medinos wrote:Baning Japan and China is not a good idea at all...
HOst the tourney on EP..
In other words all civs suffer no hunt and Japan plays as if its a standard game LOL, still fair?
medinos wrote:Baning Japan and China is not a good idea at all...
HOst the tourney on EP..
so I assume RM => nilla and RM2 => TWCsirmusket wrote:notification
sirmusket wrote:umeu wrote:i understand the banning of japan, but not sure I that i get the ban on china, though there is a point to it. But I would also strongly suggest banning india (needs wood for villagers, so its a strong adventage) and dutch (needs coin for vils and it can make banks so they can just go mercs very easy)
yes but how will dutch/india get there food to age without having to spend enormous amounts of wood on mills etc, and then having to spend that little food into cows/sheep etc , its not as good as it sounds ive already tested dutch/india and honestly there not great , china has free livestock and 300 wood start therefore bit overpowered.
sirmusket wrote:umeu wrote:i understand the banning of japan, but not sure I that i get the ban on china, though there is a point to it. But I would also strongly suggest banning india (needs wood for villagers, so its a strong adventage) and dutch (needs coin for vils and it can make banks so they can just go mercs very easy)
yes but how will dutch/india get there food to age without having to spend enormous amounts of wood on mills etc, and then having to spend that little food into cows/sheep etc , its not as good as it sounds ive already tested dutch/india and honestly there not great , china has free livestock and 300 wood start therefore bit overpowered.
P i k i l i c wrote:Thanks @sirmusketso I assume RM => nilla and RM2 => TWCsirmusket wrote:notification
umeu wrote:i understand the banning of japan, but not sure I that i get the ban on china, though there is a point to it. But I would also strongly suggest banning india (needs wood for villagers, so its a strong adventage) and dutch (needs coin for vils and it can make banks so they can just go mercs very easy)
Tete cs:go experienceLecastete wrote: Dude i hate this game. I am bad and i also dont have luck
forgrin wrote:umeu wrote:i understand the banning of japan, but not sure I that i get the ban on china, though there is a point to it. But I would also strongly suggest banning india (needs wood for villagers, so its a strong adventage) and dutch (needs coin for vils and it can make banks so they can just go mercs very easy)
The main problem I see with China is that you could essentially spam livestock pens (villages) early and have a massive powerspike earlier than any other civ. By sending 300w first and a decent treasure or two you could have 4 pens down at like 3mins (which also count as houses saving you more wood). I will agree that I didn't think about the balance too much though.
PS my thought on Dutch/India is that they can just be counterpicked to non-berry maps, then they arguably have a disadvantage since making mills etc is worse for them (esp India which doesn't have edible livestock).
I love this idea so much thank you!!!! However, please please could you modify the shipping hunts rules a little bit? I think EVERYBODY will just play sioux.forgrin wrote:notification
last time i cryed was because i stood on Lego
umeu wrote:i understand the banning of japan, but not sure I that i get the ban on china, though there is a point to it. But I would also strongly suggest banning india (needs wood for villagers, so its a strong adventage) and dutch (needs coin for vils and it can make banks so they can just go mercs very easy)
last time i cryed was because i stood on Lego
ovi12 wrote:@forgrinI love this idea so much thank you!!!! However, please please could you modify the shipping hunts rules a little bit? I think EVERYBODY will just play sioux.forgrin wrote:notification
forgrin wrote:ovi12 wrote:@forgrinI love this idea so much thank you!!!! However, please please could you modify the shipping hunts rules a little bit? I think EVERYBODY will just play sioux.forgrin wrote:notification
Good idea, I might ban something like 15 bison (probs OP). However nats also don't get factories, 2nd tier market ups etc so their ecos are naturally weaker especially with no hunts, so gotta keep it somewhat balanced
last time i cryed was because i stood on Lego
playing it like a year ago on his stream, doing a 1v2 against some lieutenants/captains, maybe he can share his valuable experience before the tournament itself. Generally, I find the idea very neat, I've always thought of some fun games with some obstacles, like no shipments, no Fortress Age, only Discovery/Colonial Age shipments allowed and such. I think I'm gonna sign up just in case, as I may not be available to play in time.Aizamk wrote:notification
Jerom wrote:india still needs food though. Its probably going to turn out that mercs are stronk.
last time i cryed was because i stood on Lego
umeu wrote:sirmusket wrote:umeu wrote:i understand the banning of japan, but not sure I that i get the ban on china, though there is a point to it. But I would also strongly suggest banning india (needs wood for villagers, so its a strong adventage) and dutch (needs coin for vils and it can make banks so they can just go mercs very easy)
yes but how will dutch/india get there food to age without having to spend enormous amounts of wood on mills etc, and then having to spend that little food into cows/sheep etc , its not as good as it sounds ive already tested dutch/india and honestly there not great , china has free livestock and 300 wood start therefore bit overpowered.
well everyone has to make mills n stuff to get food. but on a map that has berries, dutch and india will barely hampered, because they can just get their vills at normal gather rate, and are only slightly slower to get the food. which isnt a big deal cuz everyone is slower. also because they don't use food for vils, they can lost much longer with the berries before having to invest huge amounts of wood into mills.
also sioux (china too in age3) can send hunts, though I guess other civs can send livestock, so perhaps thats not a big deal.
also iro has travois which can be made into an early farm, which gives both food + the same livestock potential that china has, so arguably theyre more op than china for this.
i mean its just something to consider, the nature of this tournament is such that it will be hard to balance, so perhaps you shouldnt try it too much, but atleast you should be aware of it.
LoOk_tOm wrote:I have something in particular against Kaisar (GERMANY NOOB mercenary LAMME FOREVER) And the other people (noobs) like suck kaiser ... just this ..
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