Baja California fix
Baja California fix
Please test this map. Middle TP first passage shouldn't be viable anymore or, at least, it should be extremely rare.
Few other things has been tweaked too, to improve qol.
If it works fine, will substitute the current one.
Few other things has been tweaked too, to improve qol.
If it works fine, will substitute the current one.
- Attachments
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- UIx ESOC Baja California FIX.xs
- (414.77 KiB) Downloaded 12 times
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- UIx ESOC Baja California FIX.xml
- (1.49 KiB) Downloaded 25 times
- siderit
- Crossbow
- Posts: 44
- Joined: Mar 19, 2015
- ESO: IamSideritCze
Re: Baja California fix
Thank you Garja
- Makrokosmos12
- Skirmisher
- Posts: 199
- Joined: Aug 17, 2016
- ESO: Templer12
Re: Baja California fix
This is very appreciated!
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- Ninja
- Posts: 13004
- Joined: Apr 28, 2020
Re: Baja California fix
This map is fucking retarded. I just tried to play otto mirror vs tabben here, he gets to mid tp 5 seconds earlier, despiste I'm having a really good hero spawn, then he can follow me to my tp which gets like 2 years slower xp and get snare.
insane map, one of the best. decided to make garja, make this post and go drink. thanks for alcoholism, garja.
insane map, one of the best. decided to make garja, make this post and go drink. thanks for alcoholism, garja.
Re: Baja California fix
lolz was just gonna make new thread
Re: Baja California fix
here's my draft
So we play Otto mirror on Baja, I spawn right and therefore get middle TP + 1st pass. I then go bottom tp to bully poor somali. At 1:35 (time of screenshot) my 3vills has already arrived while he just recieved his 1st pass of xp. Balance?!?!?!?!??!?!?!
Somali: I am fucking done with Garja's maps
So we play Otto mirror on Baja, I spawn right and therefore get middle TP + 1st pass. I then go bottom tp to bully poor somali. At 1:35 (time of screenshot) my 3vills has already arrived while he just recieved his 1st pass of xp. Balance?!?!?!?!??!?!?!
Somali: I am fucking done with Garja's maps
- Attachments
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- [Armag] diarouga
- Ninja
- Posts: 12710
- Joined: Feb 26, 2015
- ESO: diarouga
- Location: France
Re: Baja California fix
Garja wrote:lmao.
Anyway what do you want to do. It's vsync man.
Make sure it doesn't work, even with vsync.
Re: Baja California fix
adjust the map according to vsync. from my experience the travois never travels at high speed in online games, as it does offline.
Re: Baja California fix
Adjusting the map according to vsync means removing the map. Idk I guess we will just remove it from map pool. It's a pity tho, best games from NWC were basically on that map.
- [Armag] diarouga
- Ninja
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Re: Baja California fix
Garja wrote:Adjusting the map according to vsync means removing the map. Idk I guess we will just remove it from map pool. It's a pity tho, best games from NWC were basically on that map.
It's a good map for sure, probably not the best still. Anyway, it would be a shame if we had to remove it.
Why can't you just adjust the map according to vsync though, what's the issue?
Re: Baja California fix
You could change the number of TPs to 4 and make the 2 in the middle ish spawn next to players' bases where they cannot be constructed. Similar to Hudson.
- [Armag] diarouga
- Ninja
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Re: Baja California fix
Mitoe wrote:You could change the number of TPs to 4 and make the 2 in the middle ish spawn next to players' bases where they cannot be constructed. Similar to Hudson.
I'm not sure we want another 4 TP map though. Especially when it's one of the only water maps we have.
Re: Baja California fix
Exactly. 4 tps and people will find another reason to complain. Also generally speaking 4 tps is worse for middle pass, cause one side can steal 3rd one which is usually the "middle one", and other side has to pick first one, sicne 2nd and 4th are respectively too early for the travois pass and too far for the explorer.
Re: Baja California fix
Or faster.
Re: Baja California fix
The current version doesn't seem to scale very well for team spawns. I've seen some complaints about this. Could you adjust the team scaling, so that the Town Centers are less separated?
Re: Baja California fix
I can. I'll look forward for the complaints about TCs being too close to each other and not enough resources nearby.
Re: Baja California fix
If you dislike the 4tp solution, remove the middle tp and go for 2tps.
Or just move the middle tp a bit upwards, so that 1st pass never happens? It may be a bit closer to the player spawning on the right then, but who cares
Or just move the middle tp a bit upwards, so that 1st pass never happens? It may be a bit closer to the player spawning on the right then, but who cares
- princeofcarthage
- Retired Contributor
- Posts: 8861
- Joined: Aug 28, 2015
- Location: Milky Way!
Re: Baja California fix
One player getting first pass other not isn't something new
Fine line to something great is a strange change.
- Riotcoke
- Retired Contributor
- Posts: 4088
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- ESO: Riotcoke
- Location: Dorsetshire
- Clan: UwU
Re: Baja California fix
Can't you just move the position of the cart slightly to the effect that it skips the middle tp?
twitch.tv/stangoesdeepTV
- [Armag] diarouga
- Ninja
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Re: Baja California fix
I love how everybody gives Garja the same advices xD.
Re: Baja California fix
I trust your judgement. It's all about compromise; try to find a sweet spot, and shun the extremes.Garja wrote:I can. I'll look forward for the complaints about TCs being too close to each other and not enough resources nearby.
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