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New Zealand zoom
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ESO: Funnu
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23 Jun 2019, 09:31

Can't we just do a different version for the team spawn, if it's a problem?
China Hazza54321
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ESO: PrinceofBabu

09 Jul 2019, 22:50

hunts on adirondicks are complete shite. occurance, 90% of the time.
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Italy Garja
ESOC Maps Team
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ESO: Garja

09 Jul 2019, 22:53

Ok, will take note. Hazza lost a game and blamed hunts. Done!
China Hazza54321
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ESO: PrinceofBabu

09 Jul 2019, 22:54

Garja takes personal offence when someone critics his maps and refuses to change for the better because hes a stubborn idiot. Check!
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Italy Garja
ESOC Maps Team
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09 Jul 2019, 23:31

check
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France flontier
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ESO: Flontier

03 Aug 2019, 15:49

Is it normal we can make a dock on herald island ? vills able to build a dock at the foot of the climb ?
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Italy Garja
ESOC Maps Team
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03 Aug 2019, 16:25

Yes, same on the cluffs of other water maps. You can't probably domthat on Adirondacks.
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France flontier
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ESO: Flontier

03 Aug 2019, 20:08

Ok fair enough :hmm:

Image
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New Zealand zoom
EP Project Lead
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ESO: Funnu
Location: New_Sweland

03 Aug 2019, 20:28

That's an EP dock, alright!
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Italy Garja
ESOC Maps Team
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ESO: Garja

03 Aug 2019, 20:55

Can do the same on RE. It's not a map issue, it's just game mechanic issue. It's true map can have solutions to prevent that (see Adirondacks).
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Malawi princeofcarthage
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ESO: Princeofcarthage
Location: Milky Way!

03 Aug 2019, 21:18

Ironic thing zoom makes EP trolls EP
:bigs: :bigs: :bigs:
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Turkey breeze
Howdah
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Posts: 1677

12 Aug 2019, 22:10

(talking about team)
can we actually remove the cliffs from mendicono type of maps and make tc's closer? because eventhough they are great 1v1 maps, these map dont fit well for competitive teamgame
bwinner wrote:I was happy when breeze posted a rec where he beat me once, which means he believes I am good.
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Italy Garja
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ESO: Garja

12 Aug 2019, 22:18

all RE maps have separated TCs. Ozarks is similar to Mendocino in layout and has that same TC placement I think. But even maps like Saguneay have split TCs. I don't know what it should now be considered a problem.
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Turkey breeze
Howdah
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12 Aug 2019, 22:19

Garja wrote:all RE maps have separated TCs. Ozarks is similar to Mendocino in layout and has that same TC placement I think. But even maps like Saguneay have split TCs. I don't know what it should now be considered a problem.

ozark wasn't standard map, talking about standard maps. sure we can have maps like klondike/thar dessert. but having seperated tcs or random cliffs on standard maps shouldnt happen, and I think most of the teamplayers agree with me about this issue.
bwinner wrote:I was happy when breeze posted a rec where he beat me once, which means he believes I am good.
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France Rikikipu
ESOC Maps Team
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12 Aug 2019, 22:35

@breeze is it fine if we remove Mendocino from Team set? I can totally understand that cliffs cause major balance issues but since it's a big part of the map, I think it would just make sense to remove it
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Turkey breeze
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12 Aug 2019, 22:40

Rikikipu wrote:@breeze is it fine if we remove Mendocino from Team set? I can totally understand that cliffs cause major balance issues but since it's a big part of the map, I think it would just make sense to remove it

if that is the only way, then yeah :unsure:
bwinner wrote:I was happy when breeze posted a rec where he beat me once, which means he believes I am good.
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Italy Garja
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12 Aug 2019, 22:40

breeze wrote:
Garja wrote:all RE maps have separated TCs. Ozarks is similar to Mendocino in layout and has that same TC placement I think. But even maps like Saguneay have split TCs. I don't know what it should now be considered a problem.

ozark wasn't standard map, talking about standard maps. sure we can have maps like klondike/thar dessert. but having seperated tcs or random cliffs on standard maps shouldnt happen, and I think most of the teamplayers agree with me about this issue.

