I read jerom and i thought it may help :p
Just trolling
Search found 814 matches
Go to advanced search- 30 May 2017, 06:28
- Forum: General
- Topic: Strong/Weak Ratio
- Replies: 26
- Views: 1818
- Flag:
- 30 May 2017, 06:11
- Forum: General
- Topic: Strong/Weak Ratio
- Replies: 26
- Views: 1818
- Flag:
Re: Strong/Weak Ratio
Dutch needs buff.
- 26 May 2017, 16:58
- Forum: Tournament Information and Discussion
- Topic: Semifinals Preview
- Replies: 67
- Views: 6161
- Flag:
Re: Semifinals Preview
Hype!
- 03 May 2017, 06:13
- Forum: Archive
- Topic: Objectivity does not exist.
- Replies: 18
- Views: 863
- Flag:
Re: Objectivity does not exist.
As far as i get you come to the point where you can not be sure if your red is same as mine. Which we can not be sure, also there no counter arguments if world was created Last thursday for example, you can base your all knowledge on that. Yeah so subjectivity is really overwhelming yet most philoso...
- 01 May 2017, 17:43
- Forum: Archive
- Topic: Movie suggestion
- Replies: 24
- Views: 510
- Flag:
Re: Movie suggestion
Snatch
Lock stock and two smoking barrels
This two is action also fluid.
Taxi Driver(must watch if you didnt)
Trainspotting(good for teenage)
Casino
Dog Day afternoon
These two slow.
For french la haine!
Lock stock and two smoking barrels
This two is action also fluid.
Taxi Driver(must watch if you didnt)
Trainspotting(good for teenage)
Casino
Dog Day afternoon
These two slow.
For french la haine!
- 01 May 2017, 17:18
- Forum: ESOC Maps Discussion
- Topic: ESOC water maps balance
- Replies: 95
- Views: 3002
- Flag:
Re: ESOC water maps balance
I agree the post does not make sense yet your answer just destroys the conservation. Leaving no room for both sides to be objective since you go agressive. Anyway everyone has a way, you seem like to be the flamer dude.
- 01 May 2017, 16:00
- Forum: ESOC Maps Discussion
- Topic: ESOC water maps balance
- Replies: 95
- Views: 3002
- Flag:
Re: ESOC water maps balance
There is no point on sayin stupid to a comment or work done for the sake of argument. It only satisfies you by such an immature method. There are other easy ways to do it. Personally i like variety and new things to explore; instead of mastering limited things. Thats why i like to watch water games,...
- 28 Apr 2017, 13:32
- Forum: ESOC Maps Discussion
- Topic: ESOC water maps balance
- Replies: 95
- Views: 3002
- Flag:
Re: ESOC water maps balance
I like to watch water map games, imo it is best when both land and water is valid options for the player, like indonesia. If it is necessity water can be nerfed but i believe there can be ideal maps both favors land and sea play
- 16 Apr 2017, 21:45
- Forum: Tournament Information and Discussion
- Topic: Aizamk didn't sign up?!
- Replies: 22
- Views: 1261
- Flag:
Re: Aizamk didn't sign up?!
I like his games on youtube, thinks outside of the box. I would like to his games in this tournament.
- 16 Apr 2017, 21:43
- Forum: Archive
- Topic: RIP Turkey
- Replies: 12
- Views: 268
- Flag:
Re: RIP Turkey
careful what you say, Erdogan might accuse you of being a Gulenist! Thanks for your advice dude, but it is not that strict, it is true governement creates a "party country" which pritiorites their ideology in state instutions. Yet opposition is still respected by law and practically avaib...
- 16 Apr 2017, 20:45
- Forum: Archive
- Topic: RIP Turkey
- Replies: 12
- Views: 268
- Flag:
Re: RIP Turkey
I live in Turkey, it's really close and still arguable in law, there are some techinal problems yet it is practically done. Before Turkey was already done with governement, even with nay i dont think it would be better. This law only justificies the current situation. Rest in Peace, i want to live i...
- 16 Apr 2017, 20:39
- Forum: Strategy
- Topic: Insight Studios Buildtester!
- Replies: 133
- Views: 6259
- Flag:
Re: Insight Studios Buildtester!
Anyway, i would just like to see Aizamk doing it on a tournament or in an important match and win it. I am not on the ethical issues since it is subjective, i think it requires micro and good map control to kill enemy hunts. I find it strategicalky fun, yet i am not pro and don't know if it works, t...
- 16 Apr 2017, 16:32
- Forum: Strategy
- Topic: Insight Studios Buildtester!
- Replies: 133
- Views: 6259
- Flag:
Re: Insight Studios Buildtester!
Why it is lame? A dead animal loses about 0.75 food/second, which means a deer (400 food) runs out about 500 seconds, not even nine minutes. Starting the massacre around 4:00 you leave your openent totaly resourceless in 15:00. I think it is highly considerable.
- 16 Apr 2017, 16:02
- Forum: Strategy
- Topic: Insight Studios Buildtester!
- Replies: 133
- Views: 6259
- Flag:
Re: Insight Studios Buildtester!
I think agressive civs (Russia, Ottoman etc.) do not always use their map advantage. In these games for example, what about herding enemy's herd towards us? Better is killing their herd, with the market upgrade(increased vil damage) it becomes easier to kill. With this strategy you can starve the en...