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Go to advanced search- 13 May 2021, 19:52
- Forum: General
- Topic: Age of Empires III: DE — Hotfix 27330
- Replies: 30
- Views: 2098
- Flag:
Re: Age of Empires III: DE — Hotfix 27330
honestly just hoping this patch doesn't break anything, I guess we'll wait and see
- 11 May 2021, 18:33
- Forum: General
- Topic: Age of Empires III: Definitive Edition — Update 26865
- Replies: 44
- Views: 3020
- Flag:
Re: Age of Empires III: Definitive Edition — Update 26865
Pathfinding Issues: The team believes it has fixed the route cause of various pathfinding issues, including: Units becoming stuck in buildings. Unit groups becoming stuck in Trading Posts. Livestock moving into Trading Posts making them impossible to gather. Attack Move big if true They've been say...
- 29 Apr 2021, 21:58
- Forum: Strategy
- Topic: Conscript to Lieutenant — A Beginner's Guide to Basics
- Replies: 96
- Views: 22576
- Flag:
Re: Conscript to Lieutenant — A Beginner's Guide to Basics
The basics are still the same to doing well:site wrote:That feeling when you return from a ~4 year break and read your own guide to learn how to play again.
Step 1) pick japan
Step 2) yumi/wall
Step 3) ???
Step 4) profit
- 28 Apr 2021, 07:30
- Forum: Real-life Discussion
- Topic: Bee!
- Replies: 16
- Views: 374
- Flag:
Re: Bee!
I would like to do a write-in vote for Garja.
- 25 Apr 2021, 17:13
- Forum: General
- Topic: All Random unranked QS option
- Replies: 6
- Views: 543
- Flag:
Re: All Random unranked QS option
I would prefer if the devs kept working on fixing of all the current issues before adding more features, but maybe that's just me.
- 22 Apr 2021, 00:21
- Forum: General
- Topic: Why team mode is dead?
- Replies: 28
- Views: 1683
- Flag:
Re: Why team mode is dead?
Lack of ELO filter is the probably the biggest issue. It's super frustrating to get teamed up with or against people that just installed the game.
- 13 Apr 2021, 19:06
- Forum: General
- Topic: Age of Empires III: Definitive Edition — Update 23511
- Replies: 77
- Views: 5916
- Flag:
Re: Age of Empires III: Definitive Edition — Update 23511
I just had some units get stuck in trade post socket while working on the USA challenges, and since it was SP there's no rec for me to submit to devs. Not sure why the devs keep saying the stuck units are fixed....
- 09 Apr 2021, 16:36
- Forum: News
- Topic: This Sunday and Monday on ESOCTV
- Replies: 9
- Views: 1611
- Flag:
Re: This Sunday and Monday on ESOCTV
If ESOC is looking to rebrand, I would like to point out that GarjaFanClub.com is available.....
- 02 Apr 2021, 20:59
- Forum: User-created Content
- Topic: ESO Tracker
- Replies: 109
- Views: 16913
- Flag:
Re: ESO Tracker
It's no longer available and it doesn't work for DE (where most the player base is now), so not really something to worry about needing.
- 30 Mar 2021, 21:10
- Forum: Strategy
- Topic: Whats the most obnoxious strat?
- Replies: 29
- Views: 1998
- Flag:
Re: Whats the most obnoxious strat?
Has to be excessive walling. I played a 3 hour and 15 minute 2 v 2 game last night because the opponents decided to make 300 layers of walls backed by yumi and flaming arrow and I was playing as Aztec. T_T. In the end they hid vills in a minimap of complete red on their side of the map (wasting ano...
- 27 Mar 2021, 03:33
- Forum: Real-life Discussion
- Topic: Cooking
- Replies: 540
- Views: 14490
- Flag:
Re: Cooking
Wienerschnitzel, pomme frites, und gurkensalat. guten appetit!
Re: Map pool?
I'd be surprised if spy rush became meta. If it became a problem you could disable spy training add a tech at church that cost like 5 coin and takes 30 seconds to research that unlocks spies. Fun fact, it used to be back in the day! Otto could train them in age1 (because they had the mosque) so the...
- 17 Mar 2021, 18:21
- Forum: General
- Topic: Age of Empires III: Definitive Edition — Update 20322
- Replies: 165
- Views: 10194
- Flag:
Re: Age of Empires III: Definitive Edition — Update 20322
Units can still turn into gates . Seems like a rather big over oversight for pretty simple fix considering it's been 5 months since release. It's getting rather annoying to wonder where some of my units are and then noticing random gates littered throughout the map. Has this actually been seen in a...