Ozarks was used in team games on RE as it has a pretty standard layout and the hunt problem is not as bad as in 1v1.
Also Idk what you're talking about cliffs etc. Upper himalaya has shit tons of cliffs AND split TCs. And it was hardly requested in team map pool.
Your arguments just make no sense.
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France Kaiserklein
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12 Aug 2019, 22:43

Well people just get more exigeant on EP, which is understandable. But it's true lots of RE maps have weird tc placements, definitely weirder than EP ones. Like sag, yukon and yucatan, among others.
Can sirmusket calculate 5x - x??
[Armag] diarouga wrote:Playing Aztec is a 10% handicap

LoOk_tOm wrote:I have something in particular against Kaisar (GERMANY NOOB mercenary LAMME FOREVER) And the other people (noobs) like suck kaiser ... just this ..
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Italy Garja
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12 Aug 2019, 22:48

Weird TC placements on RE maps is mostly because TC has about 10 tiles variance on RE. Sometimes it spawn next to nat post or trade route, etc. On EP TCs have fixed spawns.
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France Kaiserklein
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12 Aug 2019, 22:50

Nah I mean on sag 3v3 one player is alone. Same on yucatan. And on yukon your tc is 2 screens away from your opponent's (like on sag too). Regardless of the variance
Can sirmusket calculate 5x - x??
[Armag] diarouga wrote:Playing Aztec is a 10% handicap

LoOk_tOm wrote:I have something in particular against Kaisar (GERMANY NOOB mercenary LAMME FOREVER) And the other people (noobs) like suck kaiser ... just this ..
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Turkey breeze
Howdah
Donator 01
Posts: 1677

12 Aug 2019, 22:56

Garja wrote:
breeze wrote:
Garja wrote:all RE maps have separated TCs. Ozarks is similar to Mendocino in layout and has that same TC placement I think. But even maps like Saguneay have split TCs. I don't know what it should now be considered a problem.

ozark wasn't standard map, talking about standard maps. sure we can have maps like klondike/thar dessert. but having seperated tcs or random cliffs on standard maps shouldnt happen, and I think most of the teamplayers agree with me about this issue.

Ozarks was used in team games on RE as it has a pretty standard layout and the hunt problem is not as bad as in 1v1.
Also Idk what you're talking about cliffs etc. Upper himalaya has shit tons of cliffs AND split TCs. And it was hardly requested in team map pool.
Your arguments just make no sense.

Not really. on ozarks you hardly would get a 2nd hunt and with very little chance you could get a 3rd one, himalayas is a map which i consider to be good, now you are bringing these here and defend the problems of baja/mendocino.
also, do you want us to play RE or what? I try to explain problems in a constructive way. mendocino/arizona are unplayable for team, and please bring the old baja right now
bwinner wrote:I was happy when breeze posted a rec where he beat me once, which means he believes I am good.
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Turkey breeze
Howdah
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Posts: 1677

12 Aug 2019, 22:58

also out of bias, can make a poll about how many people want to see old baja back, if you want
bwinner wrote:I was happy when breeze posted a rec where he beat me once, which means he believes I am good.
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France Rikikipu
ESOC Maps Team
Posts: 1647
ESO: p-of
Location: In your base

16 Aug 2019, 23:47

enjoy2play wrote:2v2 mendocino:

pls fix starting tc placements, this is just hilarious

my mate tc is more far then my opponent tc.

its just such a good map, pls fix this and its the best map ever

@enjoy2play @breeze it's fixed and will be part of the next EP update

flontier wrote:Is it normal we can make a dock on herald island ? vills able to build a dock at the foot of the climb ?

@flontier it's fixed and will be part of the next EP update too.

If other people want some fixes on some maps I made, it's the moment to reach me.
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France Kaiserklein
Pro Player
Posts: 8401
Location: Paris
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17 Aug 2019, 03:40

Is it possible to have the shape of my penis in manchac swamps?
Can sirmusket calculate 5x - x??
[Armag] diarouga wrote:Playing Aztec is a 10% handicap

LoOk_tOm wrote:I have something in particular against Kaisar (GERMANY NOOB mercenary LAMME FOREVER) And the other people (noobs) like suck kaiser ... just this ..
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Canada vividlyplain
Dragoon
Posts: 367
ESO: vividlyplain

17 Aug 2019, 04:45

That's not yours in Jebel Musa @Kaiserklein ?

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