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by Garja
20 Jan 2018, 21:38
Forum: Strategy
Topic: Japan v. Russia struggles
Replies: 13
Views: 645
Flag: Italy

Re: Japan v. Russia struggles

Alternatives to kami are not that great since you need shrines anyway for pop space. Russia is just tough client for Jap. Needs specifc counter builds and hope that Russia play isn't refined to the same extent. Possible counter builds are club rush with stable start (tori gate) to kill an aggressive...
by Garja
20 Jan 2018, 21:33
Forum: General
Topic: Tedere12 vs SomppuKunkku OFFICIAL BO3
Replies: 84
Views: 2638
Flag: Italy

Re: Tedere12 vs SomppuKunkku OFFICIAL BO3

deleted_user wrote:Damn, if only Brit didn't hard counter China.

Do they?
by Garja
20 Jan 2018, 21:32
Forum: ESOC Civilizations Discussion
Topic: Russians Discussion Thread
Replies: 1267
Views: 47968
Flag: Italy

Re: Russian Discussion Thread

Well I'd argue that too, since it wouldn't be the first time you recall incorrectly. And the fact that it was reverted because "it makes no actual difference, just adds another change from the RE patch" tends to confirm that ESOC patch top board it's not on point on real state of balance/ ...
by Garja
20 Jan 2018, 21:27
Forum: ESOC Patch Discussion
Topic: ESOC Patch suggestions, comments and discussion
Replies: 705
Views: 31846
Flag: Italy

Re: ESOC Patch suggestions, comments and discussion

It should be changed because 1) removes a design aspect of the game (need to send a card to fully exploit water boom) and 2) because it arises balance concerns since now every civ can water boom in the same way (especially with all warship nerfs). Simply put, current situation is not optimal. It may...
by Garja
20 Jan 2018, 21:25
Forum: ESOC Civilizations Discussion
Topic: Russians Discussion Thread
Replies: 1267
Views: 47968
Flag: Italy

Re: Russian Discussion Thread

Well I'd argue that too, since it wouldn't be the first time you recall incorrectly. And the fact that it was reverted because "it makes no actual difference, just adds another change from the RE patch" tends to confirm that ESOC patch top board it's not on point on real state of balance/ ...
by Garja
20 Jan 2018, 21:21
Forum: ESOC Patch Discussion
Topic: ESOC Patch suggestions, comments and discussion
Replies: 705
Views: 31846
Flag: Italy

Re: ESOC Patch suggestions, comments and discussion

The main problem with 70w is that it makes schooner card useless, and that's a terrible change.
It should be 80w and 40w respectively for default and post-schooners cost. TAD card for fishing boats should be something in between.
by Garja
20 Jan 2018, 21:13
Forum: ESOC Civilizations Discussion
Topic: Russians Discussion Thread
Replies: 1267
Views: 47968
Flag: Italy

Re: Russian Discussion Thread

Eh.
It was neither OP nor irrelevant. It was simply significant. And it adheres to the bonus of the civ.
by Garja
20 Jan 2018, 17:36
Forum: General
Topic: Age of Empires Is Back in 4K
Replies: 69
Views: 3391
Flag: Italy

Re: Age of Empires Is Back in 4K

I would be fine with just net and hardware usage improvements.
by Garja
20 Jan 2018, 17:12
Forum: ESOC Civilizations Discussion
Topic: Russians Discussion Thread
Replies: 1267
Views: 47968
Flag: Italy

Re: Russian Discussion Thread

Well Idk. 255f was ok to me.
by Garja
20 Jan 2018, 17:11
Forum: General
Topic: Age of Empires Is Back in 4K
Replies: 69
Views: 3391
Flag: Italy

Re: Age of Empires Is Back in 4K

aoe2 is quite repetitive.
by Garja
20 Jan 2018, 16:43
Forum: ESOC Civilizations Discussion
Topic: Sioux Discussion Thread
Replies: 888
Views: 33271
Flag: Italy

Re: Sioux Discussion Thread

Ok. Well then we have to drastically reduce the effect of each teepee or put a max cap so that the total effect is never more than 30-40%. Anything more than that is completely retarded considering that age3 eco cards are 25% and Sioux is not even a boomy civ.
by Garja
20 Jan 2018, 16:08
Forum: ESOC Civilizations Discussion
Topic: Sioux Discussion Thread
Replies: 888
Views: 33271
Flag: Italy

Re: Sioux Discussion Thread

Is it a property of teepees?
by Garja
20 Jan 2018, 15:43
Forum: ESOC Civilizations Discussion
Topic: Sioux Discussion Thread
Replies: 888
Views: 33271
Flag: Italy

Re: Sioux Discussion Thread

What can't you do, unlock eco boost from card?

