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by dutchdude117
13 Jun 2020, 21:59
Forum: Strategy
Topic: Dutch Strategies {work in progress}
Replies: 18
Views: 1586
Flag: United States of America

Re: Dutch Strategies {work in progress}

French:
by dutchdude117
13 Jun 2020, 21:58
Forum: EP 9 Discussion
Topic: EP9: PORTUGUESE
Replies: 341
Views: 10473
Flag: United States of America

Re: EP9: PORTUGUESE

Yeah I think if you're gunna give Port unique 1 card options you've got the following ideas. The first two already exist but tbh I think this is the theme of the civ that could be fun/unique. The first card sent in theory could dictate a lot of direction. 1. ATP 2. Schooners 3. Explorer card could ...
by dutchdude117
13 Jun 2020, 21:31
Forum: Strategy
Topic: Dutch Strategies {work in progress}
Replies: 18
Views: 1586
Flag: United States of America

Re: Dutch Strategies {work in progress}

Sioux: Failed to record game, but here is analysis anyways. -Colonial Play with early bow riders with a axe rider switch: Early Game Counters: [1] stable start with ship 8 pike huss for raiding and keeping him on his side of map 8 pike can siege down trade post or any forward building and also prote...
by dutchdude117
13 Jun 2020, 18:53
Forum: EP 9 Discussion
Topic: EP9: PORTUGUESE
Replies: 341
Views: 10473
Flag: United States of America

Re: EP9: PORTUGUESE

Here is an interesting idea: What if we made every port shipment deliver a couple livestock animals, Like how India and German get vils and uhlan. It could add a lot of interesting game play with out making then op. They would probably invest some wood into a live stock pen, it could make them much ...
by dutchdude117
13 Jun 2020, 06:08
Forum: Strategy
Topic: Dutch Strategies {work in progress}
Replies: 18
Views: 1586
Flag: United States of America

Re: Dutch Strategies {work in progress}

Challenger_Marco wrote:I would never make spies
Right now i think they are the most under utilized unit in the game. I think when the Church xp change comes around they will be one of the biggest changes to the meta, as people will naturally start building them.
by dutchdude117
13 Jun 2020, 00:59
Forum: Strategy
Topic: Dutch Strategies {work in progress}
Replies: 18
Views: 1586
Flag: United States of America

Re: Dutch Strategies {work in progress}

Useful Posts and Links:
Mitoe's advice in India Matchup
viewtopic.php?f=29&t=9030&p=195032&hilit=dutch#p196888
by dutchdude117
13 Jun 2020, 00:49
Forum: Strategy
Topic: Dutch Strategies {work in progress}
Replies: 18
Views: 1586
Flag: United States of America

Re: Dutch Strategies {work in progress}

British:
by dutchdude117
12 Jun 2020, 22:55
Forum: Strategy
Topic: Dutch Strategies {work in progress}
Replies: 18
Views: 1586
Flag: United States of America

Re: Dutch Strategies {work in progress}

Aztec: -FI with Skull Knight and Mace and super War Chief: Early Game Counters Late Game Counters: [1]Possible counter: Age your own FI and get out heavy cannons [2]Halbs to deal with skull knights [3]Spies to deal with War Chief [3]Heavy Cannons to deal with Arrow Knights [4]Hussar to get on top of...
by dutchdude117
12 Jun 2020, 22:14
Forum: Strategy
Topic: Dutch Strategies {work in progress}
Replies: 18
Views: 1586
Flag: United States of America

Dutch Strategies {work in progress}

Currently this is a text document on my desktop that I use to take notes. This is a work in progress, it may never get finished. This is for my own personal use but I decided to upload to share for any other noobs that might benefit. My PR is quite low. AGE 1: 2 vils on 1 coin create, 1 vil on anoth...
by dutchdude117
10 Jun 2020, 22:02
Forum: EP 9 Discussion
Topic: EP9: Church XP Trickle
Replies: 133
Views: 3883
Flag: United States of America

Re: EP9: Church XP Trickle

Do you think it would ever be viable to build XP trickle church for dutch? im trying to think how i could work it into a build order it seems like it could be a good way to spend wood with out also having to spend food, so youre age up is not affected.
by dutchdude117
10 Jun 2020, 17:55
Forum: EP 9 Discussion
Topic: EP9: Church XP Trickle
Replies: 133
Views: 3883
Flag: United States of America

Re: EP9: Church XP Trickle

Another thing to consider is to only give the exp trickle to European civilizations and to not give it to other civilizations and see how it affects the game, and later on if we see it is necessary buff tad and twc civs some other way
by dutchdude117
09 Jun 2020, 18:32
Forum: EP 9 Discussion
Topic: EP9: Church XP Trickle
Replies: 133
Views: 3883
Flag: United States of America

Re: EP9: Church XP Trickle

The European church definitely needs to be able to build in age 1 if we want to go through with this change, it wouldnt make any sense otherwise
by dutchdude117
06 Jun 2020, 21:01
Forum: News
Topic: Future of the ESOC Patch
Replies: 38
Views: 3552
Flag: United States of America

