Search found 1455 matches
Go to advanced search- 16 Jun 2016, 04:28
- Forum: User-created Content
- Topic: UI 2.2 Release
- Replies: 153
- Views: 52466
- Flag:
Re: UI 2.1 Release
what are the new features? Explaining them all would create unnecessarily long posts. I've added some information mainly about the console in the final post, however. Attached is a cleanup utility (thanks to @XaKOps notification ) This [optional] utility basically removes all the unnecessary .dmp (...
- 16 Jun 2016, 03:29
- Forum: User-created Content
- Topic: UI 2.2 Release
- Replies: 153
- Views: 52466
- Flag:
Re: UI 2.1 Release
[Other stuff] General UI Usage: -Click on a player's flag to view their deck -Clicking on the lower half of the population graphic will recalculate it, making adjustments as necessary. -Change the lower display using the drop down tabs -To toggle view lock on a unit, click on the camera button in t...
- 16 Jun 2016, 03:29
- Forum: User-created Content
- Topic: UI 2.2 Release
- Replies: 153
- Views: 52466
- Flag:
Re: UI 2.1 Release
[jp manual patch]
インストール
1) ファイル上記を使用してインストール
2) 「Program Files/.../Age of Empires III/FONTS」 に 「fonts3.xml」 をコピー
nobumanteikokuさん
ご協力ありがとうございました
インストール
1) ファイル上記を使用してインストール
2) 「Program Files/.../Age of Empires III/FONTS」 に 「fonts3.xml」 をコピー
nobumanteikokuさん
ご協力ありがとうございました
- 16 Jun 2016, 03:29
- Forum: User-created Content
- Topic: UI 2.2 Release
- Replies: 153
- Views: 52466
- Flag:
Re: UI 2.1 Release
[Compatible Map Files] This post contains a download link to a .zip of 9 maps, to be used in the JCG vol.7 tournament on August 11th. These are standard ES versions of: Great Plains, Yucatan, Himalayas, Painted Desert, Patagonia, New England, Bayou, Mongolia, Deccan. They have all been adapted to s...
- 16 Jun 2016, 03:28
- Forum: User-created Content
- Topic: UI 2.2 Release
- Replies: 153
- Views: 52466
- Flag:
Re: UI 2.1 Release
[Installation and how to uninstall] To install, run the relevant .exe before you start up your game. If you are already running the game, please restart it. To uninstall, go to Control Panel > Uninstall a program, and select 'Age of Empires III: Spectator UI' from the list. IMPORTANT: The map for t...
- 16 Jun 2016, 03:28
- Forum: User-created Content
- Topic: UI 2.2 Release
- Replies: 153
- Views: 52466
- Flag:
UI 2.2 Release
[Introduction] Please note that this UI is incompatible with all 2.0 maps, hence I created a new thread. While the exes are labelled as 2.1c, they will be (for the foreseeable future) be with all publicly released UI 2.1 and UI 2.2 maps. Thanks to everyone who has ever helped along the way in makin...
- 15 Jun 2016, 20:04
- Forum: User-created Content
- Topic: UI 2.0 Update Thread
- Replies: 99
- Views: 8430
- Flag:
Re: UI 2.0 Update Thread
Final list of completed resolutions: 1280x720 1280x768 1280x800 1366x768 1600x900 1680x1050 1920x1080 If your resolution is not on the list then you'll just have to downscale to one of the above, sorry. It's already been quite time consuming to do each of the above over the past few days. At this po...
- 14 Jun 2016, 03:51
- Forum: General
- Topic: Favorite Spain ff
- Replies: 14
- Views: 804
- Flag:
- 13 Jun 2016, 20:05
- Forum: Strategy
- Topic: How Do I Play Ports in Team (EP)
- Replies: 23
- Views: 2681
- Flag:
Re: How Do I Play Ports in Team (EP)
Only people who don't know how to play ports send eco theory first.
- 13 Jun 2016, 15:59
- Forum: User-created Content
- Topic: UI 2.0 Update Thread
- Replies: 99
- Views: 8430
- Flag:
Re: UI 2.0 Update Thread
Garja wrote:1600x900?
Probably. Planned atm are:
1366x768
1600x900
1680x1050
Unfortunately can't promise support for anything higher than 1920x1080 atm.
- 13 Jun 2016, 15:11
- Forum: User-created Content
- Topic: UI 2.0 Update Thread
- Replies: 99
- Views: 8430
- Flag:
Re: UI 2.0 Update Thread
Recorded a short overview of features for 2.1 over here: m (Thanks to Rikikipu for helping me out with the recording) It was primarily recorded so as to serve as an introduction to jpcommunity, hence I used the jp stringtabley.xml and fonts3.xml files. The explanation is in English, however. I've be...
- 13 Jun 2016, 11:37
- Forum: Archive
- Topic: H20 makes 3 accounts so he can be top 3 in elo lol not flaming but thats really lame
- Replies: 73
- Views: 3189
- Flag:
Re: H20 makes 3 accounts so he can be top 3 in elo lol not flaming but thats really lame
mamasmurf64 wrote:Here we go again with the harssament of my children and relatives...
