Search found 740 matches

by HUMMAN
30 May 2017, 13:11
Forum: General
Topic: Ashigaru 4.5
Replies: 50
Views: 2200
Flag: Turkey

Re: Ashigaru 4.5

Imperial Noob wrote:Melee units should get a running animation when they catch up with the enemy. Current state is a simplification of this.

I always wanted charge animation. Imagine lancers running into stelerets..
by HUMMAN
30 May 2017, 06:28
Forum: General
Topic: Strong/Weak Ratio
Replies: 26
Views: 1360
Flag: Turkey

Re: Strong/Weak Ratio

I read jerom and i thought it may help :p
Just trolling
by HUMMAN
30 May 2017, 06:11
Forum: General
Topic: Strong/Weak Ratio
Replies: 26
Views: 1360
Flag: Turkey

Re: Strong/Weak Ratio

Dutch needs buff.
by HUMMAN
26 May 2017, 16:58
Forum: Tournament Information and Discussion
Topic: Semifinals Preview
Replies: 67
Views: 5230
Flag: Turkey

Re: Semifinals Preview

Hype!
by HUMMAN
03 May 2017, 06:13
Forum: Archive
Topic: Objectivity does not exist.
Replies: 18
Views: 519
Flag: Turkey

Re: Objectivity does not exist.

As far as i get you come to the point where you can not be sure if your red is same as mine. Which we can not be sure, also there no counter arguments if world was created Last thursday for example, you can base your all knowledge on that. Yeah so subjectivity is really overwhelming yet most philoso .....

by HUMMAN
01 May 2017, 17:43
Forum: Archive
Topic: Movie suggestion
Replies: 24
Views: 261
Flag: Turkey

Re: Movie suggestion

Snatch
Lock stock and two smoking barrels
This two is action also fluid.
Taxi Driver(must watch if you didnt)
Trainspotting(good for teenage)
Casino
Dog Day afternoon
These two slow.
For french la haine!
by HUMMAN
01 May 2017, 17:18
Forum: ESOC Maps Discussion
Topic: ESOC water maps balance
Replies: 95
Views: 2126
Flag: Turkey

Re: ESOC water maps balance

I agree the post does not make sense yet your answer just destroys the conservation. Leaving no room for both sides to be objective since you go agressive. Anyway everyone has a way, you seem like to be the flamer dude.
by HUMMAN
01 May 2017, 16:00
Forum: ESOC Maps Discussion
Topic: ESOC water maps balance
Replies: 95
Views: 2126
Flag: Turkey

Re: ESOC water maps balance

There is no point on sayin stupid to a comment or work done for the sake of argument. It only satisfies you by such an immature method. There are other easy ways to do it. Personally i like variety and new things to explore; instead of mastering limited things. Thats why i like to watch water games, .....

by HUMMAN
28 Apr 2017, 13:32
Forum: ESOC Maps Discussion
Topic: ESOC water maps balance
Replies: 95
Views: 2126
Flag: Turkey

Re: ESOC water maps balance

I like to watch water map games, imo it is best when both land and water is valid options for the player, like indonesia. If it is necessity water can be nerfed but i believe there can be ideal maps both favors land and sea play
by HUMMAN
16 Apr 2017, 21:45
Forum: Tournament Information and Discussion
Topic: Aizamk didn't sign up?!
Replies: 22
Views: 955
Flag: Turkey

Re: Aizamk didn't sign up?!

I like his games on youtube, thinks outside of the box. I would like to his games in this tournament.
by HUMMAN
16 Apr 2017, 21:43
Forum: Archive
Topic: RIP Turkey
Replies: 12
Views: 191
Flag: Turkey

Re: RIP Turkey

Laurence Drake wrote:careful what you say, Erdogan might accuse you of being a Gulenist!

Thanks for your advice dude, but it is not that strict, it is true governement creates a "party country" which pritiorites their ideology in state instutions. Yet opposition is still respected by law an .....
by HUMMAN
16 Apr 2017, 20:45
Forum: Archive
Topic: RIP Turkey
Replies: 12
Views: 191
Flag: Turkey

Re: RIP Turkey

I live in Turkey, it's really close and still arguable in law, there are some techinal problems yet it is practically done. Before Turkey was already done with governement, even with nay i dont think it would be better. This law only justificies the current situation. Rest in Peace, i want to live i .....

by HUMMAN
16 Apr 2017, 20:39
Forum: Strategy
Topic: Insight Studios Buildtester!
Replies: 133
Views: 5141
Flag: Turkey

Re: Insight Studios Buildtester!

Anyway, i would just like to see Aizamk doing it on a tournament or in an important match and win it. :P I am not on the ethical issues since it is subjective, i think it requires micro and good map control to kill enemy hunts. I find it strategicalky fun, yet i am not pro and don't know if it works, .....

by HUMMAN
16 Apr 2017, 16:32
Forum: Strategy
Topic: Insight Studios Buildtester!
Replies: 133
Views: 5141
Flag: Turkey

Re: Insight Studios Buildtester!

Why it is lame? A dead animal loses about 0.75 food/second, which means a deer (400 food) runs out about 500 seconds, not even nine minutes. Starting the massacre around 4:00 you leave your openent totaly resourceless in 15:00. I think it is highly considerable.
by HUMMAN
16 Apr 2017, 16:02
Forum: Strategy
Topic: Insight Studios Buildtester!
Replies: 133
Views: 5141
Flag: Turkey

Re: Insight Studios Buildtester!

I think agressive civs (Russia, Ottoman etc.) do not always use their map advantage. In these games for example, what about herding enemy's herd towards us? Better is killing their herd, with the market upgrade(increased vil damage) it becomes easier to kill. With this strategy you can starve the en .....


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