Re: Future of the ESOC Patch

On a more serious note, I am glad that the whole drama discussion a couple of month ago actually lead somewhere and we finally have the patch team that the community was craving for quite some time now. I am interested to see what you guys come up with. I don't think that's what happened exactly, I...
by dutchdude117
06 Jun 2020, 06:51
Forum: EP 9 Discussion
Topic: EP9: XP Alternatives to Trading Posts
Replies: 91
Views: 2381
Flag: United States of America

Re: EP9: XP Alternatives to Trading Posts

On that same note, we could also keep churches cost at 100w, but give an them an upgrade that adds an exp trickle that cost 100w
by dutchdude117
06 Jun 2020, 06:48
Forum: EP 9 Discussion
Topic: EP9: XP Alternatives to Trading Posts
Replies: 91
Views: 2381
Flag: United States of America

Re: EP9: XP Alternatives to Trading Posts

A possible alternative for the China has no church problem is to give an upgrade to villages that cost 200w that gives the same exp trickle as a church
by dutchdude117
06 Jun 2020, 06:39
Forum: EP 9 Discussion
Topic: EP9: Should European settlers construct Town Centers?
Replies: 22
Views: 975
Flag: United States of America

Re: EP9: Should European settlers construct Town Centers?

Zutazuta wrote:No. I like the uniqueness of the mechanic. Maybe a build time nerf for non-Euros is appropriate instead?
perhaps we could give a build time buff to the euro explorer
by dutchdude117
06 Jun 2020, 06:38
Forum: EP 9 Discussion
Topic: EP9: Should European settlers construct Town Centers?
Replies: 22
Views: 975
Flag: United States of America

Re: EP9: Should European settlers construct Town Centers?

I think either we give it to euro civs, OR we take it away from TAD civs. TWC civs are fine.
by dutchdude117
06 Jun 2020, 05:21
Forum: EP 9 Discussion
Topic: EP9: Trading Posts
Replies: 67
Views: 2294
Flag: United States of America

Re: EP9: Trading Posts

Riotcoke wrote: I'm pretty sure that can't be coded.
I'm not so sure about that, it may be difficult, but it probably is possible, whether it is worth the effort is a valid concern though.
by dutchdude117
06 Jun 2020, 02:15
Forum: EP 9 Discussion
Topic: EP9: Trading Posts
Replies: 67
Views: 2294
Flag: United States of America

Re: EP9: Trading Posts

Interesting idea, what if we made it so you get less resources/exp the more trade posts you own on the same line. potentially we could make this apply in general or apply only it when you ship ATP, to nerf ATP and not affect normal play. For example a map with 4 tp line : - :coin: getting a single t...
by dutchdude117
12 Apr 2020, 04:33
Forum: ESOC Patch Discussion
Topic: Suggestion for Dutch Bank Cards
Replies: 61
Views: 1677
Flag: United States of America

Suggestion for Dutch Bank Cards

The Problem: Currently the cards [Bank of Amsterdam] and [Bank of Rotterdam] are almost never included in a dutch players deck, and even if they are included, the cards are almost never sent. There are two fundamental problems with the cards which is why they are never sent; 1: even if you send the...
by dutchdude117
03 Apr 2020, 06:54
Forum: General
Topic: 190hp sepoy
Replies: 292
Views: 6021
Flag: United States of America

Re: 190hp sepoy

Mr_Bramboy wrote:Deck check isn't a buff, it's a bug fix.

Kappa
Although true it was a bug fix, those things are not mutually exclusive. A change to the game can both be a bug fix and a nerf and or buff.
by dutchdude117
21 Mar 2020, 16:27
Forum: Results
Topic: dutchdude117 vs Rohbrot
Replies: 0
Views: 62
Flag: United States of America

dutchdude117 vs Rohbrot

Result
by dutchdude117
21 Mar 2020, 14:16
Forum: Information and Discussion
Topic: Bracket & Civilizations Revealed! ⚔️ iNcog's $700 Empire Cup
Replies: 58
Views: 2373
Flag: United States of America

Re: Bracket & Civilizations Revealed! ⚔️ iNcog's $700 Empire Cup

I am very new to this, what do I need to do to setup my match with my opponent?
by dutchdude117
21 Feb 2016, 08:40
Forum: ESOC Patch Discussion
Topic: Remake Tulip Speculation
Replies: 23
Views: 1991
Flag: United States of America

Re: Remake Tulip Speculation

Tell me your thoughts please. Does this make any sense or am I just a crazy Dutch player
by dutchdude117
21 Feb 2016, 08:39
Forum: ESOC Patch Discussion
Topic: Remake Tulip Speculation
Replies: 23
Views: 1991
Flag: United States of America

Remake Tulip Speculation

I was thinking of ways to buff Dutch to possibly balance them for 1v1 matches, so for team games, I don't know if this is fair. It is known that the Dutch have the worst late game economy in the game, and therefore the Dutch player is on a clock to beat their enemy before he can develop an economy s...

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