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by Thrar
07 Jun 2022, 01:01
Forum: General
Topic: DE mercs and outlaws
Replies: 26
Views: 2016
Flag: Singapore

Re: DE mercs and outlaws

Comments that elaborate their reasoning should not be taken into consideration? What do we base consideration on; just whether you agree with them or not? If we want to have a meaningful discussion I think it's essential to explain the reasons for an opinion. Perhaps you could explain yours so we ca...
by Thrar
05 Jun 2022, 00:38
Forum: Strategy
Topic: Architects and Lombards
Replies: 13
Views: 1337
Flag: Singapore

Re: Architects and Lombards

The 700c comes with a lombard, so by itself it's kind of like a weird crate shipment of 525f 350w that gathers itself, but much slower than normal crates. If you already have a lombard or two for food conversion purposes it becomes better though; it makes your food conversion more efficient and the ...
by Thrar
03 Jun 2022, 00:51
Forum: Strategy
Topic: USA strength?
Replies: 5
Views: 717
Flag: Singapore

Re: USA strength?

I think the US isn't really fully understood yet, even though it's been around for a year. There are a lot of options but not much consensus on what to do when. I'm sure there are some high-level US players who have opinions on best strategies for different maps and matchups, but not much of it has ...
by Thrar
30 May 2022, 12:33
Forum: Strategy
Topic: Architects and Lombards
Replies: 13
Views: 1337
Flag: Singapore

Re: Architects and Lombards

Very interesting analysis, thank you. Additional architects being worth it depend on whether there are enough things to build that are not time-sensitive. A barracks or stable is often something you need right now, not in 2 minutes. One architect on house duty is probably good to have, but if you're...
by Thrar
29 May 2022, 14:35
Forum: General
Topic: Post your thoughts on the DLC here
Replies: 47
Views: 2971
Flag: Singapore

Re: Post your thoughts on the DLC here

As others have noticed, vils with greatcoats now show 203 HP rather than 202. I wonder if that's a general change to always round up HP for display (those vils actually have 202.5 HP) to get rid of the oddity of having units at <1 HP showing as 0. Has anyone seen a living unit at 0 HP since this upd...
by Thrar
26 May 2022, 05:42
Forum: Strategy
Topic: Searching for USA "standard BO"
Replies: 13
Views: 1655
Flag: Singapore

Re: Searching for USA "standard BO"

In its current state I don't think this should be on the wall. There are some good builds in here, but also some rather questionable ones and articles on the wall shouldn't require the uninformed reader to sift through for themselves imo.
by Thrar
26 May 2022, 02:53
Forum: Tech Support
Topic: Alt key for viewing minor native techs
Replies: 3
Views: 1469
Flag: Singapore

Re: Alt key for viewing minor native techs

Thank you, that's it!

So strange, it works for both other views, why not that one... #justDEthings


I made a bug report: https://forums.ageofempires.com/t/alt-k ... -ui/204665
by Thrar
26 May 2022, 01:27
Forum: Tech Support
Topic: Alt key for viewing minor native techs
Replies: 3
Views: 1469
Flag: Singapore

Alt key for viewing minor native techs

When clicking on an unbuilt minor native settlement, pressing and holding alt is supposed to show the minor native techs and other buttons. This isn't working for me, pressing alt on a minor native settlement does nothing. The alt key is working correctly for attack move and to show HP bars. Does an...
by Thrar
25 May 2022, 00:44
Forum: Strategy
Topic: Searching for USA "standard BO"
Replies: 13
Views: 1655
Flag: Singapore

Re: Searching for USA "standard BO"

If you chop for market + hunting dogs + steel traps during transition you have time for the 2 shipment card. The capitol doesn't need to come before you click up, a few seconds after clicking is fine too. For a no-market FF I agree it doesn't fit. In the sharpshooter semi I suppose you're sending th...
by Thrar
24 May 2022, 15:17
Forum: Strategy
Topic: Searching for USA "standard BO"
Replies: 13
Views: 1655
Flag: Singapore

Re: Searching for USA "standard BO"

Virginia age up isn't needed anymore, that was back when the capitol card was state-specific. Now it's just a regular age 2 card. Virginia is still good with the bonus shipment card, but Pennsylvania for the church card (2.5c trickle free tech and some food-based sharpshooters and carbines) may be a...
by Thrar
24 May 2022, 11:50
Forum: Strategy
Topic: Searching for USA "standard BO"
Replies: 13
Views: 1655
Flag: Singapore

Re: Searching for USA "standard BO"

The standard age 1 build is 16 vils age up with French immigrants I think. In age 2 you have options, not sure if there is a standard build. On a map with a possible 3 TP stagecoach that's reasonably defensible, Chinese immigrants followed by a second card (capitalism, Irish at 5 minutes) is an alte...
by Thrar
21 May 2022, 01:38
Forum: General
Topic: How do you go about teaching new players how to play?
Replies: 7
Views: 537
Flag: Singapore

Re: How do you go about teaching new players how to play?

It might be best to just let them mess around a bit with the campaign and single player matches first so they can explore the game and it doesn't feel like homework. When they're ready and motivated to focus on multiplayer, ask them to pick one civ to focus on first. Best might be one with some sort...
by Thrar
19 May 2022, 02:06
Forum: Strategy
Topic: Rapid-Fire MU of the Week #2: USA vs Ottoman
Replies: 10
Views: 939
Flag: Singapore

Re: Rapid-Fire MU of the Week #2: USA vs Ottoman

[mention]u8305[/mention] no, that won't work Ottoman age 2 is better I'm sure it is by itself, but against a 3 TP stagecoach US with only 1 TP for Otto (on a map like Dakota with 4 contestable TPs), are they actually able to contest the sheer mass of state militia? US has a lot of early shipments e...
by Thrar
18 May 2022, 10:39
Forum: Strategy
Topic: Rapid-Fire MU of the Week #2: USA vs Ottoman
Replies: 10
Views: 939
Flag: Singapore

Re: Rapid-Fire MU of the Week #2: USA vs Ottoman

What if US opens with 3 TP Chinese immigrants and stays age 2 defending them? Otto will be the ones having to siege and state militia are very efficient, especially once the arsenal techs come in.
by Thrar
18 May 2022, 10:31
Forum: General
Topic: When will they support better spectator mod?
Replies: 4
Views: 410
Flag: Singapore

Re: When will they support better spectator mod?

