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by dutchdude117
04 Dec 2022, 22:00
Forum: News
Topic: 1v1 Hidden Supremacy 2 Legacy Edition
Replies: 47
Views: 8013
Flag: United States of America

Re: 1v1 Hidden Supremacy 2 Legacy Edition

Can ESOC please post these games on their YouTube channel? Some of the best games have been played in this tourney, and I’d love to re-watch them in my own free time. I noticed the last games posted were the 1st qualifiers of the previous tourney, and not even the games after that. Does ESOC need h...
by dutchdude117
02 Dec 2022, 10:39
Forum: News
Topic: 1v1 Hidden Supremacy 2 Legacy Edition
Replies: 47
Views: 8013
Flag: United States of America

Re: 1v1 Hidden Supremacy 2 Legacy Edition

I’m a big fan of using age up politicians as the secret names.
by dutchdude117
08 Mar 2022, 06:52
Forum: General
Topic: AOE3 - Public Update Preview - March Update
Replies: 95
Views: 7630
Flag: United States of America

Re: Public Update Preview - March Update

Cant believe they haven't undone the Dutch exp bank nerf! I am very happy about the japanese shrine hp nerf seems like a very reasonable change. I think the dev's need to look into the Brit v dutch matchup, as it seems pretty much unplayable now for the dutch player.
by dutchdude117
11 Nov 2021, 21:21
Forum: General
Topic: Update 50830
Replies: 74
Views: 4259
Flag: United States of America

Re: Update 50830

Buff to Halberdiers... hmm I might give the game another chance
by dutchdude117
12 Apr 2021, 23:39
Forum: General
Topic: Attack delay/build up for each ranged unit?
Replies: 9
Views: 802
Flag: United States of America

Re: Attack delay/build up for each ranged unit?

some units like yabusame(.28) and yojimbo(0.25) fire so fast their projectiles launch before their animation even begins and is completely desynced. you can really feel how much love the devs put into Japanese units in general when you look into the files. For some reason this just makes me sad... ...
by dutchdude117
30 Mar 2021, 22:26
Forum: General
Topic: Buffing less used units.
Replies: 43
Views: 2009
Flag: United States of America

Re: Buffing less used units.

I would only buff those underused units if it is needed to balance a specific MU/game situation. For example dopps could have their colonial stats buffed slightly in exchange for a nerf on their vet upgrade as part of a general policy to make German colonial play more viable. But buffing dopps in t...
by dutchdude117
30 Mar 2021, 13:24
Forum: General
Topic: Buffing less used units.
Replies: 43
Views: 2009
Flag: United States of America

Re: Buffing less used units.

Grenade launcher could easily be a tech research at arsenal rather than an entire shipment that essentially does nothing and has to compete with 2 Falcons for a shipment shot.
by dutchdude117
24 Mar 2021, 09:05
Forum: Strategy
Topic: Dutchdude's Blunderbuss Build
Replies: 5
Views: 598
Flag: United States of America

Re: Dutchdude's Blunderbuss Build

Kaiserklein wrote:
dutchdude117 wrote:-ship colonial militia blindly even if you scout no aggression
This is never good
Good point I should rephrase that. Ship colonial militia blindly unless you scout no aggression. If you didn’t scout, well then CM is blanket protection because you are not building units.
by dutchdude117
24 Mar 2021, 02:46
Forum: Strategy
Topic: Dutchdude's Blunderbuss Build
Replies: 5
Views: 598
Flag: United States of America

Dutchdude's Blunderbuss Build

Example Games: https://youtu.be/XDrlYU8xCnE https://youtu.be/TBZvqCfDKs4 The goal of this build is to circumvent Dutch abysmal age 2 play by abusing Colonial Militia, without making any trade offs between economy and aging quickly and holding enemy all in. If enemy is all in, it is critical to use v...
by dutchdude117
23 Mar 2021, 04:45
Forum: Round of 16/Play in Games
Topic: I_HaRRiiSoN_I vs SoldieR
Replies: 3
Views: 453
Flag: United States of America

Re: I_HaRRiiSoN_I vs SoldieR

Zutazuta wrote:Just like 1776, the USA sends the UK packing. NAmen.
NAmen
by dutchdude117
18 Mar 2021, 20:01
Forum: General
Topic: Map Repository
Replies: 35
Views: 2143
Flag: United States of America

Re: Map Repository

Hey this is pretty cool. I'd love it if we could see natives available and outlaws available. I'll try using it when I play and see if I can give more feedback.
by dutchdude117
18 Mar 2021, 19:58
Forum: General
Topic: Map pool?
Replies: 43
Views: 1719
Flag: United States of America

Re: Map pool?

