Light inf

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Canada _NiceKING_
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Re: Light inf

Post by _NiceKING_ »

tilanus wrote:You're quoting from a paragraph that's only TWC (so no Disciples), otherwise correct. Also, eagles were exclusively countered by Skirmishers (both gunpowder and archer. Light Infantry as a whole is countered by Heavy Infantry though, so that stays. :)

I'm gonna add more info a little later
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Re: Light inf

Post by gamevideo113 »

So do halbs get bonus damage against skirms? I am confused
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Re: Light inf

Post by _NiceKING_ »

gamevideo113 wrote:So do halbs get bonus damage against skirms? I am confused

They don't. But if you send military reforms, halbs will have a negative multiplayer (x0.75) against skirms and heavy inf.
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Re: Light inf

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Post by Hidddy_ »

The mix up comes from the fact that the vanilla game was expanded upon.
In vanilla Light inf tag was used to tag skirms, archers, etc.. and Heavy Inf includes hand inf and muskets.
In subsequent expansions the "Light Inf" from vanilla was retagged to just "Infantry" and the heavy infantry remained heavy infantry. However, coyote runners and disciples and the such received the new Light inf tag. Thus Heavy inf in the expansions have multipliers against Light inf bc this tag encompasses cavalry-like units and this makes sense with Heavy inf already having multipliers in melee against cavalry.
Imo it would've been easier to label these expansion units as abstract infantry and leave the vanilla Light Inf tag unchanged but to each their own.
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