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Redoing Treaty Patch

Posted: 27 Nov 2018, 19:54
by supernapoleon
I have already mentioned my input in the twitch chat, still I want to share it here with you.

The idea is that every civilization, like in Aoe2, gives the team a small bonus at the start of the game. On the current treaty patch, team cards are totally banned; however i like team spirit and thats why i came up with this suggestion.

The first argument would be, that it is just a very small bonus around 3 to 5%. If we nerfed team cards, noone would use them because there are better cards. With just small bonuses, you have them automtically and you can make your deck as you wish, no pressure sending specific cards (like team 2 sw as germany).

I would any civ some bonuses like this:

-British: 5% musk hp, 5% gather rate on plants and 5% fatten rate
-russia: 5% kav and light inf hp
Dutch: 3.5% inf hp, 5% morta damage and 3.5% additional natived
-France: 5% cav attack, 5% wood gather rate
Germany: 5% mill gather rate, 5% cav attack
Ports: 5% gunpowder hp, 5%hp walls, 5% hp canons
Spain: 5% line of sight, 5% hand attack damage
Otto: 5% canon hp

Iro: 5% mill gather rate, 3.5 additional natives
Sioux: 5% infantry speed
Aztecs: 5% wood gather rate

India: 3.5% more hp and damage fpr all units
China: 1.25 trickle of all resssources
Japan: 3.5% gather rate on all resspurces


What do you think? Maybe we should remove the teamcards enterly (and not only the team bonus) in order to prevent op combos.

Re: Redoing Treaty Patch

Posted: 28 Nov 2018, 03:42
by fightinfrenchman
I am in favor of doing something to bring back team bonuses. I realize that some of them are OP but removing team bonuses from cards makes me (and the rest of the Basement) less interested in the treaty patch.

Re: Redoing Treaty Patch

Posted: 28 Nov 2018, 10:15
by Gendarme
Maybe we should remove shipments entirely!

Re: Redoing Treaty Patch

Posted: 28 Nov 2018, 12:03
by supernapoleon
fightinfrenchman wrote:I am in favor of doing something to bring back team bonuses. I realize that some of them are OP but removing team bonuses from cards makes me (and the rest of the Basement) less interested in the treaty patch.

Yep that's what I am attempting to say

Re: Redoing Treaty Patch

Posted: 04 Dec 2018, 13:27
by Hazza54321
Rather just keep Re team cards

Re: Redoing Treaty Patch

Posted: 04 Dec 2018, 17:23
by zoom
How about not removing team shipments, instead?

Re: Redoing Treaty Patch

Posted: 04 Dec 2018, 17:30
by dicktator_
Yea, I'd prefer adding back teamcards while nerfing the most op ones (team nat build limit and 3 shot culvs).