Bolivia tedere12
Jaeger
Posts: 3281
ESO: Tedere12
Location: Greece

31 Jul 2019, 20:14

Am I the only one who thinks otto should be nerfed to the ground on the next patch version? They are ridiculously easy to play, the mosque techs and abus buff (4,5 ROF isn't really a nerf when you can kite with your insane range and shooting animation) were imo very unnecessary and otto seems to be super hard to beat on almost every single matchup.

I suggest taking abus range away, for starters, then seeing where otto stands.
Image
User avatar
France [Armag] diarouga
Gendarme
NWC LAN Gold
Posts: 9565
ESO: diarouga
Location: France

31 Jul 2019, 20:15

Yea, I hope abus range will be moved to industrial.
User avatar
United States of America Cometk
ESOC Media Team
Posts: 3674
ESO: DJ_Cometk
Location: California

31 Jul 2019, 21:23

otto ranked 8 in the most recent balance poll and we want to nerf it into the ground?
sebnan12 wrote:whenever i see a picture of siege elephants i question why they do 40~ dmg when they hit u. that phat cannons probably loading coconuts
User avatar
Great Britain Riotcoke
ESOC Media Team
Posts: 1606
ESO: Riotcoke
Location: Best County in the UK

31 Jul 2019, 21:27

I think abus vs cannons and boats is just unfair and sort of eliminates their only weakness when massed with jans that's my only qualm.
Image
User avatar
United States of America Cometk
ESOC Media Team
Posts: 3674
ESO: DJ_Cometk
Location: California

31 Jul 2019, 21:30

abus are impossible to mass anyway unless you have control of the trade line
sebnan12 wrote:whenever i see a picture of siege elephants i question why they do 40~ dmg when they hit u. that phat cannons probably loading coconuts
User avatar
Great Britain Riotcoke
ESOC Media Team
Posts: 1606
ESO: Riotcoke
Location: Best County in the UK

31 Jul 2019, 21:34

Cometk wrote:abus are impossible to mass anyway unless you have control of the trade line

Yes but taking control of the to line is easier for Otto to do than other civs, TPS being so strong is the problem overall imo.
Image
User avatar
France bwinner
Howdah
Donator 01
Posts: 1067
ESO: bwinner

31 Jul 2019, 21:42

Cometk wrote:otto ranked 8 in the most recent balance poll and we want to nerf it into the ground?

my bad, it's just all the people who got bottoed who are complainning now :ohmy:
Image
Bolivia tedere12
Jaeger
Posts: 3281
ESO: Tedere12
Location: Greece

31 Jul 2019, 21:44

Cometk wrote:abus are impossible to mass anyway unless you have control of the trade line

just no
Image
User avatar
United States of America Cometk
ESOC Media Team
Posts: 3674
ESO: DJ_Cometk
Location: California

31 Jul 2019, 21:52

tedere12 wrote:
Cometk wrote:abus are impossible to mass anyway unless you have control of the trade line

just no

try massing abus vs dutch in age 3 lol. yeah, the extra range is really gonna help you there
sebnan12 wrote:whenever i see a picture of siege elephants i question why they do 40~ dmg when they hit u. that phat cannons probably loading coconuts
User avatar
New Zealand zoom
EP Project Lead
Posts: 8594
ESO: Funnu
Location: New_Sweland

31 Jul 2019, 22:06

tedere12 wrote:Am I the only one who thinks otto should be nerfed to the ground on the next patch version? They are ridiculously easy to play, the mosque techs and abus buff (4,5 ROF isn't really a nerf when you can kite with your insane range and shooting animation) were imo very unnecessary and otto seems to be super hard to beat on almost every single matchup.

I suggest taking abus range away, for starters, then seeing where otto stands.
Totally!
Effective ESOC Patch notes

"In general you shouldnt say gg before clicking resign IMO"

"♪You can't trust anyone, because you're untrustable. How can you trust someone you know can't trust you?♫"
User avatar
United States of America Cometk
ESOC Media Team
Posts: 3674
ESO: DJ_Cometk
Location: California

31 Jul 2019, 22:17

where are these age 3 abus-based strats that are just tearing up the ladder/tournies? i must really be missing something here
sebnan12 wrote:whenever i see a picture of siege elephants i question why they do 40~ dmg when they hit u. that phat cannons probably loading coconuts
User avatar
France [Armag] diarouga
Gendarme
NWC LAN Gold
Posts: 9565
ESO: diarouga
Location: France

31 Jul 2019, 22:18

Cometk wrote:where are these age 3 abus-based strats that are just tearing up the ladder/tournies? i must really be missing something here

rouga vs Soldier NE, bwinner vs rouga baja.
User avatar
Brazil look
Lancer
Posts: 568
ESO: LoOk_tOm
Location: Brasil, UK

31 Jul 2019, 22:38

put otto to produce vills manually, decrease production time by 5%, and then we will have a little more mechanics for this civ, with a simple change
Kaiser sucks
Garja Noob
grunt the best
Kickass God
BSOP OP
User avatar
New Zealand zoom
EP Project Lead
Posts: 8594
ESO: Funnu
Location: New_Sweland

