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by iCourt
19 Jun 2020, 17:17
Forum: EP 9 Discussion
Topic: EP9: PORTUGUESE
Replies: 341
Views: 10473
Flag: United States of America

Re: EP9: PORTUGUESE

I'm just glad you stuck to a unique change over some standardized crap. Seems to fit civ design well focusing on civs extra range gimmick.
by iCourt
19 Jun 2020, 17:06
Forum: EP 9 Discussion
Topic: EP9: PORTUGUESE
Replies: 341
Views: 10473
Flag: United States of America

Re: EP9: PORTUGUESE

^ Does this make them more "fun" to play?
by iCourt
19 Jun 2020, 15:16
Forum: ESOC Patch Discussion
Topic: EP 9 Random changes
Replies: 15
Views: 505
Flag: United States of America

Re: EP 9 Random changes

EAGLEMUT wrote:
iCourt wrote:Abus breaks the guard upgrade consistency and it's hardly ever brought up.
That inconsistency is fixed on EP.
Ah that's right it's +1 range for vet and guard for EP. So still inconsistent, just in a different form.
by iCourt
19 Jun 2020, 14:49
Forum: ESOC Patch Discussion
Topic: EP 9 Random changes
Replies: 15
Views: 505
Flag: United States of America

Re: EP 9 Random changes

Abus breaks the guard upgrade consistency and it's hardly ever brought up. If anything the TAD and TWC expansions really glorified the whole very inconsistent pricing on age 3 and age 4 techs and it's always been argued as a civ bonus or what not. (And that's a fine argument to make before I get a b...
by iCourt
19 Jun 2020, 04:30
Forum: ESOC Patch Discussion
Topic: Bug Fixes for the ESOC Patch
Replies: 540
Views: 30248
Flag: United States of America

Re: Bug Fixes for the ESOC Patch

As stated in list ESOC won't be adding hotkeys to keep compatibility with RE.
by iCourt
19 Jun 2020, 02:01
Forum: General
Topic: Unit Statistics and Spreadsheets
Replies: 20
Views: 1705
Flag: United States of America

Re: Unit Statistics and Spreadsheets

try this site, lots of usefull and precise info there. http://web.archive.org/web/20100711102801/http://www.hanson-family.ws/aoe3/tad102/units.html old and dead original link, but still on web archive. Ah! I'll remake this all for you. I used to have a PDF of this. This was by far the best and easi...
by iCourt
19 Jun 2020, 00:46
Forum: EP 9 Discussion
Topic: EP9: PORTUGUESE
Replies: 341
Views: 10473
Flag: United States of America

Re: EP9: PORTUGUESE

Eh I just give up, it's pointless anyway as people aren't able to micro at all, can't expect them to appreciate a cool unit Nah it's a cool unique unit. Just way more situational now. Not as versatile as a skirm. Kinda like a less effective abus which it sort of is. I'm not against the change to Ca...
by iCourt
18 Jun 2020, 17:46
Forum: EP 9 Discussion
Topic: EP9: PORTUGUESE
Replies: 341
Views: 10473
Flag: United States of America

Re: EP9: PORTUGUESE

Read the entire thread.

One half is no changes. Other half seems to be for some sort of eco boost.

Neither in my opinion help with the OP question on how to make the civ more "fun".
by iCourt
18 Jun 2020, 17:32
Forum: EP 9 Discussion
Topic: EP9: PORTUGUESE
Replies: 341
Views: 10473
Flag: United States of America

Re: EP9: PORTUGUESE

Hmm seems consensus is to give ports another eco boost in the form of free upgrades or pseudo villager cards. Not sure how that makes them more fun to play? Seems like an ugly way to standardize the civ. EDIT: Also ports are fine most likely from a balance perspective. They probably don't need any e...
by iCourt
14 Jun 2020, 23:07
Forum: EP 9 Discussion
Topic: EP9: PORTUGUESE
Replies: 341
Views: 10473
Flag: United States of America

Re: EP9: PORTUGUESE

iNcog wrote:Seems better to send 700c and age to get auto-veteran goons than to send the early goon card.
Not suggesting it isn't. I'm not sure why people saying they need goons age 2 when there is already a card they can send for goons to be made in age 2.
by iCourt
14 Jun 2020, 16:35
Forum: EP 9 Discussion
Topic: EP9: PORTUGUESE
Replies: 341
Views: 10473
Flag: United States of America

Re: EP9: PORTUGUESE

Ports already have access to them age 2 via card.

