Search found 228 matches
Go to advanced search- 13 Jun 2020, 21:59
- Forum: Strategy
- Topic: Dutch Strategies {work in progress}
- Replies: 18
- Views: 1586
- Flag:
- 13 Jun 2020, 21:58
- Forum: EP 9 Discussion
- Topic: EP9: PORTUGUESE
- Replies: 341
- Views: 10473
- Flag:
Re: EP9: PORTUGUESE
Yeah I think if you're gunna give Port unique 1 card options you've got the following ideas. The first two already exist but tbh I think this is the theme of the civ that could be fun/unique. The first card sent in theory could dictate a lot of direction. 1. ATP 2. Schooners 3. Explorer card could ...
- 13 Jun 2020, 21:31
- Forum: Strategy
- Topic: Dutch Strategies {work in progress}
- Replies: 18
- Views: 1586
- Flag:
Re: Dutch Strategies {work in progress}
Sioux: Failed to record game, but here is analysis anyways. -Colonial Play with early bow riders with a axe rider switch: Early Game Counters: [1] stable start with ship 8 pike huss for raiding and keeping him on his side of map 8 pike can siege down trade post or any forward building and also prote...
- 13 Jun 2020, 18:53
- Forum: EP 9 Discussion
- Topic: EP9: PORTUGUESE
- Replies: 341
- Views: 10473
- Flag:
Re: EP9: PORTUGUESE
Here is an interesting idea: What if we made every port shipment deliver a couple livestock animals, Like how India and German get vils and uhlan. It could add a lot of interesting game play with out making then op. They would probably invest some wood into a live stock pen, it could make them much ...
- 13 Jun 2020, 06:08
- Forum: Strategy
- Topic: Dutch Strategies {work in progress}
- Replies: 18
- Views: 1586
- Flag:
Re: Dutch Strategies {work in progress}
Right now i think they are the most under utilized unit in the game. I think when the Church xp change comes around they will be one of the biggest changes to the meta, as people will naturally start building them.Challenger_Marco wrote:I would never make spies
- 13 Jun 2020, 00:59
- Forum: Strategy
- Topic: Dutch Strategies {work in progress}
- Replies: 18
- Views: 1586
- Flag:
Re: Dutch Strategies {work in progress}
Useful Posts and Links:
Mitoe's advice in India Matchup
viewtopic.php?f=29&t=9030&p=195032&hilit=dutch#p196888
Mitoe's advice in India Matchup
viewtopic.php?f=29&t=9030&p=195032&hilit=dutch#p196888
- 13 Jun 2020, 00:49
- Forum: Strategy
- Topic: Dutch Strategies {work in progress}
- Replies: 18
- Views: 1586
- Flag:
- 12 Jun 2020, 22:55
- Forum: Strategy
- Topic: Dutch Strategies {work in progress}
- Replies: 18
- Views: 1586
- Flag:
Re: Dutch Strategies {work in progress}
Aztec: -FI with Skull Knight and Mace and super War Chief: Early Game Counters Late Game Counters: [1]Possible counter: Age your own FI and get out heavy cannons [2]Halbs to deal with skull knights [3]Spies to deal with War Chief [3]Heavy Cannons to deal with Arrow Knights [4]Hussar to get on top of...
- 12 Jun 2020, 22:14
- Forum: Strategy
- Topic: Dutch Strategies {work in progress}
- Replies: 18
- Views: 1586
- Flag:
Dutch Strategies {work in progress}
Currently this is a text document on my desktop that I use to take notes. This is a work in progress, it may never get finished. This is for my own personal use but I decided to upload to share for any other noobs that might benefit. My PR is quite low. AGE 1: 2 vils on 1 coin create, 1 vil on anoth...
- 10 Jun 2020, 22:02
- Forum: EP 9 Discussion
- Topic: EP9: Church XP Trickle
- Replies: 133
- Views: 3883
- Flag:
Re: EP9: Church XP Trickle
Do you think it would ever be viable to build XP trickle church for dutch? im trying to think how i could work it into a build order it seems like it could be a good way to spend wood with out also having to spend food, so youre age up is not affected.
- 10 Jun 2020, 17:55
- Forum: EP 9 Discussion
- Topic: EP9: Church XP Trickle
- Replies: 133
- Views: 3883
- Flag:
Re: EP9: Church XP Trickle
Another thing to consider is to only give the exp trickle to European civilizations and to not give it to other civilizations and see how it affects the game, and later on if we see it is necessary buff tad and twc civs some other way
- 09 Jun 2020, 18:32
- Forum: EP 9 Discussion
- Topic: EP9: Church XP Trickle
- Replies: 133
- Views: 3883
- Flag:
Re: EP9: Church XP Trickle
The European church definitely needs to be able to build in age 1 if we want to go through with this change, it wouldnt make any sense otherwise
- 06 Jun 2020, 21:01
- Forum: News
- Topic: Future of the ESOC Patch
- Replies: 38
- Views: 3552
- Flag:
Re: Future of the ESOC Patch
On a more serious note, I am glad that the whole drama discussion a couple of month ago actually lead somewhere and we finally have the patch team that the community was craving for quite some time now. I am interested to see what you guys come up with. I don't think that's what happened exactly, I...
