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by yohomes
24 Jan 2017, 04:10
Forum: User-created Content
Topic: Age of Empires 1: HD Edition Release v2.0
Replies: 102
Views: 16143
Flag: No Flag

Re: Age of Empires 1: HD Edition

I'm not sure what you mean by playable in the client. It requires the base game, and to switch between the normal game and the mod you have to exit and restart. It's good to know you'd want to play the mod. I've always liked watching your videos. Next week may be a better time to download it anyway ...
by yohomes
20 Jan 2017, 01:57
Forum: Archive
Topic: Comptia A+ Certification and Others
Replies: 7
Views: 336
Flag: No Flag

Re: Comptia A+ Certification and Others

I need to start studying for mine. But I'm too lazy to haha. Was the A+ test hard?
by yohomes
20 Jan 2017, 01:37
Forum: User-created Content
Topic: Age of Empires 1: HD Edition Release v2.0
Replies: 102
Views: 16143
Flag: No Flag

Re: Age of Empires 1: HD Edition

Multiplayer is supported, it's actually the only thing supported atm as we haven't done any AI editing.

Howlingwolfpaw, what problems are you having installing it?
by yohomes
05 Jan 2017, 22:06
Forum: User-created Content
Topic: Successfully imported models from AOM:EE
Replies: 12
Views: 1089
Flag: No Flag

Re: Successfully imported models from AOM:EE

How did you do this? I've tried but ran into issues with it. Is there any way with the units now? I'd still assume no because of the formats.
by yohomes
26 Dec 2016, 22:02
Forum: User-created Content
Topic: Durokan's Custom Map Workshop
Replies: 426
Views: 80551
Flag: No Flag

Re: Durokan's Custom Map Workshop

Hey Durokan. Noticed that the Oasis map is very small. Especially where players start out in. Could you make it a decent amount bigger so players could have a reasonable sized base where they start? Feels too cramped. Also, is there a fix the frame rate drop around the mountain and the edges of the ...
by yohomes
25 Nov 2016, 00:12
Forum: User-created Content
Topic: Durokan's Custom Map Workshop
Replies: 426
Views: 80551
Flag: No Flag

Re: Durokan's Custom Map Workshop

Hey Durokan, still doing maps? I thought of another idea if you are still working on these :) Map Name: Zagros Map Size/Player Count: Scalable Resources Hunts: Deer. A decent amount Mines: Good amount of gold mines Forests: Forests, but in small clumps, across map Herdables: Sheep Treasures: None Id...
by yohomes
24 Nov 2016, 23:58
Forum: User-created Content
Topic: Age of Empires 1: HD Edition Release v2.0
Replies: 102
Views: 16143
Flag: No Flag

Re: Age of Empires 1: HD Edition

Hey guys. Made a video on youtube also. Gameplay of Assyrians and Romans to follow.

[video]https://www.youtube.com/watch?v=YeGNXBTUYDI&t=2s[/video]
by yohomes
11 Sep 2016, 23:13
Forum: User-created Content
Topic: Age of Empires 1: HD Edition Release v2.0
Replies: 102
Views: 16143
Flag: No Flag

Re: Age of Empires 1: HD Edition

Image

Image
To the top with some new images
by yohomes
30 Jul 2016, 14:28
Forum: User-created Content
Topic: Unlimited towers , what code to change ?
Replies: 2
Views: 4115
Flag: No Flag

Re: Unlimited towers , what code to change ?

<BuildLimit>7</BuildLimit> You'd remove this line in the protoy.xml file. It's under outpost (Unit ID 429) If you wanted to make a fort buildable, you could use the same code as used for the Russian musketeer fort card. <Tech name ='HCXPNationalRedoubt' type ='Normal'> <DBID>3461</DBID> <DisplayName...
by yohomes
03 May 2016, 02:52
Forum: User-created Content
Topic: Age of Empires 1: HD Edition Release v2.0
Replies: 102
Views: 16143
Flag: No Flag

Re: Age of Empires 1: HD Edition

Thanks so much for the work Durokan, you saved me a bunch of time that I could focus on working on the mod without making maps, I'm planning on posting the images of the maps, and glad you like it iNcog, it's coming along well. If anyone wants to play test when it gets to that time I'm looking for p...
by yohomes
27 Apr 2016, 23:57
Forum: User-created Content
Topic: Durokan's Custom Map Workshop
Replies: 426
Views: 80551
Flag: No Flag

Re: Durokan's Custom Map Workshop

notification This is what the textures look like currently on the map. I know it says desert, but I don't know which I should use. Would you mind picking a texture set for me? Map should be finished soon Could you use cliff_edge_son or cliff_top_tex for the desert? Also is that how the final map wo...
by yohomes
27 Apr 2016, 23:22
Forum: User-created Content
Topic: Age of Empires 1: HD Edition Release v2.0
Replies: 102
Views: 16143
Flag: No Flag

Re: Age of Empires 1: HD Edition

I've updated this thread, new images and descriptions. When is the mod coming out? I hate this answer, but when it's done, right now there are still more buildings to make, cards for decks, avatars to redo, buildings to lower polygon counts, changing the natives, etc... But like I said in the origi...
by yohomes
27 Apr 2016, 23:18
Forum: User-created Content
Topic: Durokan's Custom Map Workshop
Replies: 426
Views: 80551
Flag: No Flag