- 17 Mar 2021, 07:16
- Forum: General
- Topic: Age of Empires III: Definitive Edition — Update 20322
- Replies: 165
- Views: 10194
- Flag:
Re: Age of Empires III: Definitive Edition — Update 20322
Then they are modifying their binaries, injecting those functions back into the game. They are probably doing it in such a way that the checksum of the file stays the same. If that's the case, Microsoft should include some kind of feature that checks the executable of the currently logged in player...
- 17 Mar 2021, 06:55
- Forum: General
- Topic: Age of Empires III: Definitive Edition — Update 20322
- Replies: 165
- Views: 10194
- Flag:
Re: Age of Empires III: Definitive Edition — Update 20322
Units can still turn into gates . Seems like a rather big over oversight for pretty simple fix considering it's been 5 months since release. It's getting rather annoying to wonder where some of my units are and then noticing random gates littered throughout the map. Why don't you just remove the co...
- 17 Mar 2021, 05:21
- Forum: General
- Topic: Age of Empires III: Definitive Edition — Update 20322
- Replies: 165
- Views: 10194
- Flag:
Re: Age of Empires III: Definitive Edition — Update 20322
Units can still turn into gates. Seems like a rather big over oversight for pretty simple fix considering it's been 5 months since release. It's getting rather annoying to wonder where some of my units are and then noticing random gates littered throughout the map.
- 16 Mar 2021, 18:03
- Forum: General
- Topic: Age of Empires III: Definitive Edition — Update 20322
- Replies: 165
- Views: 10194
- Flag:
Re: Age of Empires III: Definitive Edition — Update 20322
Wouldn't it be more apt if the Dutch consulate gave cows? The Netherlands isn't exactly known for their goats...Dutch Relations (Consulate): Added a Livestock Pen Wagon (IV, 900 Export) that can be used to create a Livestock Pen and obtain Goats
- 16 Mar 2021, 17:19
- Forum: General
- Topic: Micro battles while searching for game
- Replies: 26
- Views: 1440
- Flag:
Re: Micro battles while searching for game
The devs aren't "sub-evil", the game was just released a year before it was ready.iamgaming wrote:If MS had given enough love to the game and hired sub-evil developer, how could this have happened?
- 16 Mar 2021, 16:34
- Forum: Real-life Discussion
- Topic: Cooking
- Replies: 540
- Views: 14490
- Flag:
Re: Cooking
Store bought 100%. Making puff pastry from scratch is way too consuming and incredibly difficult to make it with all the flaky layers properly.
- 16 Mar 2021, 07:12
- Forum: General
- Topic: Guessing the next patch balance changes
- Replies: 43
- Views: 1754
- Flag:
Re: Guessing the next patch balance changes
I hope they buff the monster trucks, maybe 0.5 speed boost is needed on them.
- 16 Mar 2021, 06:35
- Forum: General
- Topic: Micro battles while searching for game
- Replies: 26
- Views: 1440
- Flag:
Re: Micro battles while searching for game
I mean they would need to fix scenario support before this could even happen
- 15 Mar 2021, 06:22
- Forum: General
- Topic: How to Play USA online on aoe3 vanilla
- Replies: 8
- Views: 849
- Flag:
Re: How to Play USA online on aoe3 vanilla
There used to be a guide on the old Age Community forums but that no longer exists... However I found this video on YouTube with a quick Google search that appears to outline the steps pretty well. Just an FYI this doesn't work on DE
- 11 Mar 2021, 20:48
- Forum: General
- Topic: how to remove the delete confirmation message box
- Replies: 7
- Views: 673
- Flag:
Re: how to remove the delete confirmation message box
A quick Google search lead to this thread on RTS Sanctuary from 2005, so at least since then. However since AOE3 uses the same engine as AOM, I would assume that this actually predates AOE3 entirelydutchdude117 wrote:Wait when did we figure this out ? I wish I knew this before. I must try it tho
- 11 Mar 2021, 19:06
- Forum: General
- Topic: why villagers do have a bonus against artillery
- Replies: 19
- Views: 756
- Flag:
Re: why villagers do have a bonus against artillery
I mean if you let villagers get close enough to your cannon then I think you deserve to lose them...
- 11 Mar 2021, 09:15
- Forum: Real-life Discussion
- Topic: England maybe leave EU june 23.
- Replies: 2288
- Views: 37152
- Flag:
Re: England maybe leave EU june 23.
I'm looking forward to the post Brexit trade deal with the United States. If there's anything Americans need it's definitely a few more pounds.