I agree, mostly that. This isn't a matter of greed or maximizing profits either; the developers are people doing a job and need to get paid. To be honest I'm surprised at the amount of content and regular support they're able to put out, I would have thought the revenue wouldn't be enough to cover a...
by Thrar
18 May 2022, 02:52
Forum: News
Topic: Italy & Malta 2 New civs coming May 26th
Replies: 80
Views: 7790
Flag: Singapore

Re: Italy & Malta 2 New civs coming May 26th

If it's 170c that's close to the cost of a Jaeger. Assuming these are age 3 stats, I think it's a situational anti-skirm Jaeger replacement that's much less effective against heavy infantry and downright ineffective against ranged cav. If anything this unit discourages going for heavy skirms against...
by Thrar
18 May 2022, 00:07
Forum: General
Topic: Public Update Preview (PUP) - May Update
Replies: 4
Views: 620
Flag: Singapore

Re: Public Update Preview (PUP) - May Update

Small anti-skirm nerf for dervishes, small big benny nerf, and a 3 second garrison delay to make Inca less annoying to play against. Oh, and crewed fishing boats of course! Sounds good to me, I don't think any major balance changes were needed and obviously they have their hands full with all the ne...
by Thrar
20 Apr 2022, 10:07
Forum: Strategy
Topic: coffee mill guns
Replies: 9
Views: 2907
Flag: Singapore

Re: coffee mill guns

That math only works for units that shoot instantly. Gatling guns (and organ guns, for that matter) shoot over time though. My understanding is that only the time between volleys is reduced, the volleys themselves still take the same time as always. I'm not sure how long that is. I think the correct...
by Thrar
16 Apr 2022, 13:21
Forum: Strategy
Topic: The Ethiopia Early Monastery (the EEM)
Replies: 14
Views: 2610
Flag: Singapore

Re: The Ethiopia Early Monastery FF (the EEM)

Sounds cool, thank you. The one thing I don't particularly like is that you have to double upgrade in early age 3, which is expensive and takes time. What do you think about gascenya/shotel or jav/oromo so you only need to research one? If you're still generating enough influence (or switch the mona...
by Thrar
15 Apr 2022, 09:49
Forum: Strategy
Topic: Can someone help me with Ethiopia? A general help
Replies: 19
Views: 881
Flag: Singapore

Re: Can someone help me with Ethiopia? A general help

I like the 3 monasteries to go for an abun boom and get 9 or so extra villagers equivalent for 600c 340w right at the start of age 2. I usually keep them on mostly coin except when getting ready to fast age. The abuns and monasteries alone finance the coin portion of constant shotel production. I'm ...
by Thrar
14 Apr 2022, 10:29
Forum: Strategy
Topic: Can someone help me with Ethiopia? A general help
Replies: 19
Views: 881
Flag: Singapore

Re: Can someone help me with Ethiopia? A general help

Around 1400 I used to do this: Sell cow for 150w to get house and hunting Send 2 vils plus abun, sell another cow to have the abun build monastery immediately, set to 100% coin Age up with 300c and war camp In transition, chop for second monastery (build with abun) and a house, with good treasures a...
by Thrar
12 Apr 2022, 08:39
Forum: General
Topic: AOE3 - Public Update Preview - April Update
Replies: 47
Views: 4440
Flag: Singapore

Re: AOE3 - Public Update Preview - April Update

Marvelous year producing roughly +15% (considering walking time and market upgrades) for 6 minutes means it's close to 1 extra villager minute for each villager you have. A villager produces e.g. 33w per minute (with gang saw), so if you're getting it first thing in an FF you're only looking at reso...
by Thrar
08 Apr 2022, 00:48
Forum: Strategy
Topic: Hausa Akan semi FI
Replies: 8
Views: 968
Flag: Singapore

Re: Hausa Akan semi FI

Very interesting. Cool to see new inventive builds like this coming up!

When you build the two TPs in transition to age 2, do you immediately put them on influence? If not, when do you think is the right time to switch them?
by Thrar
16 Mar 2022, 06:47
Forum: General
Topic: AOE3 - Update 13.690 [New Civ Confirmed]
Replies: 54
Views: 5753
Flag: Singapore

Re: AOE3 - Update 13.690 [New Civ Confirmed]

I tested this and it appears to be close to accurate. The age up progress bar goes a bit in bursts maybe due to however this is implemented. In practice I got 38 seconds to age II with 5 TP built on Central Plain, pretty close to the expected 36 seconds. I also tried finishing all 5 TPs shortly afte...
by Thrar
16 Mar 2022, 01:04
Forum: General
Topic: AOE3 - Update 13.690 [New Civ Confirmed]
Replies: 54
Views: 5753
Flag: Singapore

Re: AOE3 - Update 13.690 [New Civ Confirmed]

Looks like the -100f for Brits and the +100f for Sweden aren't actually in the released build. Between that and the livestock rates, maybe a hotfix coming in a few days? I don't think the new Roger's Rangers are that impactful. An age 2 shipment plus 800f to get 5 skirms? I think this is only worth ...

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