probably stone walls being absurdly effective against units.Goodspeed wrote:I'm not really sure why but I've lost interest in this game already. I think what I would primarily point to is the dominance of artillery in the late game, professional scouts, and civ balance.
But more fundamentally I think there is something wrong with late game, which was important to me since I played mostly teamgames. It's just not very fun for some reason. Part of that is art dominance but I feel like that's not all.
late game aoe4 is just an art fest because of keeps/stone buildings being so effective. Last game I played some chinese player sat behind towers, keeps and springalds and didn't make a single other unit besides spears. I eventually won because china didn't have an economy.
the structure of most maps, with key choke points to defend, is also a problem. there are no other attack routes so you're often forced to attack where your opponent is ready for you.
games on maps like lipany, arabia and anything open are quite fun. but right now it's like the map makers in aoe4 have a choke fetish, and when they don't, it's a water one.
all in all, games true potential isn't being attained right now.