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by dutchdude117
26 Jan 2023, 16:57
Forum: Recorded games
Topic: GreatScythe11 Enjoyers
Replies: 9
Views: 1908
Flag: United States of America

Re: GreatScythe11 Enjoyers

I have a special build order for my friend GS
by dutchdude117
13 Jan 2023, 11:06
Forum: General
Topic: Good VODS
Replies: 4
Views: 375
Flag: United States of America

Re: Good VODS

by dutchdude117
13 Jan 2023, 10:59
Forum: General
Topic: Good VODS
Replies: 4
Views: 375
Flag: United States of America

Re: Good VODS

Khoxixt (~1700):
If you are looking for a streamer somewhat similar to playstyle of Kynesie; utilizing walls and defensive play from defensive civs
https://www.twitch.tv/videos/1705632522
by dutchdude117
13 Jan 2023, 10:58
Forum: General
Topic: Good VODS
Replies: 4
Views: 375
Flag: United States of America

Re: Good VODS

by dutchdude117
12 Jan 2023, 14:14
Forum: General
Topic: Trample mode
Replies: 14
Views: 905
Flag: United States of America

Re: Trample mode

by dutchdude117
12 Jan 2023, 13:08
Forum: General
Topic: Public Update Preview - January Update
Replies: 21
Views: 2793
Flag: United States of America

Re: Public Update Preview - January Update

duckzilla wrote:
12 Jan 2023, 12:34
Hakkapelits still op. It's very convenient that most swedish upgrade cards are for both Hakka and Hussar. That's a really nice unit combination. It even has good siege.
Hakka siege needs to go away, they should have as much siege as ruyters
by dutchdude117
12 Jan 2023, 12:17
Forum: General
Topic: Rework Dutch Eco Church "Upgrade"
Replies: 3
Views: 683
Flag: United States of America

Rework Dutch Eco Church "Upgrade"

https://ageofempires.fandom.com/wiki/Coffee_Trade

What if instead of slowing unit speed by 10%, it instead slowed unit train speed by 15%

I think in its current state it is still unacceptable, and straight up not viable in most matchups.
by dutchdude117
12 Jan 2023, 11:34
Forum: General
Topic: Good VODS
Replies: 4
Views: 375
Flag: United States of America

Re: Good VODS

if you hate ads I recommend an ad blocker as well or if on mobile an alternative website to access the VODs such as https://www.vods.tv/
by dutchdude117
11 Jan 2023, 18:11
Forum: General
Topic: Trample mode
Replies: 14
Views: 905
Flag: United States of America

Re: Trample mode

Damage cap is for damage output, but trample mode is also supposed to change damage intake from enemy units. battle.xml <squadmode> <name>Trample</name> <tactic>Trample</tactic> <allowautopick>0</allowautopick> <unittype>AbstractHandCavalry</unittype> <unittype>deNatRoyalDragoon</unittype> <unittyp...
by dutchdude117
07 Jan 2023, 10:12
Forum: Recorded games
Topic: GreatScythe11 Enjoyers
Replies: 9
Views: 1908
Flag: United States of America

Re: GreatScythe11 Enjoyers

A very Spicy match. Brit goes for an age 2 play against GreatScythe.
A battle of epic proportions, 30 minutes.
by dutchdude117
07 Jan 2023, 09:09
Forum: Recorded games
Topic: GreatScythe11 Enjoyers
Replies: 9
Views: 1908
Flag: United States of America

Re: GreatScythe11 Enjoyers

Uweeeee I got me my own game with the legend himself
by dutchdude117
07 Jan 2023, 05:51
Forum: Recorded games
Topic: GreatScythe11 Enjoyers
Replies: 9
Views: 1908
Flag: United States of America

GreatScythe11 Enjoyers

Accumulating replays of greatscythe11

He played 3 games that I was able to capture.

He got off after that game with Sweden.
by dutchdude117
27 Dec 2022, 02:27
Forum: News
Topic: Happy Holidays!
Replies: 1
Views: 1422
Flag: United States of America

Re: Happy Holidays!

Happy Holiday!
by dutchdude117
26 Dec 2022, 13:48
Forum: General
Topic: Let the rarely uses cards cost less XP?
Replies: 5
Views: 454
Flag: United States of America

Re: Let the rarely uses cards cost less XP?

In the end I thought this was the best idea: Wow this is a interesting idea, and I actually agree with it. There are some cards that by nature will never be worth the full shipment value of their cost. (looking at you envoy cards) Some people have suggested having cards give a flat XP amount as a wa...
by dutchdude117
26 Dec 2022, 13:48
Forum: General
Topic: Let the rarely uses cards cost less XP?
Replies: 5
Views: 454
Flag: United States of America

Let the rarely uses cards cost less XP?