It's always been a possible first shipment age 1, but usually sets you back cause opponent can easily deck check.
by iCourt
14 Jun 2020, 15:09
Forum: ESOC Patch Discussion
Topic: Consideration for EP9 - Priests
Replies: 55
Views: 1405
Flag: United States of America

Re: Consideration for EP9 - Priests

French explorer card still has the manual ability.
by iCourt
14 Jun 2020, 14:38
Forum: EP 9 Discussion
Topic: EP9: PORTUGUESE
Replies: 341
Views: 10473
Flag: United States of America

Re: EP9: PORTUGUESE

Just one thought, while I agree that Ports ain't very interesting atm, a significant design change such as affecting their age2 unit comp drastically or adding completely new cards or mechanics would be similar to adding eco teepees to Sioux back in the day. A change that is now supposed to be reve...
by iCourt
14 Jun 2020, 08:37
Forum: EP 9 Discussion
Topic: EP9: SIOUX (actual thread)
Replies: 151
Views: 4302
Flag: United States of America

Re: EP9: SIOUX (actual thread)

This would also introduce interesting(?) water plays, buffing ship hp? Honestly teepee could effect boats already? I honestly have never really gone water cause Sioux is so beyond trash on it. I think I have only ever gone boats vs France and Germany, knowing they probably aren't gonna make any boa...
by iCourt
14 Jun 2020, 08:21
Forum: EP 9 Discussion
Topic: EP9: PORTUGUESE
Replies: 341
Views: 10473
Flag: United States of America

Re: EP9: PORTUGUESE

Gujarati Gunpowder(II) Muskets have +2 range. Not sure how to implement the range upgrade wether it should be on a card or tech upgrade, but I like the better range for units cause it plays into the Portuguese extra range gimmick. Honestly if you want to make them more fun to play, boost their gimm...
by iCourt
14 Jun 2020, 07:43
Forum: EP 9 Discussion
Topic: EP9: SIOUX (actual thread)
Replies: 151
Views: 4302
Flag: United States of America

Re: EP9: SIOUX (actual thread)

Teepee Aura was the biggest break in civ design EP has created. My opinion on how a Teepee should work: Teepees original text string says that nearby unit HP is increased. I always took that to mean ALL units including boats and villagers. Now the argument I have heard is it would make villagers un-...
by iCourt
13 Jun 2020, 19:18
Forum: EP 9 Discussion
Topic: EP9: PORTUGUESE
Replies: 341
Views: 10473
Flag: United States of America

Re: EP9: PORTUGUESE

Gujarati Gunpowder(II) Muskets have +2 range. Not sure how to implement the range upgrade wether it should be on a card or tech upgrade, but I like the better range for units cause it plays into the Portuguese extra range gimmick. Honestly if you want to make them more fun to play, boost their gimm...
by iCourt
13 Jun 2020, 18:35
Forum: EP 9 Discussion
Topic: EP9: PORTUGUESE
Replies: 341
Views: 10473
Flag: United States of America

Re: EP9: PORTUGUESE

Seems like standardizing. Send a vill card or a pseudo vill (trickle) card first.
by iCourt
11 Jun 2020, 19:40
Forum: General
Topic: Are multiple resistances possible?
Replies: 21
Views: 579
Flag: United States of America

Re: Are multiple resistances possible?

Let's complicate the game even more!
by iCourt
10 Jun 2020, 03:19
Forum: EP 9 Discussion
Topic: EP9: JAPAN
Replies: 64
Views: 2840
Flag: United States of America

Re: EP9: JAPAN

Zutazuta wrote:Revert back to 1.01a?
You would like that wouldn't you ya jap lamer ^_^
by iCourt
10 Jun 2020, 03:11
Forum: EP 9 Discussion
Topic: EP9: Spies
Replies: 21
Views: 1137
Flag: United States of America

Re: EP9: Spies

It's cause they were available age 1 with ottos and ES nerfed them into the ground.

For a very short time you could discovery age Spy rush with Ottoman... but what could Ottoman not do at one point or another?
by iCourt
10 Jun 2020, 03:04
Forum: EP 9 Discussion
Topic: EP9: Spies
Replies: 21
Views: 1137
Flag: United States of America

Re: EP9: Spies

A 125 cost unit shouldn't cost 2 pop given its extremely specialized nature.
by iCourt
09 Jun 2020, 19:38
Forum: EP 9 Discussion
Topic: EP9: INDIA
Replies: 126
Views: 4592
Flag: United States of America

Re: EP9: INDIA

So we are making Mac FP 1.3 changes now. Cool!
by iCourt
09 Jun 2020, 03:12
Forum: User-created Content
Topic: Durokan's Custom Map Workshop
Replies: 426
Views: 80778
Flag: United States of America

Re: Durokan's Custom Map Workshop

Hmm, having some trouble adding the revolt music to a modified map I am working on. Anyone got an idea on how to make the trigger work?
by iCourt
06 Jun 2020, 20:41
Forum: News
Topic: Future of the ESOC Patch
Replies: 38
Views: 3551
Flag: United States of America

Re: Future of the ESOC Patch

What lol...

Which top 10 players do you wish to see listed?

All-time

Active last two weeks

Active last month

Supremacy

Treaty

Official

ESOC Patch

Treaty Patch

1v1 Elo

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Power Rating

Which streams do you wish to see listed?

Twitch

Age of Empires III

Age of Empires IV