Re: Durokan's Custom Map Workshop

notification This is what the textures look like currently on the map. I know it says desert, but I don't know which I should use. Would you mind picking a texture set for me? Map should be finished soon Could you use cliff_edge_son or cliff_top_tex for the desert? Also is that how the final map wo...
by yohomes
24 Apr 2016, 23:07
Forum: User-created Content
Topic: Age of Empires 1: HD Edition Release v2.0
Replies: 102
Views: 16143
Flag: No Flag

Re: Age of Empires 1: HD Edition

I've updated this thread, new images and descriptions.
by yohomes
30 Mar 2016, 18:46
Forum: User-created Content
Topic: Durokan's Custom Map Workshop
Replies: 426
Views: 80551
Flag: No Flag

Re: Durokan's Custom Map Workshop

Hey Durokan, I've got another request if you're still doing these. Map Name: Oasis This map is based off the Age of Empires 1 Map: Oasis. Map Size/Player Count: It should scale Dynamically (it allows FFA, 1v1, 2v2, 3v3, 4v4. No OBS.) OR it should be for any 1 of the following: 1v1, 2v2, 3v3 with OBS...
by yohomes
30 Mar 2016, 18:22
Forum: User-created Content
Topic: AoE3 Unhardcode Patcher by danielpereira & kangcliff
Replies: 28
Views: 5678
Flag: No Flag

Re: AoE3 Unhardcode Patcher by danielpereira & kangcliff

Anyway you can make it so that you can change the strings for the facts that come up in the ESO top right?

Every time you log in they are reloaded.
by yohomes
22 Feb 2016, 13:04
Forum: User-created Content
Topic: Durokan's Custom Map Workshop
Replies: 426
Views: 80551
Flag: No Flag

Re: Durokan's Custom Map Workshop

Alright I'll be sure to check it out after work
by yohomes
15 Feb 2016, 03:22
Forum: User-created Content
Topic: Durokan's Custom Map Workshop
Replies: 426
Views: 80551
Flag: No Flag

Re: Durokan's Custom Map Workshop

Just made these. http://media.moddb.com/cache/images/mods/1/27/26281/thumb_620x2000/artifactandruins.png Now these can be in the map to make it more authentic and a few more maps can even be made. I see you resolved the "N" problem. Kind of, I actually did a UV unwrap and just made it ver...
by yohomes
15 Feb 2016, 02:55
Forum: User-created Content
Topic: Durokan's Custom Map Workshop
Replies: 426
Views: 80551
Flag: No Flag

Re: Durokan's Custom Map Workshop

Just made these.

Image

Now these can be in the map to make it more authentic and a few more maps can even be made.
by yohomes
13 Feb 2016, 19:20
Forum: User-created Content
Topic: Durokan's Custom Map Workshop
Replies: 426
Views: 80551
Flag: No Flag

Re: Durokan's Custom Map Workshop

Anyone know anything about this?

https://www.reddit.com/r/GIMP/comments/ ... _an_image/

Seems like no one I know can help me with it.
by yohomes
13 Feb 2016, 16:08
Forum: User-created Content
Topic: Durokan's Custom Map Workshop
Replies: 426
Views: 80551
Flag: No Flag

Re: Durokan's Custom Map Workshop

Hey Durokan didn't load up the map yet, but looks good from thumbnail. Would it be possible for you to load up AoE1 and look at a map? Anyway I thought of something Jerom said, could you make a convertable building or unit. I think so because the herdables such as sheep and cows change control based...
by yohomes
12 Feb 2016, 04:42
Forum: User-created Content
Topic: Durokan's Custom Map Workshop
Replies: 426
Views: 80551
Flag: No Flag

Re: Durokan's Custom Map Workshop

The light green area on the map doesn't necessarily have to be a mix between grass and desert, it can be a clear boundary. Also the map with the water in the middle should have fish/whales.
by yohomes
12 Feb 2016, 03:01
Forum: User-created Content
Topic: Durokan's Custom Map Workshop
Replies: 426
Views: 80551
Flag: No Flag

Re: Durokan's Custom Map Workshop

Map Name: Nile River Map Size/Player Count: It should scale Dynamically (it allows FFA, 1v1, 2v2, 3v3, 4v4. No OBS.) Resources Hunts: Hunts such as elephants, hippos, anything near the nile river. Some hunts in the desert so they player can age up, or berry bushes. Alot more hunts near river and man...
by yohomes
12 Feb 2016, 02:01
Forum: User-created Content
Topic: Durokan's Custom Map Workshop
Replies: 426
Views: 80551
Flag: No Flag

Re: Durokan's Custom Map Workshop

Another new map for AoE: HD Edition Map Name: Mediteranean Map Size/Player Count: It should scale Dynamically (it allows FFA, 1v1, 2v2, 3v3, 4v4. No OBS.) Resources Hunts: Hunts such as elephants (I don't know why but it's in original), deer, and berry trees. Mines: Mines near players and in between...
by yohomes
08 Feb 2016, 22:38
Forum: User-created Content
Topic: Durokan's Custom Map Workshop
Replies: 426
Views: 80551
Flag: No Flag

Re: Durokan's Custom Map Workshop

Thanks. Just got to download and try Cedar Forest. Excellent job.

Which top 10 players do you wish to see listed?

All-time

Active last two weeks

Active last month

Supremacy

Treaty

Official

ESOC Patch

Treaty Patch

1v1 Elo

2v2 Elo

3v3 Elo

Power Rating

Which streams do you wish to see listed?

Twitch

Age of Empires III

Age of Empires IV