Light inf

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United States of America alistairpeter
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Light inf

Post by alistairpeter »

I noticed a lot of hand infantry has a bonus vs light infantry, so does that mean if they get in hand with skirts they do bonus, or only vs units like disciples and coyote runners?
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Re: Light inf

Post by gamevideo113 »

Yes, musketeers, halberdiers and pikemen do bonus damage to skirms in a melee fight. Fake news, sorry
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Re: Light inf

Post by Gendarme »

I would say that I'm pretty sure they don't, but now I am unsure. Good question. BRB scientific research.

Edit: They do not have a bonus in melee. However, musketeers-type units (especially sepoys) in melee still beat skirmishers.
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Re: Light inf

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Post by n0el »

Hand infantry get a bonus vs disciples and coyote runner type units. Not against skirmisher type units. @alistairpeter
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Re: Light inf

Post by Hazza54321 »

what noel said^^
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Re: Light inf

Post by P i k i l i c »

what hazza said^^
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:hmm: AoE logic :hmm:
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Re: Light inf

Post by gamevideo113 »

Lol i am so much fake news
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Re: Light inf

Post by _NiceKING_ »

The complete list of light infantry units:

  • Coyote Runner
  • Eagle Knight
  • Tiger Claw
  • Rattan Shield
  • Disciple
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Re: Light inf

Post by Gendarme »

ERK are LI? I thought they were HI. Are they both?
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Re: Light inf

Post by _NiceKING_ »

ERK are not HI lol

Also, ranged cavalry has bonus only vs the following light infantry units:

  • Coyote Runner
  • Disciples
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Re: Light inf

Post by alistairpeter »

Hmm so tiger claws are kind if like lancers that are weak to cannon?
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Re: Light inf

Post by alistairpeter »

Like if it says 2x info that would still include light infantry, right?
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Re: Light inf

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Post by AOEisLOVE_AOEisLIFE »

n0el wrote:Hand infantry get a bonus vs disciples and coyote runner type units. Not against skirmisher type units. @alistairpeter


dude you just destroyed my 12 years of "trying to get musketeers into handcombat with skirms cuz multiplier wow me smart micro fella"..

i go cry myself to sleep now, g'nite..
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Re: Light inf

Post by rsy »

AOEisLOVE_AOEisLIFE wrote:
n0el wrote:Hand infantry get a bonus vs disciples and coyote runner type units. Not against skirmisher type units. @alistairpeter


dude you just destroyed my 12 years of "trying to get musketeers into handcombat with skirms cuz multiplier wow me smart micro fella"..

i go cry myself to sleep now, g'nite..

honestly u still wanna get ur musks in melee vs skirms
i looked up stats on wiki, http://ageofempires.wikia.com/wiki/Skir ... mpires_III) http://ageofempires.wikia.com/wiki/Musketeer
musk beats skirm 1v1 in melee
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Re: Light inf

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Post by _NiceKING_ »

alistairpeter wrote:Hmm so tiger claws are kind if like lancers that are weak to cannon?

Tiger claws are the only light infantry units that are weak to cannons cuz claws are also tagged as "normal" infantry units. All the other light infantry units are not weak to cannons.

alistairpeter wrote: Like if it says 2x info that would still include light infantry, right?

The bonus Tiger Claws have (x2) is vs "normal" infantry units (skirms, xbows, musks), not vs light infantry. Same with lancers, they do not do any extra damage vs light infantry (except tiger claws).
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Re: Light inf

Post by aligator92 »

This question has come up so many times in the past and every time people seem to be surprised by the answer. We should probably make a summary and put it ontop of the homepage forever. Screw news posts about tourny finals. This is what people need and want to know :D
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Re: Light inf

Post by momuuu »

But that'd be a nerf to Aztecs!
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Re: Light inf

Post by P i k i l i c »

Jerom wrote:But that'd be a nerf to Aztecs!

haha yes I remember whan I was a corporal trying to kill coyotemen with cassadors "Aztecs only have OP units how do these weird native kind of pikemen kill my anti-inf" :P
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:hmm: AoE logic :hmm:
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Re: Light inf

Post by Papist »

For The War Chiefs expansion, what you would typically think of as light infantry was re-tagged as ranged infantry. Since they don't really fit in any other category per se, all of the weird cavalry-equivalent infantry introduced in TWC and TAD (coyotes, rattan shields, tiger claws, etc.) were tagged as light infantry.

Thus musketeers and other heavy infantry units were given their multiplier against "light infantry" so that they could counter these units as they would their equivalent cavalry units.
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Re: Light inf

Post by gamevideo113 »

Not strictly on topic but why does the dutch card "Military Reforms" reduce halb bonus damage against light infantry? After all light infantry is just cav without the cav tag, isn't it?
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Re: Light inf

Post by vaso413 »

Skirms and archers are light inf in vanilla and inf in TAD whereas coyotes (and eagle things ?) are light inf in TAD.

gamevideo113 wrote:Not strictly on topic but why does the dutch card "Military Reforms" reduce halb bonus damage against light infantry? After all light infantry is just cav without the cav tag, isn't it?


They probably just ported it from vanilla, breaking the shipment.
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Re: Light inf

Post by _NiceKING_ »

gamevideo113 wrote:Not strictly on topic but why does the dutch card "Military Reforms" reduce halb bonus damage against light infantry? After all light infantry is just cav without the cav tag, isn't it?

Military Reforms reduces halb bonus damage against "normal" infantry (skirm-type infantry and heavy infantry). It doesn't reduce their bonus against light infantry.
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Re: Light inf

Post by tilanus »

Guys, I wrote a whole article about Light Infantry in AoE3: http://ageofempires.wikia.com/wiki/Light_Infantry

Could just have taken a look at this :biggrin:
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Re: Light inf

Post by _NiceKING_ »

tilanus wrote:Guys, I wrote a whole article about Light Infantry in AoE3: http://ageofempires.wikia.com/wiki/Light_Infantry

tilanus wrote:Therefore, light infantry is countered by heavy infantry and ranged cavalry.

Only Coyote Runners and Disciples are countered by ranged cavalry.
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Re: Light inf

Post by tilanus »

You're quoting from a paragraph that's only TWC (so no Disciples), otherwise correct. Also, eagles were exclusively countered by Skirmishers (both gunpowder and archer. Light Infantry as a whole is countered by Heavy Infantry though, so that stays. :)

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