31 Jul 2019, 22:55

Cometk wrote:where are these age 3 abus-based strats that are just tearing up the ladder/tournies? i must really be missing something here
Clearly, you haven't been watching bwinneur.
Effective ESOC Patch notes

"In general you shouldnt say gg before clicking resign IMO"

"♪You can't trust anyone, because you're untrustable. How can you trust someone you know can't trust you?♫"
User avatar
Somalia somppukunkku
Jaeger
Donator 02
Posts: 2535

01 Aug 2019, 00:15

The thing is that veteran abus never comes early. You don't use it when you FF and you don't use it when you go for colonial jan-abus. Most of the time you get veteran abus, your opponent is obviously making goon heavy comp and abus don't even do too great versus them. 20 range is fine.
Co-Founder of Somali Kabuli Gaming
Homo management SKG
User avatar
France bwinner
Howdah
Donator 01
Posts: 1067
ESO: bwinner

01 Aug 2019, 01:10

zoom wrote:
Cometk wrote:where are these age 3 abus-based strats that are just tearing up the ladder/tournies? i must really be missing something here
Clearly, you haven't been watching bwinneur.

well indeed I am the only one using it sometimes and I am 100% sure that the games I win with it are either cuz they are over already befor I make abus or because the opponent misses his window when I do the switch.
Image
User avatar
Italy Garja
ESOC Maps Team
Donator 02
Posts: 7534
ESO: Garja

01 Aug 2019, 02:21

20 range for abus is more of a design flaw than really a balance issue. Still it is a latent balance issue.
User avatar
Australia VooDoo_BoSs
Dragoon
Posts: 233
ESO: VooDoo_BoSs
Location: Australia

01 Aug 2019, 03:09

Garja wrote:20 range for abus is more of a design flaw than really a balance issue. Still it is a latent balance issue.


Perhaps, but at close range they lose to most high-damage units unless you have a clear numerical parity or superiority (even sepoy / musk etc.)

Given otto's poor eco, otto units will almost always be outnumbered and they need to remain OP else otto will very quickly go to being a bottom civ.
User avatar
Canada dansil92
Lancer
Posts: 550
ESO: dansil92

01 Aug 2019, 04:20

VooDoo_BoSs wrote:
Garja wrote:20 range for abus is more of a design flaw than really a balance issue. Still it is a latent balance issue.


Perhaps, but at close range they lose to most high-damage units unless you have a clear numerical parity or superiority (even sepoy / musk etc.)

Given otto's poor eco, otto units will almost always be outnumbered and they need to remain OP else otto will very quickly go to being a bottom civ.


^^this

In a lategame situation, otto literally is completely incapable of dealing with say, 150 ruyters, 91 eagle runners, and going trade poorly vs 50 russian cav archers. 20 range seems an appropriate measure to help out a little. To be completely blunt, grens do better vs 150 ruyters than abus do. This is a balance issue in many respects for the civ and doesnt have an easy answer as to how it should be balanced.
Image
:hehe: :hehe: :hehe:
No Flag juhjuh
Crossbow
Posts: 29
ESO: MIstress_Shy

01 Aug 2019, 06:58

Whay shouldn't Otto have a bad late game? They are really fast in the early game. Also the idea was just to move it to age 4.
User avatar
United States of America Papist
Retired Contributor
Donator 03
Posts: 2488
ESO: Papist

02 Aug 2019, 04:48

juhjuh wrote:Whay shouldn't Otto have a bad late game? They are really fast in the early game. Also the idea was just to move it to age 4.


Moving it to age 4 is essentially the same and removing it because 99% of games never reach age 4.
My first post, circa March 2015 :blush:
Papist wrote:@frycookofdoom. WTF are you talking about? There is no need for AoE to become a StarCraft rip-off. I sincerly doubt a historical game would attract the science fiction crowd anyways.
No Flag juhjuh
Crossbow
Posts: 29
ESO: MIstress_Shy

02 Aug 2019, 08:22

We were speaking about late game lol
No Flag aqwer
Skirmisher
Posts: 152

16 Aug 2019, 09:43

Spahi rr to 30% is a bit too much, 20% is fine.
Jan combat is okay at 20% , given the fact that Jan hp has been nerfed too much and they are already not good against cav as other musk type units.
No need to buff GB up.
Please address the advanced church card Jans after they have been nerfed. It need a buff in cost or unit numbers or unit tech.
Otto should have an infinite spahi shipment in age IV or trainable in stable. It is really frustrating to not use Otto special units except for a few shipment.
Great Britain Hazza54321
Gendarme
Donator 01
Posts: 5999

16 Aug 2019, 10:26

Otto is stupidly overated
No Flag aqwer
Skirmisher
Posts: 152

16 Aug 2019, 11:03

Hazza54321 wrote:Otto is stupidly overated


Agree but why?

Forum Info

Return to “ESOC Civilizations Discussion”



Who is online

Users browsing this forum: No registered users and 1 guest