From this post: https://forums.ageofempires.com/t/let-the-rarely-uses-cards-cost-less-xp/221409 I want to offer a direction of changing the mechanism of the game, after I read this: https://ageofempires.fandom.com/wiki/Experience 3 According the article, currently all the cards cost 100% XP. This me...
by dutchdude117
26 Dec 2022, 13:27
Forum: General
Topic: Thoughts On Altering War Wagons:
Replies: 4
Views: 626
Flag: United States of America

Thoughts On Altering War Wagons:

Current Stats of WW: https://ageofempires.fandom.com/wiki/War_Wagon_(Age_of_Empires_III)?so=search Because War Wagon uses a cannon for its attack, it could actually make sense to give its attack the properties of a cannon. Possible Buffs: -Convert War Wagon damage type to siege damage. -Add Area of ...
by dutchdude117
24 Dec 2022, 17:28
Forum: General
Topic: Crossbowman and culverin of Maltese need to be nerfed
Replies: 8
Views: 730
Flag: United States of America

Re: Crossbowman and culverin of Maltese need to be nerfed

Miyawaki Sakura wrote:
24 Dec 2022, 17:02
Are yumis can 18 range siege attack?
No Yumi's do not have a ranged siege attack.
https://ageofempires.fandom.com/wiki/Yu ... ?so=search
They have standard range of 6 for siege damage. There is not tech that I know of that allows them to range siege damage.
by dutchdude117
24 Dec 2022, 16:32
Forum: General
Topic: Crossbowman and culverin of Maltese need to be nerfed
Replies: 8
Views: 730
Flag: United States of America

Crossbowman and culverin of Maltese need to be nerfed

In the next installment of the age forum lurker... https://forums.ageofempires.com/t/crossbowman-and-culverin-of-maltese-need-to-be-nerfed/221350/7 We have long-bow-wall requesting a nerf to malta. Crossbowman of Maltese are enhanced too much by Steel Bolts. As you can see, after Steel Bolts, they a...
by dutchdude117
18 Dec 2022, 01:05
Forum: Tech Support
Topic: Weird Map glitch very annoying, please help fix. ty
Replies: 7
Views: 2697
Flag: United States of America

Re: Weird Map glitch very annoying, please help fix. ty

can we crowdfund nvidia gpus for daniel and kevin they gave me their names, the least i can do is offer a part dw, i still have a 1060 in my closet, somehow it will work better on DE than my 6700 xD I'm running on a 650ti haha It used to have the issue with broken obscure unit alpha. At some point ...
by dutchdude117
15 Dec 2022, 19:57
Forum: General
Topic: Petition to buff grenadier unit attack
Replies: 2
Views: 425
Flag: United States of America

Re: Petition to buff grenadier unit attack

Kaiserklein comes in clutch? https://eso-community.net/viewtopic.php?t=7577#top I think its the total damage that can be split into the several units of the area. For example if you have 10 attack and 30 cap, you will deal 10 to the unit you aim and then up to 20 other damage split into other units ...
by dutchdude117
15 Dec 2022, 19:29
Forum: General
Topic: Petition to buff grenadier unit attack
Replies: 2
Views: 425
Flag: United States of America

Re: Petition to buff grenadier unit attack

http://aoe3.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=1,34382,0,10 huh... interesting thread about damage caps. Incendiary grenades still have this same "bug" all these years later. I just did some limited testing in the scenario editor with grenadiers. When you research I...
by dutchdude117
14 Dec 2022, 16:47
Forum: General
Topic: Petition to buff grenadier unit attack
Replies: 2
Views: 425
Flag: United States of America

Petition to buff grenadier unit attack

From this forum post https://forums.ageofempires.com/t/petition-to-buff-grenadier-unit-attack/220973 I propose that we buff grenadier base stats to make them more viable as a unit. Grenadier (Age of Empires III) | Age of Empires Series Wiki | Fandom 1)%2C%20Russians%2C%20and%20Swedes. Currently they...
by dutchdude117
14 Dec 2022, 16:32
Forum: General
Topic: How can halberdier be changed to make them more viable?
Replies: 4
Views: 564
Flag: United States of America

How can halberdier be changed to make them more viable?

From this thread: https://forums.ageofempires.com/t/what-changes-can-be-done-to-the-halberdier-for-making-it-both-more-viable-and-special/220171/14 I think a change that would make both pikemen and halberdiers more effective would be to given them +1 or +2 range on their melee attack by default, wit...

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