And Jesus Christ who keeps coming with those shit ideas, seriously. Teepees are indeed meant to make the TC safer, that's why Sioux don't have walls.
by Garja
20 Jan 2018, 11:28
Forum: ESOC Civilizations Discussion
Topic: Russians Discussion Thread
Replies: 1267
Views: 47968
Flag: Italy

Re: Russian Discussion Thread

260 can't be divided by 3 with an integer as result.
by Garja
20 Jan 2018, 11:25
Forum: ESOC Civilizations Discussion
Topic: Ottomans Discussion Thread
Replies: 642
Views: 21899
Flag: Italy

Re: Ottoman Discussion Thread

Revert jan and abus nerfs and buffs. Apply a significant abus damage nerf instead.
Keep mosque buffs. Mosque tech card in age3 makes all techs cost free.
by Garja
20 Jan 2018, 11:23
Forum: ESOC Civilizations Discussion
Topic: Sioux Discussion Thread
Replies: 888
Views: 33271
Flag: Italy

Re: Sioux Discussion Thread

Rates will be nerfed ye. However I think the problem to me is that their design at the moment is a bit of a joke. They're supposed to be a nomadic civ but in fact they're one of the most campy. What about: - keep 5 vill buff - keep teepee range buff - keep cetan buff and BR nerf - "mustang"...
by Garja
20 Jan 2018, 11:11
Forum: ESOC Civilizations Discussion
Topic: Russians Discussion Thread
Replies: 1267
Views: 47968
Flag: Italy

Re: Russian Discussion Thread

255f would be nice boost for Russia but it's not like they're that bad at the moment. It's basically the difference between making them decent and actually competitive (aka scary).
by Garja
19 Jan 2018, 23:43
Forum: General
Topic: Age of Empires Is Back in 4K
Replies: 69
Views: 3391
Flag: Italy

Re: Age of Empires Is Back in 4K

Well aoe1 pretty disappointing anyway to me. Aoe2 too tbh. Let's hope aoe3de will be cool and bring new people.
by Garja
19 Jan 2018, 22:54
Forum: General
Topic: Age of Empires Is Back in 4K
Replies: 69
Views: 3391
Flag: Italy

Re: Age of Empires Is Back in 4K

what's the point of 4k tho
by Garja
19 Jan 2018, 18:11
Forum: Strategy
Topic: India vs Piroshiki
Replies: 42
Views: 1854
Flag: Italy

Re: India vs Piroshiki

pretty sure you can still lose by rushing at his TC. But otherwise ye just sepoy+cav and he can't do much.
by Garja
19 Jan 2018, 12:20
Forum: Finals and 3rd/4th Place
Topic: goongoon vs. mitoe
Replies: 56
Views: 3014
Flag: Italy

Re: goongoon vs. mitoe

ez
by Garja
16 Jan 2018, 16:03
Forum: ESOC Maps Discussion
Topic: Map Issues Report
Replies: 187
Views: 7932
Flag: Italy

Re: Map Issues Report

What's wrong with market start? It just makes games more boomy, which is well within the boundaries of acceptable?
As for the bug spawn it happens 5% of times at most and just because current constraints are quite tight (to to ensure it spawns on the side or in front for both players).
by Garja
16 Jan 2018, 01:57
Forum: ESOC Talk
Topic: Marco1698 trolls me with full goon cheese
Replies: 34
Views: 2285
Flag: Italy

Re: Marco1698 trolls me with full goon cheese

To be fair it was a good trap. Like do you really want to sac falcs if you know you have the counter? From that angle even with manual micro he would prob have lost that battle.
Funny vid anyway.
by Garja
15 Jan 2018, 16:17
Forum: Strategy
Topic: Iroquois Semi-FF
Replies: 11
Views: 2038
Flag: Italy

Re: Iroquois Semi-FF

This more like a straight FF + 5 tomas because you spare 500f anyway. Key point of this build is to age around 7 min to safely send 1200 res. That's where you get the wood for houses from. Also can buy 100w and chop 25w in transition to fortress to drop one house earlier.
by Garja
15 Jan 2018, 15:40
Forum: Semi-Finals
Topic: mitoe vs kaiserklein
Replies: 31
Views: 1753
Flag: Italy

Re: mitoe vs kaiserklein

In the Tibet game Kaiser chose a build that gets countered by 9 pikes semi. He needed atleast 10 cav so that those 9 pikes are pinned in base. Someone else suggested musk semi, which might also work, perhaps with musk/cuir/skirm/cannon into standard skirm/goon/cuir. Key point is that French must kee...

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