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by dutchdude117
18 Mar 2021, 20:01
Forum: General
Topic: Map Repository
Replies: 35
Views: 1958
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Re: Map Repository

Hey this is pretty cool. I'd love it if we could see natives available and outlaws available. I'll try using it when I play and see if I can give more feedback.
by dutchdude117
18 Mar 2021, 19:58
Forum: General
Topic: Map pool?
Replies: 43
Views: 1567
Flag: United States of America

Re: Map pool?

I'd be surprised if spy rush became meta. If it became a problem you could disable spy training add a tech at church that cost like 5 coin and takes 30 seconds to research that unlocks spies.
by dutchdude117
17 Mar 2021, 19:48
Forum: General
Topic: Map pool?
Replies: 43
Views: 1567
Flag: United States of America

Re: Map pool?

100% church should be available age 1
by dutchdude117
17 Mar 2021, 07:01
Forum: Strategy
Topic: Can the Dutch beat the Germans?
Replies: 31
Views: 1620
Flag: United States of America

Re: Can the Dutch beat the Germans?

The way I like to play this match up is to scout his second shipment with the envoy. (The first shipment is always 3 sw and you need to hide from the 2 uhlan) if it is 700c then German is going naked ff. If it is 700w you know you need to scout for unit production buildings. 700w could also mean sta...
by dutchdude117
11 Mar 2021, 20:41
Forum: General
Topic: how to remove the delete confirmation message box
Replies: 7
Views: 483
Flag: United States of America

Re: how to remove the delete confirmation message box

Wait when did we figure this out ? I wish I knew this before. I must try it tho
by dutchdude117
19 Feb 2021, 23:21
Forum: General
Topic: Lower Level Rec Games
Replies: 53
Views: 3143
Flag: United States of America

Re: Lower Level Rec Games

I've got a fun game that I just played
Dutch v Japan, pretty short one (12:00)
Dutch v Inca, a long one (30:00)
by dutchdude117
18 Feb 2021, 20:22
Forum: General
Topic: Test Cast
Replies: 4
Views: 363
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Test Cast

I made a test stream of a random game I found on the ladder
Looking on some tips for improvement
by dutchdude117
12 Feb 2021, 18:12
Forum: General
Topic: AOEIII Fanart Thread
Replies: 5
Views: 527
Flag: United States of America

Re: AOEIII Fanart Thread

Hey I am sure these are awesome, but on my screen it looks like the images were posted incorrectly, it just says the word image instead of having your art.
Let me know if I can help at all
by dutchdude117
09 Feb 2021, 07:41
Forum: General
Topic: Dutch Strategies, Build Orders, Replays, Notes and Matchups by DutchDude117 (aka "The Exiled Prince"))
Replies: 74
Views: 3537
Flag: United States of America

Re: Dutch Strategies, Build Orders, Replays, Notes and Matchups by DutchDude117 (aka "The Exiled Prince"))

Very exciting Dutch v China game, I feel like I am improving a lot on the positioning of my units in fights. I've really taken to heart the advice from mitoe/H2O from their stream talking about before you can learn micro you must learn positioning.
by dutchdude117
06 Feb 2021, 10:43
Forum: Strategy
Topic: The case for Virginia Company in the "Greed" meta
Replies: 100
Views: 14144
Flag: United States of America

Re: The case for Virginia Company in the "Greed" meta

I love these jotunir bumps. They let me see all these interesting posts I’ve missed out on over th years.
by dutchdude117
06 Feb 2021, 08:00
Forum: General
Topic: Dutch Strategies, Build Orders, Replays, Notes and Matchups by DutchDude117 (aka "The Exiled Prince"))
Replies: 74
Views: 3537
Flag: United States of America

Re: Dutch Strategies, Build Orders, Replays, Notes and Matchups by DutchDude117 (aka "The Exiled Prince"))

Not gonna lie this strategy seems pretty aids to play against. But it sure is a whole lot of fun to play. -Camp in base with 7 banks and colonial militia. -Go for industrial with as few units as possible. -Wall the hell out of your base -Age with towncenter -build towncenter with explorer -3 factori...
by dutchdude117
02 Feb 2021, 20:35
Forum: General
Topic: Update 14825
Replies: 217
Views: 9821
Flag: United States of America

