[Armag] diarouga wrote:On the RE I'd say: Iro: Just go 15vills, TP in age 1, fast age up, then send 4 kanyas, make units (aennas mostly+the big button) and send unit shipments. At some point you might want to transition into a late colonial with 600w (for more TPs if you want to go stagecoach, or stable+market else) and 5v. That's a basic BO, not the best one but it should work.
Otto: Go for the tower ff 3v/700c/700w/8jans/2falcs/1000c/5mams. It should just work fine too vs 95% of the Iro players.
These are the 2 easiest. Other than that you can try some French semi ff, Aztecs late colonial builds, India agra builds etc, but it's much harder mechanically.
And as Japan????
Hum, it's very hard. I'd say that the easiest way is to turtle. So something like kami/CM/600w and go for a shrine boom while you hold with CM.
Else you can try to rush (something like 300w, torii age up 5ashis/5ashis with stable start) but I'm not a big fan.
In my PR12 experience they always have some musks to be able to siege houses, and at least 9 cossacks. I only play France though. 5+5 goons and CDB+MM can hold off any colonial timing I think, and you always have that 2 falc shipment as second fortress shipment if the small blyat fuckers are too many.
Gendarme wrote:In my PR12 experience they always have some musks to be able to siege houses, and at least 9 cossacks. I only play France though. 5+5 goons and CDB+MM can hold off any colonial timing I think, and you always have that 2 falc shipment as second fortress shipment if the small blyat fuckers are too many.
Well, as France you can start with 10 goons because semi ff is viable. As Dutch however, it's very hard to pull off, so by the time you reach the 3rd age he will have a good eco and not just musk+coss. And in middle game, full goon isn't sustainable vs Russia.
Well for dutch there is really 2 situation : Map with a stagecoach line where the MU is fair and I am not totally sure dutch need to go age 3 (I think I would rather try to go for a timing with a lot of huss+pikes and skirms). On a map with no TP however, you can do a greedy naked ff covered by CM and then do whatever with your superior eco and age 3 units.
As France you should go age 3 ans then make a good use of 2 falcs. Start goons, but then don't forget to build some cuirs. Cuirs+goons destroys any russian age 2 army, still a couple of skirm can be usefull to hit and run.
Russia vs Japan is actually not one sided, not more than Russia Brits. Russia vs Dutch is maybe one sided but I dont see why Dutch would need stagecoach. If anything they might need 4v to have some more eco to put on wood for pikes to play colo for longer.
Garja wrote:Russia vs Japan is actually not one sided, not more than Russia Brits. Russia vs Dutch is maybe one sided but I dont see why Dutch would need stagecoach. If anything they might need 4v to have some more eco to put on wood for pikes to play colo for longer.
same thing really. CM was never the answer to Russia. It's just a temporary measure. It can work if timed perfectly while aging together with with normal defense (huss+skirm+pike) but then again you need 350f 350g for that. The only difference with the past is that now you basically get 280 or so more xp from banks which means an extra half card.
Why not. It's not like he sends CM before making the banks and it's not like you can't idle him massively if he makes no units. With that said if he's FFing you can prob age up yourself after minimal pressure. I would have to actually play this MU again to figure out the exact best answer to every Dutch permutation build. All I know is that CM was never a satisfactory answer to Russia except for maybe when Dutch got 300w banks which meant they could add a TP at some point.
https://www.youtube.com/watch?v=QR9IDTPGtoo&t=1335s Game 2 from that series shows a dutch CM vs Russia. It was successful there, though that was with cheaper banks iirc and the game was still very close. Imo Russia following up to age3 just plays into Dutch's hands. I'd rather just mass strel+coss and hit a boyars timing just as Dutch ages, or when they have to push out for hunts. This rec is a decent demonstration of that strategy vs Dutch CM:
Ty @tabben this was the kind of stuff I was talking about. I need to say that this was the only game of the serie that dicktator son, which shows how powerfull it is. I remember playing it vs Osman befor this and getting absolutly destroyed.
I admit I have never tested on ep5 though. Idk how much the bank cost changes this, but I guess dutch still win it.