Can the mods please do something about this kind of behavior?? It has turned into a real persecution of us smurfs!
;_;
I know, right? First gators and now smurfs, this community is so discriminatory...
- 12 Jun 2016, 23:43
- Forum: User-created Content
- Topic: AOE3 Vanilla Mod by Rikikipu
- Replies: 56
- Views: 7783
- Flag:
Re: AOE3 Vanilla Mod by Rikikipu
At best the old code for this could be used
http://aoe3.heavengames.com/downloads/s ... ileid=3523
but it's very buggy and prone to OOS.
http://aoe3.heavengames.com/downloads/s ... ileid=3523
but it's very buggy and prone to OOS.
- 12 Jun 2016, 21:41
- Forum: User-created Content
- Topic: AOE3 Vanilla Mod by Rikikipu
- Replies: 56
- Views: 7783
- Flag:
Re: AOE3 Vanilla Mod by Rikikipu
Just an FYI ,the UI mod for obs will not work on nilla.
- 11 Jun 2016, 15:20
- Forum: General
- Topic: First villager at 6 seconds
- Replies: 27
- Views: 993
- Flag:
Re: First villager at 6 seconds
The speed at which you get your villagers doesn't matter quite as much as the way you pop vills in and out of the tc to kill hunts effectively tbh.
- 07 Jun 2016, 11:44
- Forum: Strategy
- Topic: Tip of the Day — Silk Road TPs
- Replies: 10
- Views: 1915
- Flag:
Re: Tip of the Day — Silk Road TPs
pecelot wrote:Advanced Hot Air Balloon
Approved.
- 03 Jun 2016, 22:45
- Forum: General
- Topic: Strongworld tonight ( 10am GMT) Hazza + Me cast
- Replies: 31
- Views: 1183
- Flag:
Re: Strongworld tonight ( 10am GMT) Hazza + Me cast
Wait team SWE? Why was I not informed?
ZUUUUUUUUUUUUUUUUUUU
ZUUUUUUUUUUUUUUUUUUU
- 03 Jun 2016, 22:28
- Forum: General
- Topic: Saturday Smackdown: Status Update
- Replies: 88
- Views: 4020
- Flag:
Re: Saturday Smackdown: Status Update
Everything is by the will of Lord Zuta. We will patiently await his return from the ends of the earth, lest my washing machine bring pestilence and famine upon ye all.
- 03 Jun 2016, 21:18
- Forum: General
- Topic: Saturday Smackdown: Status Update
- Replies: 88
- Views: 4020
- Flag:
Re: Saturday Smackdown: Status Update
May Zuta have mercy on our Smackdown-deprived souls.
- 03 Jun 2016, 10:16
- Forum: ESOC Civilizations Discussion
- Topic: Sioux Discussion Thread
- Replies: 888
- Views: 33362
- Flag:
Re: Sioux Discussion Thread
I swear Dog Soldiers (the unit – not the big button) are the single most overrated thing in this game. And why is that. I doubt people overrate them. Its just thw BB most players fear. DS are fine unit, so youre captain obvious again It's because they aren't that good. If you figure out the obvious...
- 01 Jun 2016, 20:45
- Forum: User-created Content
- Topic: UI 2.0 Update Thread
- Replies: 99
- Views: 8430
- Flag:
Re: UI 2.0 Update Thread
UI 2.1: 1920x1080 [done] 1600x900 1280x800 State your resolution now or forever hold your peace. Finally figured out how to fix intervention bug in the UI (I hope). Now trying to figure out an acceptable way to process logic for shipments sent more than once. If all else fails then I shall e...
- 31 May 2016, 19:54
- Forum: User-created Content
- Topic: Durokan's Custom Map Workshop
- Replies: 426
- Views: 81141
- Flag:
Re: Durokan's Custom Map Workshop
Why are there bison and elifents on the same map anyway
- 27 May 2016, 17:16
- Forum: Treaty Discussion
- Topic: Treaty 40 in 10 Minutes Scenario
- Replies: 31
- Views: 3225
- Flag:
Re: Treaty 40 in 10 Minutes Scenario
If you need any custom triggers for this then I'm perfectly happy to help out with that. The biggest issue right now is that you arent able to revive nilla-civ explorers from the tc. Do you maybe know how to fix it? Dicktator_ is having a break from aoe3 for an unknown period of time, so it would b...
- 27 May 2016, 08:36
- Forum: Treaty Discussion
- Topic: Treaty 40 in 10 Minutes Scenario
- Replies: 31
- Views: 3225
- Flag:
Re: Treaty 40 in 10 Minutes Scenario
If you need any custom triggers for this then I'm perfectly happy to help out with that.
- 26 May 2016, 15:44
- Forum: Tournament Information & Discussion
- Topic: ESOC Invitational 2016 this weekend!
- Replies: 110
- Views: 7145
- Flag:
Re: ESOC Invitational 2016 this weekend!
It's called 'Training Forms', not 'reforms' anyway.