread
- Replies: 639
- Views: 22836
- Flag:
Re: Spanish Discussion Thread
Even with nilla changes Spain would probably be in the middle of the pack at best. Spain bonuses are really nothing special with twc and tad civs having much stronger game mechanics (consulate, wonders, firepit, op units, etc.) One more reason to return Spain to nilla status, or buff them even more...
- 06 Jan 2016, 11:16
- Forum: ESOC Civilizations Discussion
- Topic: Spanish Discussion Thread
- Replies: 639
- Views: 22836
- Flag:
Re: Spanish Discussion Thread
How about reducing explorer's war dog price to 50 food? It's not a big buff, but it will certainly make war dogs more cost efficient and help early game treasure hunting. That would be a nice boost, but dogs are already super cost effective, and in my opinion if the only reason a civ is good is bec...
- 06 Jan 2016, 01:42
- Forum: ESOC Civilizations Discussion
- Topic: Spanish Discussion Thread
- Replies: 639
- Views: 22836
- Flag:
Re: Spanish Discussion Thread
How about reducing explorer's war dog price to 50 food? It's not a big buff, but it will certainly make war dogs more cost efficient and help early game treasure hunting.