I'd be surprised if spy rush became meta. If it became a problem you could disable spy training add a tech at church that cost like 5 coin and takes 30 seconds to research that unlocks spies.
by dutchdude117
17 Mar 2021, 19:48
Forum: General
Topic: Map pool?
Replies: 43
Views: 1719
Flag: United States of America

Re: Map pool?

100% church should be available age 1
by dutchdude117
17 Mar 2021, 07:01
Forum: Strategy
Topic: Can the Dutch beat the Germans?
Replies: 31
Views: 1766
Flag: United States of America

Re: Can the Dutch beat the Germans?

The way I like to play this match up is to scout his second shipment with the envoy. (The first shipment is always 3 sw and you need to hide from the 2 uhlan) if it is 700c then German is going naked ff. If it is 700w you know you need to scout for unit production buildings. 700w could also mean sta...
by dutchdude117
11 Mar 2021, 20:41
Forum: General
Topic: how to remove the delete confirmation message box
Replies: 7
Views: 666
Flag: United States of America

Re: how to remove the delete confirmation message box

Wait when did we figure this out ? I wish I knew this before. I must try it tho
by dutchdude117
19 Feb 2021, 23:21
Forum: General
Topic: Lower Level Rec Games
Replies: 53
Views: 3753
Flag: United States of America

Re: Lower Level Rec Games

I've got a fun game that I just played
Dutch v Japan, pretty short one (12:00)
Dutch v Inca, a long one (30:00)
by dutchdude117
18 Feb 2021, 20:22
Forum: General
Topic: Test Cast
Replies: 4
Views: 388
Flag: United States of America

Test Cast

I made a test stream of a random game I found on the ladder
Looking on some tips for improvement
by dutchdude117
12 Feb 2021, 18:12
Forum: General
Topic: AOEIII Fanart Thread
Replies: 5
Views: 563
Flag: United States of America

Re: AOEIII Fanart Thread

Hey I am sure these are awesome, but on my screen it looks like the images were posted incorrectly, it just says the word image instead of having your art.
Let me know if I can help at all
by dutchdude117
09 Feb 2021, 07:41
Forum: General
Topic: Dutch Strategies, Build Orders, Replays, Notes and Matchups by DutchDude117 (aka "The Exiled Prince"))
Replies: 74
Views: 4110
Flag: United States of America

Re: Dutch Strategies, Build Orders, Replays, Notes and Matchups by DutchDude117 (aka "The Exiled Prince"))

Very exciting Dutch v China game, I feel like I am improving a lot on the positioning of my units in fights. I've really taken to heart the advice from mitoe/H2O from their stream talking about before you can learn micro you must learn positioning.
by dutchdude117
06 Feb 2021, 10:43
Forum: Strategy
Topic: The case for Virginia Company in the "Greed" meta
Replies: 100
Views: 15011
Flag: United States of America

Re: The case for Virginia Company in the "Greed" meta

I love these jotunir bumps. They let me see all these interesting posts I’ve missed out on over th years.
by dutchdude117
06 Feb 2021, 08:00
Forum: General
Topic: Dutch Strategies, Build Orders, Replays, Notes and Matchups by DutchDude117 (aka "The Exiled Prince"))
Replies: 74
Views: 4110
Flag: United States of America

Re: Dutch Strategies, Build Orders, Replays, Notes and Matchups by DutchDude117 (aka "The Exiled Prince"))

Not gonna lie this strategy seems pretty aids to play against. But it sure is a whole lot of fun to play. -Camp in base with 7 banks and colonial militia. -Go for industrial with as few units as possible. -Wall the hell out of your base -Age with towncenter -build towncenter with explorer -3 factori...
by dutchdude117
02 Feb 2021, 20:35
Forum: General
Topic: Update 14825
Replies: 217
Views: 10729
Flag: United States of America

Re: Update 14825

Blueberry is basically better than before (less food but works on prior torps). Xbows is a clear buff making for a great colonial. Eco is great overall and having torps on wood (never nerfed) now is useful for xbows. The civ got +100w for -100f which with the new changes is now a net buff. I'm pret...

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