Re: Update 14825

Blueberry is basically better than before (less food but works on prior torps). Xbows is a clear buff making for a great colonial. Eco is great overall and having torps on wood (never nerfed) now is useful for xbows. The civ got +100w for -100f which with the new changes is now a net buff. I'm pret...
by dutchdude117
02 Feb 2021, 08:13
Forum: General
Topic: Dutch Strategies, Build Orders, Replays, Notes and Matchups by DutchDude117 (aka "The Exiled Prince"))
Replies: 74
Views: 3537
Flag: United States of America

Re: Dutch Strategies, Build Orders, Replays, Notes and Matchups by DutchDude117 (aka "The Exiled Prince"))

I am starting to have some fun with this age 2 Dutch: Skrim Huss play

Pretty good game vs sweden
by dutchdude117
02 Feb 2021, 07:29
Forum: General
Topic: Dutch Strategies, Build Orders, Replays, Notes and Matchups by DutchDude117 (aka "The Exiled Prince"))
Replies: 74
Views: 3537
Flag: United States of America

Re: Dutch Strategies, Build Orders, Replays, Notes and Matchups by DutchDude117 (aka "The Exiled Prince"))

Had a pretty clean game vs Russia, example of why you need to build strelet and not musk in this match up
by dutchdude117
01 Feb 2021, 05:35
Forum: General
Topic: Homecity Level Thread
Replies: 3
Views: 380
Flag: United States of America

Homecity Level Thread


by dutchdude117
31 Jan 2021, 23:16
Forum: General
Topic: Aitch, H or Hazza
Replies: 46
Views: 1901
Flag: United States of America

Re: Aitch, H or Hazza

I really like aitch but hazza is so familiar that I voted hazza and so now I am having an internal crisis and I keep checking this thread every 10 mins. Conclusion: People will get used to which ever name you pick. It will have that same familiar feeling within a few months. So if you like aitch mor...
by dutchdude117
29 Jan 2021, 08:56
Forum: General
Topic: Pikeman line of sight so small
Replies: 24
Views: 713
Flag: United States of America

Re: Pikeman line of sight so small

From this information I can easily see pike getting LOS buff to 15 LOS That doesn't make sense. The only melee unit to compare it to there costs 2.5 times as much and had 1.25 times the los. A halberdier would be interesting to compare it to. It is 12 LOS for halberdiers https://ageofempires.fandom...
by dutchdude117
29 Jan 2021, 03:51
Forum: General
Topic: Pikeman line of sight so small
Replies: 24
Views: 713
Flag: United States of America

Re: Pikeman line of sight so small

Squamiger wrote:things should be changed if they affect the overall balance of gameplay. pikeman LOS does not. therefore it should not be changed
I would say this is more of a quality of life buff than a significant balance change.
by dutchdude117
29 Jan 2021, 02:03
Forum: General
Topic: Pikeman line of sight so small
Replies: 24
Views: 713
Flag: United States of America

Re: Pikeman line of sight so small

From this information I can easily see pike getting LOS buff to 15 LOS
by dutchdude117
28 Jan 2021, 23:28
Forum: General
Topic: Pikeman line of sight so small
Replies: 24
Views: 713
Flag: United States of America

Re: Pikeman line of sight so small

I think pikes should have a lesser LOS than musk. Does anyone have the stats available, how much LOS do they have for musk pike hussar and skirm? Musketeer 16 LOS: https://ageofempires.fandom.com/wiki/Musketeer Pikeman 12 LOS: https://ageofempires.fandom.com/wiki/Pikeman_(Age_of_Empires_III) Hussar...
by dutchdude117
28 Jan 2021, 10:47
Forum: General
Topic: Pikeman line of sight so small
Replies: 24
Views: 713
Flag: United States of America

Re: Pikeman line of sight so small

It's so that you would have to pay attention when marching troops in the darkness. If you wanna see incoming ashi counter-raid, scout ahead with 1 pike or explorer. Why are pikes unique in this? Why don't other units need to scout ahead? You could make that same argument for any units ranged or mel...
by dutchdude117
28 Jan 2021, 02:26
Forum: General
Topic: Pikeman line of sight so small
Replies: 24
Views: 713
Flag: United States of America

Re: Pikeman line of sight so small

It's so that you would have to pay attention when marching troops in the darkness. If you wanna see incoming ashi counter-raid, scout ahead with 1 pike or explorer. Why are pikes unique in this? Why don't other units need to scout ahead? You could make that same argument for any units ranged or mel...

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