lordraphael wrote:DjinnOfSorrow wrote:Show hidden quotes
And how many tps, thats always bugged me. Removes the point of scouting, well some.
1. I mean its already pretty much impossible to do some proxy strats because of how small maps are and also because theres not really any super surprising units that can be made, unlike in sc2, but add free information over decks score and tp to that and it becomes completly impossible
1. The amount of information given to the opponent makes it fairly impossible to be suprising even if their explorer never leaves the tc area. A native rush you typically can spot several minutes before hand, an otto taking the whole trade route though I'm not sure at that point you can really react but it is just a lot of free info. I mean at that point all you do not know is the exact amount of vils and if he went sea which you can figure out from the score.