- 06 Jun 2020, 06:51
- Forum: EP 9 Discussion
- Topic: EP9: XP Alternatives to Trading Posts
- Replies: 91
- Views: 2381
- Flag:
Re: EP9: XP Alternatives to Trading Posts
On that same note, we could also keep churches cost at 100w, but give an them an upgrade that adds an exp trickle that cost 100w
- 06 Jun 2020, 06:48
- Forum: EP 9 Discussion
- Topic: EP9: XP Alternatives to Trading Posts
- Replies: 91
- Views: 2381
- Flag:
Re: EP9: XP Alternatives to Trading Posts
A possible alternative for the China has no church problem is to give an upgrade to villages that cost 200w that gives the same exp trickle as a church
- 06 Jun 2020, 06:39
- Forum: EP 9 Discussion
- Topic: EP9: Should European settlers construct Town Centers?
- Replies: 22
- Views: 975
- Flag:
Re: EP9: Should European settlers construct Town Centers?
perhaps we could give a build time buff to the euro explorerZutazuta wrote:No. I like the uniqueness of the mechanic. Maybe a build time nerf for non-Euros is appropriate instead?
- 06 Jun 2020, 06:38
- Forum: EP 9 Discussion
- Topic: EP9: Should European settlers construct Town Centers?
- Replies: 22
- Views: 975
- Flag:
Re: EP9: Should European settlers construct Town Centers?
I think either we give it to euro civs, OR we take it away from TAD civs. TWC civs are fine.
- 06 Jun 2020, 05:21
- Forum: EP 9 Discussion
- Topic: EP9: Trading Posts
- Replies: 67
- Views: 2294
- Flag:
Re: EP9: Trading Posts
I'm not so sure about that, it may be difficult, but it probably is possible, whether it is worth the effort is a valid concern though.Riotcoke wrote: I'm pretty sure that can't be coded.
- 06 Jun 2020, 02:15
- Forum: EP 9 Discussion
- Topic: EP9: Trading Posts
- Replies: 67
- Views: 2294
- Flag:
Re: EP9: Trading Posts
Interesting idea, what if we made it so you get less resources/exp the more trade posts you own on the same line. potentially we could make this apply in general or apply only it when you ship ATP, to nerf ATP and not affect normal play. For example a map with 4 tp line : - :coin: getting a single t...
- 12 Apr 2020, 04:33
- Forum: ESOC Patch Discussion
- Topic: Suggestion for Dutch Bank Cards
- Replies: 61
- Views: 1677
- Flag:
Suggestion for Dutch Bank Cards
The Problem: Currently the cards [Bank of Amsterdam] and [Bank of Rotterdam] are almost never included in a dutch players deck, and even if they are included, the cards are almost never sent. There are two fundamental problems with the cards which is why they are never sent; 1: even if you send the...
- 03 Apr 2020, 06:54
- Forum: General
- Topic: 190hp sepoy
- Replies: 292
- Views: 6021
- Flag:
Re: 190hp sepoy
Although true it was a bug fix, those things are not mutually exclusive. A change to the game can both be a bug fix and a nerf and or buff.Mr_Bramboy wrote:Deck check isn't a buff, it's a bug fix.
Kappa
- 21 Mar 2020, 16:27
- Forum: Results
- Topic: dutchdude117 vs Rohbrot
- Replies: 0
- Views: 62
- Flag:
dutchdude117 vs Rohbrot
Result
- 21 Mar 2020, 14:16
- Forum: Information and Discussion
- Topic: Bracket & Civilizations Revealed! ⚔️ iNcog's $700 Empire Cup
- Replies: 58
- Views: 2373
- Flag:
Re: Bracket & Civilizations Revealed! ⚔️ iNcog's $700 Empire Cup
I am very new to this, what do I need to do to setup my match with my opponent?
- 21 Feb 2016, 08:40
- Forum: ESOC Patch Discussion
- Topic: Remake Tulip Speculation
- Replies: 23
- Views: 1991
- Flag:
Re: Remake Tulip Speculation
Tell me your thoughts please. Does this make any sense or am I just a crazy Dutch player
- 21 Feb 2016, 08:39
- Forum: ESOC Patch Discussion
- Topic: Remake Tulip Speculation
- Replies: 23
- Views: 1991
- Flag:
Remake Tulip Speculation
I was thinking of ways to buff Dutch to possibly balance them for 1v1 matches, so for team games, I don't know if this is fair. It is known that the Dutch have the worst late game economy in the game, and therefore the Dutch player is on a clock to beat their enemy before he can develop an economy s...